Player Matchup

Nemesis
Nemesis
CobaPW
Nemesis
Level 126
God Stats
39W - 22L
1,421 SR
Queue Stats
561W - 638L
1,531 Elo+
Party 1
Fenrir
Fenrir
MrBrackmard
Fenrir
Level 88
God Stats
13W - 14L
1,496 SR
Queue Stats
249W - 230L
1,565 Elo+
Party 3
Neith
Neith
ProKillerTZ
Neith
Level 47
God Stats
2W - 1L
1,276 SR
Queue Stats
12W - 45L
1,220 Elo+
Solo
Tiamat
Tiamat
Scr0Tom
Tiamat
Level 82
God Stats
18W - 17L
1,051 SR
Queue Stats
57W - 71L
1,450 Elo+
Party 3
Khepri
Khepri
SmokyWoIf
Khepri
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 97L
1,294 Elo+
Party 1
Team Averages
Level 86
1,349 SR
1,412 Elo+

VS

Team Averages
Level 56
1,487 SR
1,492 Elo+
Awilix
Awilix
DnPrime17
Awilix
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 165L
1,725 Elo+
Solo
Athena
Athena
RobsterVII
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,453 Elo+
Party 2
Anubis
Anubis
TRICKSTÆR
Anubis
Level 44
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Wipie44
Cthulhu
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,237 Elo+
Party 2
Chernobog
Chernobog
laneraz
Chernobog
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CobaPW
Nemesis
19
8 / 1 / 5
12,101
605
10,219
14,968
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
7 / 0 / 7
12,638
632
16,214
28,575
18,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 1 / 7
9,649
482
9,585
9,839
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Scr0Tom
Tiamat
20
19 / 3 / 5
13,679
684
30,336
14,597
13,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SmokyWoIf
Khepri
13
1 / 7 / 9
9,262
463
4,671
17,686
20,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DnPrime17
Awilix
14
3 / 13 / 5
9,082
454
9,167
20,726
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
RobsterVII
Athena
12
0 / 3 / 5
8,093
405
8,130
16,943
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
TRICKSTÆR
Anubis
16
4 / 10 / 3
10,088
504
12,404
17,643
8,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Wipie44
Cthulhu
14
1 / 5 / 2
8,557
428
11,870
16,331
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
laneraz
Chernobog
12
4 / 7 / 1
8,424
421
9,947
14,738
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
38
Kills
12
12
Deaths
38
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CobaPW
Nemesis
8
1
5
10.5
L
Awilix
DnPrime17
Awilix
3
13
5
0.42
W
Fenrir
7
0
7
10.5
W
3
1
7
6.5
L
Athena
RobsterVII
Athena
0
3
5
0.83
W
Tiamat
Scr0Tom
Tiamat
19
3
5
7.17
W
Khepri
SmokyWoIf
Khepri
1
7
9
0.79
L
Anubis
TRICKSTÆR
Anubis
4
10
3
0.55
L
Cthulhu
Wipie44
Cthulhu
1
5
2
0.4
L
Chernobog
laneraz
Chernobog
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,025
Damage
51,518
85,665
Taken
86,381
62,258
Mitigated
48,540
38,109
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CobaPW
Nemesis
10,219
4,931
0
6,642
14,968
6,575
0
4,371
10,597
0
100,027
L
Awilix
DnPrime17
Awilix
9,167
4,058
0
2,353
20,726
8,150
164
8,650
11,667
68
28,718
W
Fenrir
16,214
4,939
0
18,103
28,575
18,762
1,250
13,004
14,746
0
81,786
W
9,585
3,349
0
5,034
9,839
3,426
766
3,631
6,158
0
47,857
L
Athena
RobsterVII
Athena
8,130
1,967
0
2,128
16,943
11,097
0
6,717
9,877
30,739
0
W
Tiamat
Scr0Tom
Tiamat
30,336
4,509
309
7,230
14,597
13,434
4,345
5,348
9,204
98,160
0
W
Khepri
SmokyWoIf
Khepri
4,671
416
0
791
17,686
20,061
372
5,153
12,508
22,806
0
L
Anubis
TRICKSTÆR
Anubis
12,404
973
0
4,290
17,643
8,070
739
7,924
9,286
62,748
0
L
Cthulhu
Wipie44
Cthulhu
11,870
1,839
575
1,895
16,331
16,394
0
3,987
11,693
41,468
0
L
Chernobog
laneraz
Chernobog
9,947
6,937
0
2,061
14,738
4,829
0
6,491
8,049
0
48,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
44,244
552
Minions Killed
396
0
Camps Cleared
0
1,851,203
Distance Traveled
1,688,981
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,101
605
138
7
0
437,891
0
L
Awilix
9,082
454
49
2
0
359,359
0
W
Fenrir
12,638
632
144
7
0
394,913
2
W
Neith
9,649
482
75
4
0
341,803
2
L
Athena
8,093
405
39
2
0
404,297
7
W
Tiamat
13,679
684
171
9
0
367,595
0
W
Khepri
9,262
463
24
1
0
309,001
1
L
Anubis
10,088
504
131
7
0
270,677
8
L
Cthulhu
8,557
428
84
4
0
318,132
4
L
Chernobog
8,424
421
93
5
0
336,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role