Player Matchup

Discordia
Discordia
ErebusTheBlack
Discordia
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
210W - 223L
1,399 Elo+
Solo
Izanami
Izanami
FALCHETE_9
Izanami
Level 29
God Stats
14W - 18L
1,446 SR
Queue Stats
22W - 22L
1,412 Elo+
Solo
Artemis
Artemis
LeRox1980
Artemis
Level 13
God Stats
3W - 3L
1,421 SR
Queue Stats
16W - 21L
1,285 Elo+
Solo
Loki
Loki
alfa085
Loki
Level 18
God Stats
7W - 5L
1,539 SR
Queue Stats
53W - 36L
1,402 Elo+
Party 2
Ullr
Ullr
enriqueechevarri
Ullr
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 100L
1,453 Elo+
Party 2
Team Averages
Level 21
1,481 SR
1,390 Elo+

VS

Team Averages
Level 17
1,539 SR
1,364 Elo+
Janus
Janus
Sleepyleomio
Janus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 105L
1,385 Elo+
Party 1
Da Ji
Da Ji
XxouXxou
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,096 Elo+
Solo
Tiamat
Tiamat
greenArrowGodspe
Tiamat
Level 24
God Stats
9W - 10L
1,712 SR
Queue Stats
22W - 25L
1,467 Elo+
Solo
Bacchus
Bacchus
jonis023
Bacchus
Level 24
God Stats
26W - 36L
1,461 SR
Queue Stats
138W - 165L
1,453 Elo+
Solo
Neith
Neith
poldiluis
Neith
Level 17
God Stats
4W - 3L
1,523 SR
Queue Stats
101W - 109L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ErebusTheBlack
Discordia
20
3 / 2 / 27
14,428
1,031
17,809
11,076
4,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
FALCHETE_9
Izanami
20
17 / 0 / 21
16,180
1,156
26,665
11,830
4,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
LeRox1980
Artemis
20
10 / 4 / 23
14,854
1,061
35,324
15,487
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
alfa085
Loki
20
13 / 4 / 24
15,645
1,118
21,899
19,610
7,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 25
14,405
1,029
22,741
22,483
8,675
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 14 / 7
12,885
920
11,056
29,397
14,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
XxouXxou
Da Ji
18
0 / 14 / 5
11,598
828
1,247
22,487
10,397
20
3 / 12 / 8
13,729
981
32,032
29,380
24,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
jonis023
Bacchus
19
2 / 4 / 7
13,704
979
11,133
30,832
43,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
poldiluis
Neith
19
7 / 10 / 5
14,454
1,032
18,650
23,221
11,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
46
54
Kills
14
14
Deaths
54
120
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
ErebusTheBlack
Discordia
3
2
27
8.25
W
Izanami
FALCHETE_9
Izanami
17
0
21
27.5
W
Artemis
LeRox1980
Artemis
10
4
23
5.38
L
2
14
7
0.39
L
Da Ji
XxouXxou
Da Ji
0
14
5
0.18
W
Loki
alfa085
Loki
13
4
24
6.25
W
11
4
25
5.88
L
3
12
8
0.58
L
Bacchus
jonis023
Bacchus
2
4
7
1.38
L
Neith
poldiluis
Neith
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,438
Damage
74,118
80,486
Taken
135,317
31,403
Mitigated
105,296
14,522
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ErebusTheBlack
Discordia
17,809
644
896
736
11,076
4,271
0
7,893
3,183
43,151
0
W
Izanami
FALCHETE_9
Izanami
26,665
20,509
693
912
11,830
4,563
0
7,601
4,229
0
38,292
W
Artemis
LeRox1980
Artemis
35,324
18,772
0
3,977
15,487
6,379
0
11,229
4,258
0
54,521
L
11,056
699
0
0
29,397
14,316
0
2,352
27,045
21,524
0
L
Da Ji
XxouXxou
Da Ji
1,247
168
0
0
22,487
10,397
0
2,088
20,399
0
12,868
W
Loki
alfa085
Loki
21,899
7,387
1,698
1,494
19,610
7,515
0
12,043
7,142
0
33,077
W
22,741
13,409
1,076
3,040
22,483
8,675
0
15,455
7,028
0
28,766
L
32,032
4,853
820
7,353
29,380
24,718
0
6,102
23,278
66,404
0
L
Bacchus
jonis023
Bacchus
11,133
932
0
1,163
30,832
43,995
0
3,908
26,924
37,231
0
L
Neith
poldiluis
Neith
18,650
6,319
0
1,622
23,221
11,870
0
3,359
19,862
0
46,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,512
Gold Earned
66,370
210
Minions Killed
218
7
Camps Cleared
4
1,189,963
Distance Traveled
1,166,755
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,428
1,031
69
5
3
257,871
0
W
Izanami
16,180
1,156
47
3
0
241,818
0
W
Artemis
14,854
1,061
50
4
1
204,117
0
L
Janus
12,885
920
27
2
0
247,031
0
L
Da Ji
11,598
828
17
1
2
186,471
0
W
Loki
15,645
1,118
31
2
2
260,989
0
W
Ullr
14,405
1,029
13
1
1
225,168
0
L
Tiamat
13,729
981
82
6
2
277,012
2
L
Bacchus
13,704
979
51
4
0
258,905
1
L
Neith
14,454
1,032
41
3
0
197,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role