Player Matchup

Izanami
Izanami
Gold III
MrTimeOver
Izanami
Gold III
Level 56
God Stats
53W - 41L
1,626 SR
Queue Stats
84W - 78L
1,507 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 56
1,626 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,500 SR
1,500 MMR
Ganesha
Ganesha
Bronze III
Smilkoski22
Ganesha
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
16
5 / 1 / 0
10,050
1,005
8,066
9,485
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChronosUllrBellonaAnubisOsiris

VS

Bans
LokiAh Muzen CabChaacKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Smilkoski22
Ganesha
13
1 / 5 / 0
7,241
724
6,307
9,813
11,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
MrTimeOver
Izanami
5
1
0
5
L
Ganesha
Smilkoski22
Ganesha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,066
Damage
6,307
9,485
Taken
9,813
5,277
Mitigated
11,069
5,156
Healing
1,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MrTimeOver
Izanami
8,066
6,422
0
5,156
9,485
5,277
2,511
6,092
3,393
0
71,556
L
Ganesha
Smilkoski22
Ganesha
6,307
945
0
1,619
9,813
11,069
0
17
9,796
31,756
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,050
Gold Earned
7,241
143
Minions Killed
54
0
Camps Cleared
0
161,972
Distance Traveled
180,603
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,050
1,005
143
14
0
161,972
1
L
Ganesha
7,241
724
54
5
0
180,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role