Player Matchup

Neith
Neith
ABSTRACT_CADDY
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,275 Elo+
Solo
Chaac
Chaac
DolphinClubber
Chaac
Level 24
God Stats
2W - 7L
1,183 SR
Queue Stats
40W - 47L
1,474 Elo+
Party 1
Yemoja
Yemoja
KombatGold
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Solo
Tiamat
Tiamat
Nickpee123
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,545 Elo+
Solo
Cthulhu
Cthulhu
ReMiXeDxDJ-Yoshi
Cthulhu
Level 29
God Stats
58W - 51L
1,573 SR
Queue Stats
128W - 114L
1,518 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,471 Elo+

VS

Team Averages
Level 10
1,438 SR
1,474 Elo+
Artemis
Artemis
DKingBR55
Artemis
Level 14
God Stats
3W - 3L
1,578 SR
Queue Stats
13W - 15L
1,428 Elo+
Solo
Bellona
Bellona
DaedalPrawn7456
Bellona
Level 14
God Stats
1W - 2L
1,249 SR
Queue Stats
20W - 25L
1,481 Elo+
Solo
Set
Set
EOB_Liebe
Set
Level 7
God Stats
1W - 3L
1,266 SR
Queue Stats
111W - 98L
1,460 Elo+
Solo
Cthulhu
Cthulhu
KickingActor396
Cthulhu
Level 12
God Stats
14W - 9L
1,599 SR
Queue Stats
52W - 67L
1,501 Elo+
Solo
Medusa
Medusa
MissF0rtune1
Medusa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,664
866
8,384
15,679
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 6 / 6
10,259
1,026
13,485
22,331
30,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
KombatGold
Yemoja
16
0 / 5 / 6
9,736
974
6,483
19,648
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Nickpee123
Tiamat
15
1 / 5 / 2
9,335
934
5,181
10,184
5,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
8 / 8 / 1
11,044
1,104
20,112
18,202
17,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

130

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DKingBR55
Artemis
19
15 / 0 / 11
13,420
1,342
22,672
11,153
4,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 17
10,399
1,040
14,572
12,167
7,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 16
10,700
1,070
13,991
14,125
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 0 / 17
11,613
1,161
16,251
10,744
5,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
17
3 / 2 / 18
10,723
1,072
13,138
12,280
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
10
Kills
34
34
Deaths
10
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Artemis
DKingBR55
Artemis
15
0
11
20.5
W
3
2
17
5.75
L
1
6
6
0.67
W
5
6
16
2.17
W
8
0
17
16.5
L
Yemoja
KombatGold
Yemoja
0
5
6
0.6
W
Medusa
3
2
18
6
L
Tiamat
Nickpee123
Tiamat
1
5
2
0.4
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,645
Damage
80,624
86,044
Taken
60,469
81,952
Mitigated
29,539
12,137
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,384
5,314
0
1,541
15,679
6,273
0
3,024
12,655
0
17,283
W
Artemis
DKingBR55
Artemis
22,672
16,410
0
3,779
11,153
4,626
0
7,435
3,718
0
52,633
W
14,572
4,830
604
1,418
12,167
7,862
0
6,634
5,533
0
29,221
L
13,485
4,081
0
4,453
22,331
30,901
0
4,630
17,701
708
40,391
W
13,991
7,057
0
2,388
14,125
6,580
0
8,133
5,992
0
23,808
W
16,251
1,176
251
1,466
10,744
5,189
0
5,291
5,453
28,056
0
L
Yemoja
KombatGold
Yemoja
6,483
1,389
1,968
902
19,648
21,499
0
3,097
16,551
14,490
0
W
Medusa
13,138
8,583
0
3,098
12,280
5,282
0
4,973
7,307
0
21,235
L
Tiamat
Nickpee123
Tiamat
5,181
2,002
0
1,842
10,184
5,502
0
1,997
8,187
21,823
0
L
20,112
1,092
707
724
18,202
17,777
0
3,503
14,699
35,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
56,855
170
Minions Killed
174
4
Camps Cleared
6
883,883
Distance Traveled
998,614
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,664
866
21
2
1
142,302
0
W
Artemis
13,420
1,342
69
7
3
185,947
0
W
Bellona
10,399
1,040
32
3
0
213,471
3
L
Chaac
10,259
1,026
40
4
0
191,040
0
W
Set
10,700
1,070
23
2
0
172,352
0
W
Cthulhu
11,613
1,161
28
3
2
222,935
0
L
Yemoja
9,736
974
28
3
0
186,372
0
W
Medusa
10,723
1,072
22
2
1
203,909
1
L
Tiamat
9,335
934
28
3
2
151,267
1
L
Cthulhu
11,044
1,104
53
5
1
212,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role