Player Matchup

Serqet
Serqet
DanRobsIII
Serqet
Level 26
God Stats
10W - 14L
1,388 SR
Queue Stats
114W - 129L
1,496 Elo+
Solo
Tyr
Tyr
JadeDragunov
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Khepri
Khepri
K1NGDynsty
Khepri
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 115L
1,498 Elo+
Solo
Freya
Freya
Priz0neR
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,567 Elo+
Solo
Xbalanque
Xbalanque
Winderes
Xbalanque
Level 14
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 4L
1,703 Elo+
Party 1
Team Averages
Level 16
1,430 SR
1,588 Elo+

VS

Team Averages
Level 23
1,544 SR
1,558 Elo+
Cthulhu
Cthulhu
DingusKhan12341
Cthulhu
Level 23
God Stats
11W - 14L
1,374 SR
Queue Stats
127W - 136L
1,591 Elo+
Solo
Tiamat
Tiamat
MirageDeceiver
Tiamat
Level 29
God Stats
16W - 3L
1,917 SR
Queue Stats
417W - 282L
1,692 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mordekai_DKR
Tsukuyomi
Level 27
God Stats
5W - 6L
1,375 SR
Queue Stats
27W - 33L
1,415 Elo+
Solo
Heimdallr
Heimdallr
inubsrry
Heimdallr
Level 14
God Stats
5W - 2L
1,555 SR
Queue Stats
76W - 47L
1,642 Elo+
Solo
Chang'e
Chang'e
二刀流太刀猿
Chang'e
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
519W - 570L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DanRobsIII
Serqet
11
0 / 6 / 2
6,669
417
3,185
10,883
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 1
6,887
430
3,941
12,137
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
K1NGDynsty
Khepri
11
1 / 6 / 2
6,963
435
3,893
12,779
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Priz0neR
Freya
11
1 / 7 / 1
6,588
412
2,939
13,887
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Winderes
Xbalanque
11
3 / 7 / 1
7,154
447
8,609
11,344
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,737
359
480
1,419
669
18
10 / 0 / 4
11,157
697
15,077
8,101
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Mordekai_DKR
Tsukuyomi
14
6 / 5 / 8
9,178
574
9,099
12,405
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
inubsrry
Heimdallr
17
11 / 1 / 6
10,419
651
11,931
10,135
4,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 12
9,492
593
7,195
9,020
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
30
30
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
DanRobsIII
Serqet
0
6
2
0.17
W
0
1
0
0
L
1
4
1
0.38
L
Khepri
K1NGDynsty
Khepri
1
6
2
0.33
W
10
0
4
12
W
Tsukuyomi
Mordekai_DKR
Tsukuyomi
6
5
8
2
L
Freya
Priz0neR
Freya
1
7
1
0.21
L
Xbalanque
Winderes
Xbalanque
3
7
1
0.5
W
Heimdallr
inubsrry
Heimdallr
11
1
6
14
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
43,782
61,030
Taken
41,080
33,552
Mitigated
21,263
13,289
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DanRobsIII
Serqet
3,185
500
0
2,204
10,883
3,582
0
2,428
8,455
0
30,623
W
480
125
0
408
1,419
669
12
0
1,399
4,389
0
L
3,941
795
0
4,414
12,137
14,651
650
3,508
8,629
0
28,129
L
Khepri
K1NGDynsty
Khepri
3,893
457
0
579
12,779
7,165
0
6,893
5,886
24,596
0
W
15,077
1,335
0
3,415
8,101
7,614
57
1,578
6,445
77,747
0
W
Tsukuyomi
Mordekai_DKR
Tsukuyomi
9,099
2,401
0
3,471
12,405
5,314
851
2,631
9,450
0
41,152
L
Freya
Priz0neR
Freya
2,939
1,041
0
4,450
13,887
4,630
0
6,129
7,758
28,482
0
L
Xbalanque
Winderes
Xbalanque
8,609
4,974
0
1,642
11,344
3,524
0
3,794
7,542
0
46,620
W
Heimdallr
inubsrry
Heimdallr
11,931
6,627
0
6,581
10,135
4,355
3,649
209
9,708
0
72,400
W
7,195
1,225
1,331
4,558
9,020
3,311
1,173
2,414
6,357
28,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
45,983
284
Minions Killed
395
0
Camps Cleared
0
1,417,419
Distance Traveled
1,259,827
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,669
417
60
4
0
321,589
0
W
Cthulhu
5,737
359
7
0
0
41,182
1
L
Tyr
6,887
430
52
3
0
208,398
0
L
Khepri
6,963
435
29
2
0
297,894
7
W
Tiamat
11,157
697
140
9
0
293,326
2
W
Tsukuyomi
9,178
574
83
5
0
324,539
6
L
Freya
6,588
412
57
4
0
239,097
0
L
Xbalanque
7,154
447
86
5
0
350,441
3
W
Heimdallr
10,419
651
125
8
0
285,991
2
W
Chang'e
9,492
593
40
3
0
314,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role