Player Matchup

Achilles
Achilles
Gabejgc
Achilles
Level 11
God Stats
24W - 25L
1,346 SR
Queue Stats
49W - 55L
1,287 Elo+
Solo
Cthulhu
Cthulhu
SrILucifer
Cthulhu
Level 27
God Stats
3W - 5L
1,698 SR
Queue Stats
56W - 65L
1,548 Elo+
Party 2
Izanami
Izanami
Xavi3969Gamer
Izanami
Level 35
God Stats
3W - 5L
1,539 SR
Queue Stats
16W - 29L
1,451 Elo+
Party 2
Arachne
Arachne
daniHonor35
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,657 Elo+
Party 2
Chang'e
Chang'e
omarpinopem
Chang'e
Level 13
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 17L
1,469 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,482 Elo+

VS

Team Averages
Level 21
1,451 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gambiit17
Yemoja
Level 24
God Stats
1W - 2L
1,259 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Tiamat
Tiamat
JackMercer21
Tiamat
Level 28
God Stats
6W - 5L
1,497 SR
Queue Stats
45W - 39L
1,505 Elo+
Solo
Nike
Nike
Minowarr4130
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
XXal3x14
Guan Yu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gabejgc
Achilles
18
3 / 9 / 1
11,027
441
9,826
18,618
18,993
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
SrILucifer
Cthulhu
13
1 / 11 / 1
8,380
335
8,822
32,594
14,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
15
0 / 3 / 2
9,721
389
8,411
16,238
5,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
daniHonor35
Arachne
16
2 / 6 / 1
10,094
404
4,307
22,740
9,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
omarpinopem
Chang'e
17
4 / 3 / 2
10,772
431
19,935
21,330
8,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
16 / 0 / 3
13,485
539
39,614
23,308
10,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Gambiit17
Yemoja
17
0 / 0 / 13
12,218
489
7,217
11,868
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
20
5 / 0 / 3
13,849
554
15,230
10,022
8,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 5 / 5
12,716
509
10,641
23,144
22,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
XXal3x14
Guan Yu
16
4 / 8 / 3
11,137
445
5,053
19,923
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
31
32
Deaths
13
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
16
0
3
17.5
L
Achilles
Gabejgc
Achilles
3
9
1
0.39
W
Yemoja
Gambiit17
Yemoja
0
0
13
6.5
W
Tiamat
5
0
3
6.5
W
6
5
5
1.7
L
Cthulhu
SrILucifer
Cthulhu
1
11
1
0.14
W
Guan Yu
XXal3x14
Guan Yu
4
8
3
0.69
L
Izanami
0
3
2
0.33
L
Arachne
daniHonor35
Arachne
2
6
1
0.42
L
Chang'e
omarpinopem
Chang'e
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
77,755
111,520
Taken
88,265
57,491
Mitigated
64,147
28,157
Healing
41,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
39,614
24,385
0
11,429
23,308
10,274
5,051
8,536
14,638
0
116,230
L
Achilles
Gabejgc
Achilles
9,826
5,917
0
390
18,618
18,993
1,415
3,918
14,700
0
57,840
W
Yemoja
Gambiit17
Yemoja
7,217
2,003
7,039
2,928
11,868
13,434
991
5,615
6,011
32,363
0
W
Tiamat
15,230
2,646
0
6,464
10,022
8,273
4,304
5,515
4,120
97,314
0
W
10,641
3,576
431
7,701
23,144
22,411
1,615
3,870
19,008
0
87,502
L
Cthulhu
SrILucifer
Cthulhu
8,822
377
200
5,636
32,594
14,595
0
2,852
29,742
44,045
0
W
Guan Yu
XXal3x14
Guan Yu
5,053
1,282
539
4,833
19,923
9,755
635
3,954
15,731
0
47,301
L
Izanami
8,411
5,370
66
3,594
16,238
5,908
475
3,154
13,084
0
77,270
L
Arachne
daniHonor35
Arachne
4,307
2,077
0
8,792
22,740
9,087
48
4,625
18,115
0
61,673
L
Chang'e
omarpinopem
Chang'e
19,935
2,211
1,132
8,347
21,330
8,908
484
7,898
13,432
71,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
63,405
513
Minions Killed
575
0
Camps Cleared
0
1,827,732
Distance Traveled
2,116,624
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,485
539
154
6
0
398,675
0
L
Achilles
11,027
441
105
4
0
344,483
0
W
Yemoja
12,218
489
52
2
0
422,734
0
W
Tiamat
13,849
554
177
7
0
463,687
2
W
Nike
12,716
509
125
5
0
408,896
0
L
Cthulhu
8,380
335
46
2
0
377,059
0
W
Guan Yu
11,137
445
67
3
0
422,632
3
L
Izanami
9,721
389
138
6
0
358,476
1
L
Arachne
10,094
404
93
4
0
378,642
0
L
Chang'e
10,772
431
131
5
0
369,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role