Player Matchup

Bacchus
Bacchus
Kwinu_
Bacchus
Level 100
God Stats
4W - 9L
1,129 SR
Queue Stats
300W - 346L
1,349 Elo+
Party 1
Rama
Rama
Ludwig77
Rama
Level 83
God Stats
5W - 1L
1,456 SR
Queue Stats
230W - 290L
1,402 Elo+
Party 1
Nemesis
Nemesis
Symnel
Nemesis
Level 54
God Stats
19W - 5L
1,633 SR
Queue Stats
195W - 198L
1,541 Elo+
Party 1
Tiamat
Tiamat
VoidChronos
Tiamat
Level 83
God Stats
2W - 1L
1,311 SR
Queue Stats
2W - 1L
1,266 Elo+
Solo
Aphrodite
Aphrodite
akakino
Aphrodite
Level 68
God Stats
59W - 49L
1,443 SR
Queue Stats
167W - 213L
1,343 Elo+
Party 1
Team Averages
Level 78
1,395 SR
1,380 Elo+

VS

Team Averages
Level 67
1,581 SR
1,431 Elo+
Aphrodite
Aphrodite
MrAquarius
Aphrodite
Level 64
God Stats
1W - 1L
1,717 SR
Queue Stats
26W - 37L
1,311 Elo+
Party 2
Neith
Neith
Shedaus
Neith
Level 37
God Stats
1W - 3L
1,395 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 2
Arachne
Arachne
linghun2
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
xTheCharon
Merlin
Level 55
God Stats
1W - 2L
1,791 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 3
Chaac
Chaac
xTheLePapiMaxix
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kwinu_
Bacchus
16
0 / 5 / 11
12,608
467
5,817
20,397
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
20
8 / 4 / 8
16,085
596
21,623
22,941
9,164
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Symnel
Nemesis
20
20 / 4 / 9
17,381
644
34,610
31,306
17,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
6 / 4 / 9
15,763
584
17,631
18,806
25,044
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
akakino
Aphrodite
20
8 / 1 / 15
15,959
591
19,144
19,004
9,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrAquarius
Aphrodite
18
1 / 10 / 8
12,214
452
14,015
26,896
11,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Shedaus
Neith
20
5 / 8 / 6
13,218
490
17,915
24,218
12,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
linghun2
Arachne
20
8 / 5 / 4
14,090
522
12,057
31,666
14,050
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
xTheCharon
Merlin
14
2 / 11 / 1
9,825
364
7,379
16,193
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 8 / 4
12,394
459
12,975
28,902
28,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
42
Kills
18
18
Deaths
42
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Kwinu_
Bacchus
0
5
11
1.1
W
Rama
8
4
8
3
L
Aphrodite
MrAquarius
Aphrodite
1
10
8
0.5
L
Neith
Shedaus
Neith
5
8
6
1
W
Nemesis
Symnel
Nemesis
20
4
9
6.13
W
Tiamat
6
4
9
2.63
W
Aphrodite
akakino
Aphrodite
8
1
15
15.5
L
Arachne
linghun2
Arachne
8
5
4
2
L
Merlin
xTheCharon
Merlin
2
11
1
0.23
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,825
Damage
64,341
112,454
Taken
127,875
83,604
Mitigated
71,396
55,849
Healing
46,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Kwinu_
Bacchus
5,817
248
0
3,085
20,397
22,188
247
4,066
16,331
27,547
0
W
Rama
21,623
16,579
0
9,749
22,941
9,164
3,091
5,112
17,829
0
145,446
L
Aphrodite
MrAquarius
Aphrodite
14,015
1,847
6,424
12,421
26,896
11,230
1,096
9,752
17,144
78,328
0
L
Neith
Shedaus
Neith
17,915
10,486
0
5,912
24,218
12,153
413
8,581
15,637
0
82,133
W
Nemesis
Symnel
Nemesis
34,610
20,248
0
8,183
31,306
17,559
5,752
8,222
23,084
0
149,987
W
Tiamat
17,631
2,473
0
7,301
18,806
25,044
3,970
2,896
15,910
89,584
0
W
Aphrodite
akakino
Aphrodite
19,144
3,426
12,059
15,472
19,004
9,649
1,046
5,365
13,639
116,126
0
L
Arachne
linghun2
Arachne
12,057
7,710
0
9,456
31,666
14,050
991
10,519
21,147
0
85,475
L
Merlin
xTheCharon
Merlin
7,379
515
226
2,353
16,193
5,688
460
3,971
12,222
48,350
0
L
12,975
2,885
0
9,384
28,902
28,275
774
9,769
19,133
0
79,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,796
Gold Earned
61,741
735
Minions Killed
600
0
Camps Cleared
0
2,394,518
Distance Traveled
2,111,865
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,608
467
25
1
0
456,815
12
W
Rama
16,085
596
173
6
0
371,048
2
L
Aphrodite
12,214
452
143
5
0
400,840
8
L
Neith
13,218
490
112
4
0
411,544
2
W
Nemesis
17,381
644
188
7
0
552,146
6
W
Tiamat
15,763
584
166
6
0
454,034
1
W
Aphrodite
15,959
591
183
7
0
560,475
3
L
Arachne
14,090
522
131
5
0
515,750
7
L
Merlin
9,825
364
67
2
0
309,899
4
L
Chaac
12,394
459
147
5
0
473,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role