Player Matchup

Sol
Sol
BBQButtcheeks
Sol
Level 89
God Stats
1W - 3L
1,328 SR
Queue Stats
110W - 123L
1,573 Elo+
Party 3
Tiamat
Tiamat
NutOnMyFeet
Tiamat
Level 149
God Stats
4W - 3L
1,645 SR
Queue Stats
56W - 40L
1,694 Elo+
Party 3
Arachne
Arachne
TheUn4saken
Arachne
Level 82
God Stats
17W - 12L
1,620 SR
Queue Stats
192W - 195L
1,489 Elo+
Party 4
Apollo
Apollo
kaminahaminaha
Apollo
Level 91
God Stats
8W - 11L
1,408 SR
Queue Stats
196W - 209L
1,474 Elo+
Party 4
Khepri
Khepri
komagom
Khepri
Level 129
God Stats
3W - 2L
1,779 SR
Queue Stats
26W - 28L
1,556 Elo+
Solo
Team Averages
Level 108
1,556 SR
1,557 Elo+

VS

Team Averages
Level 109
1,643 SR
1,561 Elo+
Heimdallr
Heimdallr
DaddyDeathKing
Heimdallr
Level 126
God Stats
2W - 1L
1,789 SR
Queue Stats
195W - 190L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Devilzblade
Aphrodite
Level 69
God Stats
2W - 3L
1,546 SR
Queue Stats
10W - 5L
1,580 Elo+
Party 2
Cupid
Cupid
Jasic
Cupid
Level 107
God Stats
2W - 1L
1,958 SR
Queue Stats
7W - 3L
1,682 Elo+
Party 2
Discordia
Discordia
SpiritLynxie
Discordia
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,412 Elo+
Party 1
Thanatos
Thanatos
steIio
Thanatos
Level 129
God Stats
5W - 6L
1,420 SR
Queue Stats
656W - 547L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,005
546
251
4,661
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
11
0 / 2 / 0
6,438
585
5,037
5,807
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheUn4saken
Arachne
10
0 / 2 / 0
5,685
517
1,318
6,391
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,827
439
2,040
6,531
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
komagom
Khepri
7
0 / 4 / 0
5,028
457
1,765
7,325
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyDeathKing
Heimdallr
11
0 / 0 / 2
6,323
575
2,765
7,271
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Devilzblade
Aphrodite
10
0 / 0 / 6
6,367
579
3,300
4,650
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Jasic
Cupid
10
3 / 0 / 3
6,073
552
7,472
4,006
1,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
SpiritLynxie
Discordia
12
0 / 0 / 1
6,595
600
1,455
1,102
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
steIio
Thanatos
13
7 / 0 / 0
7,337
667
3,779
5,614
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Heimdallr
DaddyDeathKing
Heimdallr
0
0
2
1
W
Aphrodite
Devilzblade
Aphrodite
0
0
6
3
W
Cupid
Jasic
Cupid
3
0
3
4.5
L
Tiamat
0
2
0
0
W
Discordia
SpiritLynxie
Discordia
0
0
1
0.5
L
Arachne
TheUn4saken
Arachne
0
2
0
0
L
0
3
0
0
L
Khepri
komagom
Khepri
0
4
0
0
W
Thanatos
steIio
Thanatos
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,411
Damage
18,771
30,715
Taken
22,643
9,442
Mitigated
9,384
9,308
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
251
0
0
2,794
4,661
1,128
0
932
3,463
30,795
0
W
Heimdallr
DaddyDeathKing
Heimdallr
2,765
1,372
0
2,918
7,271
3,376
488
4,668
2,296
0
37,407
W
Aphrodite
Devilzblade
Aphrodite
3,300
842
1,047
3,548
4,650
2,631
87
973
3,677
19,973
0
W
Cupid
Jasic
Cupid
7,472
3,842
30
1,917
4,006
1,090
407
712
3,294
0
34,101
L
Tiamat
5,037
637
0
1,786
5,807
2,461
175
0
5,807
36,364
0
W
Discordia
SpiritLynxie
Discordia
1,455
0
0
125
1,102
312
0
101
961
36,619
0
L
Arachne
TheUn4saken
Arachne
1,318
913
0
1,830
6,391
1,727
0
709
5,662
0
34,954
L
2,040
1,331
0
1,854
6,531
1,627
0
928
5,603
0
20,821
L
Khepri
komagom
Khepri
1,765
47
0
1,044
7,325
2,499
0
1,900
5,425
12,480
0
W
Thanatos
steIio
Thanatos
3,779
749
0
7,710
5,614
1,975
0
218
5,362
0
55,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
32,695
322
Minions Killed
374
0
Camps Cleared
0
1,115,926
Distance Traveled
1,156,370
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,005
546
90
8
0
182,067
7
W
Heimdallr
6,323
575
91
8
0
224,869
2
W
Aphrodite
6,367
579
26
2
0
233,624
5
W
Cupid
6,073
552
66
6
0
218,453
2
L
Tiamat
6,438
585
91
8
0
270,759
4
W
Discordia
6,595
600
81
7
0
224,455
2
L
Arachne
5,685
517
74
7
0
250,769
1
L
Apollo
4,827
439
47
4
0
195,515
3
L
Khepri
5,028
457
20
2
0
216,816
7
W
Thanatos
7,337
667
110
10
0
254,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role