Player Matchup

Anubis
Anubis
JAMlSON
Anubis
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 33L
1,500 Elo+
Party 1
Anhur
Anhur
ScarlettPink
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,704 Elo+
Solo
Neith
Neith
deathin3s
Neith
Level 2
God Stats
24W - 28L
1,500 SR
Queue Stats
92W - 74L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
hibaritoken
Danzaburou
Level 14
God Stats
10W - 11L
1,295 SR
Queue Stats
24W - 29L
1,295 Elo+
Party 1
Kumbhakarna
Kumbhakarna
suff33r
Kumbhakarna
Level 14
God Stats
14W - 18L
1,445 SR
Queue Stats
203W - 194L
1,481 Elo+
Party 1
Team Averages
Level 13
1,448 SR
1,496 Elo+

VS

Team Averages
Level 18
1,377 SR
1,437 Elo+
Danzaburou
Danzaburou
Dusq4
Danzaburou
Level 20
God Stats
57W - 42L
1,437 SR
Queue Stats
72W - 65L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
JZAhard
Ratatoskr
Level 4
God Stats
1W - 3L
1,157 SR
Queue Stats
32W - 36L
1,500 Elo+
Solo
Scylla
Scylla
Nopepadd
Scylla
Level 29
God Stats
5W - 6L
1,475 SR
Queue Stats
90W - 72L
1,556 Elo+
Solo
Arachne
Arachne
VixtheLix
Arachne
Level 22
God Stats
57W - 39L
1,531 SR
Queue Stats
231W - 236L
1,373 Elo+
Solo
Ares
Ares
rafanagel
Ares
Level 17
God Stats
1W - 2L
1,284 SR
Queue Stats
81W - 102L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JAMlSON
Anubis
20
18 / 8 / 15
16,864
1,297
36,033
25,114
12,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 7 / 18
15,719
1,209
21,594
16,866
7,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
deathin3s
Neith
19
1 / 6 / 15
12,490
961
8,028
12,602
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
hibaritoken
Danzaburou
20
7 / 9 / 23
14,837
1,141
23,964
19,963
8,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
suff33r
Kumbhakarna
20
7 / 3 / 24
14,228
1,094
11,978
23,331
18,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dusq4
Danzaburou
20
9 / 13 / 16
15,868
1,221
36,933
31,346
11,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
JZAhard
Ratatoskr
17
2 / 8 / 6
12,017
924
6,942
14,676
3,964
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Nopepadd
Scylla
20
11 / 8 / 14
16,236
1,249
27,583
18,599
5,224
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
VixtheLix
Arachne
20
8 / 6 / 10
15,464
1,190
12,763
16,680
4,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
19
3 / 10 / 12
13,666
1,051
6,277
32,906
31,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
91
45
Kills
33
33
Deaths
45
95
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dusq4
Danzaburou
9
13
16
1.31
W
Anubis
JAMlSON
Anubis
18
8
15
3.19
L
Ratatoskr
JZAhard
Ratatoskr
2
8
6
0.63
L
Scylla
Nopepadd
Scylla
11
8
14
2.25
W
12
7
18
3
L
Arachne
VixtheLix
Arachne
8
6
10
2.17
W
Neith
deathin3s
Neith
1
6
15
1.42
W
Danzaburou
hibaritoken
Danzaburou
7
9
23
2.06
L
Ares
3
10
12
0.9
W
Kumbhakarna
suff33r
Kumbhakarna
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,597
Damage
90,498
97,876
Taken
114,207
52,652
Mitigated
57,069
25,690
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dusq4
Danzaburou
36,933
22,393
0
6,374
31,346
11,495
0
13,128
18,218
0
58,745
W
Anubis
JAMlSON
Anubis
36,033
1,432
726
9,396
25,114
12,513
0
10,317
14,797
59,476
0
L
Ratatoskr
JZAhard
Ratatoskr
6,942
1,164
0
480
14,676
3,964
0
7,989
6,687
0
20,741
L
Scylla
Nopepadd
Scylla
27,583
2,193
314
2,182
18,599
5,224
0
8,684
9,915
49,080
0
W
21,594
17,683
1,060
3,854
16,866
7,260
0
5,787
11,079
0
39,382
L
Arachne
VixtheLix
Arachne
12,763
9,371
0
1,847
16,680
4,752
0
8,534
8,146
0
43,144
W
Neith
deathin3s
Neith
8,028
4,608
0
1,993
12,602
5,980
0
3,301
9,301
0
35,790
W
Danzaburou
hibaritoken
Danzaburou
23,964
14,443
171
2,605
19,963
8,023
0
9,674
10,289
0
48,208
L
Ares
6,277
529
0
623
32,906
31,634
0
9,676
23,230
19,809
0
W
Kumbhakarna
suff33r
Kumbhakarna
11,978
1,564
246
5,639
23,331
18,876
0
4,781
18,550
23,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,138
Gold Earned
73,251
253
Minions Killed
199
5
Camps Cleared
13
1,098,357
Distance Traveled
1,122,348
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,868
1,221
53
4
5
222,207
1
W
Anubis
16,864
1,297
53
4
1
185,328
0
L
Ratatoskr
12,017
924
19
1
0
157,239
0
L
Scylla
16,236
1,249
59
5
1
258,993
0
W
Anhur
15,719
1,209
51
4
4
213,219
0
L
Arachne
15,464
1,190
55
4
7
275,397
0
W
Neith
12,490
961
68
5
0
210,518
1
W
Danzaburou
14,837
1,141
52
4
0
214,117
0
L
Ares
13,666
1,051
13
1
0
208,512
0
W
Kumbhakarna
14,228
1,094
29
2
0
275,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role