Player Matchup

Xbalanque
Xbalanque
Aslan32P
Xbalanque
Level 18
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
Erlaitz06
Nike
Level 85
God Stats
4W - 4L
1,641 SR
Queue Stats
38W - 48L
1,461 Elo+
Party 2
Set
Set
Reyvax400
Set
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 106L
1,339 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,434 Elo+

VS

Team Averages
Level 72
1,714 SR
1,869 Elo+
Xing Tian
Xing Tian
DaninDesu
Xing Tian
Level 140
God Stats
6W - 1L
1,263 SR
Queue Stats
197W - 17L
1,832 Elo+
Party 1
Zeus
Zeus
Sechax
Zeus
Level 60
God Stats
7W - 0L
1,854 SR
Queue Stats
245W - 23L
1,839 Elo+
Party 1
Neith
Neith
Seffe-B
Neith
Level 17
God Stats
7W - 0L
2,023 SR
Queue Stats
13W - 0L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aslan32P
Xbalanque
9
0 / 5 / 1
6,272
570
1,721
8,538
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
8
0 / 9 / 0
5,975
543
4,077
12,606
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 8 / 0
7,459
678
5,948
12,630
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaninDesu
Xing Tian
12
7 / 0 / 15
8,852
805
6,852
8,096
7,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Sechax
Zeus
12
11 / 1 / 8
9,512
865
15,480
5,152
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Seffe-B
Neith
12
4 / 1 / 17
8,401
764
7,530
4,735
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
22
22
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aslan32P
Xbalanque
0
5
1
0.1
W
Xing Tian
DaninDesu
Xing Tian
7
0
15
14.5
L
Nike
0
9
0
0
L
2
8
0
0.25
W
Zeus
Sechax
Zeus
11
1
8
15
W
Neith
Seffe-B
Neith
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
29,862
33,774
Taken
17,983
19,441
Mitigated
13,525
2,681
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aslan32P
Xbalanque
1,721
640
0
200
8,538
3,632
105
7,005
1,322
0
9,015
W
Xing Tian
DaninDesu
Xing Tian
6,852
364
0
1,280
8,096
7,551
154
0
7,285
14,953
0
L
Nike
4,077
217
0
1,083
12,606
7,968
0
7,566
4,660
0
17,961
L
5,948
2,652
0
1,398
12,630
7,841
156
6,855
5,407
0
21,049
W
Zeus
Sechax
Zeus
15,480
1,821
0
1,083
5,152
4,171
1,582
24
4,953
44,762
0
W
Neith
Seffe-B
Neith
7,530
3,404
0
797
4,735
1,803
600
0
4,735
0
23,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,706
Gold Earned
26,765
72
Minions Killed
109
0
Camps Cleared
0
480,973
Distance Traveled
538,372
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,272
570
17
2
0
151,495
3
W
Xing Tian
8,852
805
21
2
0
209,666
3
L
Nike
5,975
543
23
2
0
158,446
1
L
Set
7,459
678
32
3
0
171,032
0
W
Zeus
9,512
865
60
5
0
159,876
1
W
Neith
8,401
764
28
3
0
168,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role