Player Matchup

Tiamat
Tiamat
CrimelordSaiko
Tiamat
Level 28
God Stats
1W - 1L
1,133 SR
Queue Stats
4W - 9L
1,207 Elo+
Party 2
Amaterasu
Amaterasu
EskiJoe
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 63L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Furunkelfreund
Hou Yi
Level 18
God Stats
16W - 13L
1,630 SR
Queue Stats
81W - 101L
1,433 Elo+
Solo
Fenrir
Fenrir
nemodeplazo
Fenrir
Level 8
God Stats
7W - 6L
1,589 SR
Queue Stats
19W - 17L
1,448 Elo+
Solo
Neith
Neith
refreshzerator
Neith
Level 18
God Stats
2W - 1L
1,264 SR
Queue Stats
35W - 46L
1,417 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,401 Elo+

VS

Team Averages
Level 19
1,470 SR
1,447 Elo+
Cerberus
Cerberus
DominatorRU
Cerberus
Level 4
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Timegirl
Neith
Level 78
God Stats
26W - 32L
1,485 SR
Queue Stats
150W - 175L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
YurkovDRK
Baron Samedi
Level 5
God Stats
1W - 10L
1,133 SR
Queue Stats
8W - 13L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
ketmacket
Kukulkan
Level 6
God Stats
6W - 8L
1,519 SR
Queue Stats
7W - 13L
1,400 Elo+
Party 1
Thor
Thor
profiltroll
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 20
12,139
1,349
27,837
9,162
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
EskiJoe
Amaterasu
17
7 / 3 / 20
10,275
1,142
11,747
12,201
7,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 1 / 22
11,038
1,226
14,686
8,060
3,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
15 / 1 / 13
11,800
1,311
14,504
12,731
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 1 / 20
10,143
1,127
10,255
7,468
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DominatorRU
Cerberus
14
3 / 12 / 3
9,558
1,062
9,726
24,205
19,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Timegirl
Neith
14
0 / 7 / 2
8,144
905
6,005
13,825
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
YurkovDRK
Baron Samedi
14
3 / 5 / 3
9,559
1,062
7,544
13,440
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ketmacket
Kukulkan
14
0 / 7 / 5
8,603
956
13,619
13,628
4,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 15 / 4
8,605
956
6,838
20,683
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
24
46
Kills
7
7
Deaths
46
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
1
20
22
L
Cerberus
DominatorRU
Cerberus
3
12
3
0.38
W
Amaterasu
EskiJoe
Amaterasu
7
3
20
5.67
W
9
1
22
20
L
Neith
Timegirl
Neith
0
7
2
0.14
L
Baron Samedi
YurkovDRK
Baron Samedi
3
5
3
0.9
L
Kukulkan
ketmacket
Kukulkan
0
7
5
0.36
W
Fenrir
15
1
13
21.5
L
1
15
4
0.2
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,029
Damage
43,732
49,622
Taken
85,781
27,245
Mitigated
42,691
10,314
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,837
2,832
243
2,676
9,162
7,452
0
6,163
2,999
43,217
0
L
Cerberus
DominatorRU
Cerberus
9,726
1,132
0
2,709
24,205
19,652
0
6,109
17,849
23,556
0
W
Amaterasu
EskiJoe
Amaterasu
11,747
7,069
0
3,189
12,201
7,533
0
7,834
4,367
0
21,461
W
14,686
8,135
0
0
8,060
3,107
0
5,436
2,624
0
31,858
L
Neith
Timegirl
Neith
6,005
2,340
0
164
13,825
4,638
0
2,947
10,630
0
29,430
L
Baron Samedi
YurkovDRK
Baron Samedi
7,544
1,123
399
833
13,440
6,346
0
5,208
8,100
17,535
0
L
Kukulkan
ketmacket
Kukulkan
13,619
2,576
0
0
13,628
4,780
0
6,953
6,269
36,440
0
W
Fenrir
14,504
4,779
0
1,630
12,731
6,237
0
7,401
5,330
0
19,216
L
6,838
2,428
0
273
20,683
7,275
0
5,698
14,772
0
11,077
W
10,255
4,579
0
2,576
7,468
2,916
0
4,055
3,413
0
31,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
44,469
179
Minions Killed
179
4
Camps Cleared
4
886,208
Distance Traveled
659,459
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,139
1,349
45
5
1
184,261
0
L
Cerberus
9,558
1,062
60
7
0
120,379
2
W
Amaterasu
10,275
1,142
20
2
0
181,634
0
W
Hou Yi
11,038
1,226
42
5
1
167,352
0
L
Neith
8,144
905
39
4
1
125,622
0
L
Baron Samedi
9,559
1,062
15
2
1
139,443
0
L
Kukulkan
8,603
956
59
7
0
124,201
0
W
Fenrir
11,800
1,311
16
2
0
213,379
2
L
Thor
8,605
956
6
1
2
149,814
3
W
Neith
10,143
1,127
56
6
2
139,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role