Player Matchup

Medusa
Medusa
Eskimoz
Medusa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,466 Elo+
Solo
Vulcan
Vulcan
Motr0
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 83L
1,602 Elo+
Solo
Tiamat
Tiamat
QwijobYeong
Tiamat
Level 16
God Stats
19W - 23L
1,330 SR
Queue Stats
215W - 215L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
YaTvoyBoh
Ao Kuang
Level 8
God Stats
17W - 12L
1,637 SR
Queue Stats
70W - 70L
1,874 Elo+
Solo
Bellona
Bellona
肆无忌惮123
Bellona
Level 22
God Stats
88W - 81L
1,599 SR
Queue Stats
773W - 740L
1,577 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,623 Elo+

VS

Team Averages
Level 24
1,472 SR
1,660 Elo+
Arachne
Arachne
Amaxiris
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 27L
1,668 Elo+
Solo
Bellona
Bellona
ItzJoshyy
Bellona
Level 18
God Stats
1W - 6L
1,214 SR
Queue Stats
189W - 238L
1,530 Elo+
Solo
Nu Wa
Nu Wa
TrueTinja
Nu Wa
Level 26
God Stats
14W - 11L
1,507 SR
Queue Stats
33W - 26L
1,732 Elo+
Solo
Skadi
Skadi
xImOrienT
Skadi
Level 28
God Stats
12W - 12L
1,583 SR
Queue Stats
309W - 284L
1,621 Elo+
Solo
Yemoja
Yemoja
øompaløompa00
Yemoja
Level 25
God Stats
1W - 2L
1,554 SR
Queue Stats
12W - 9L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eskimoz
Medusa
10
1 / 1 / 2
5,642
513
4,008
5,292
1,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Motr0
Vulcan
12
3 / 1 / 2
6,893
627
4,188
3,757
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
9
0 / 0 / 3
5,772
525
4,543
8,065
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
YaTvoyBoh
Ao Kuang
12
6 / 1 / 3
7,253
659
5,629
6,115
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 3
6,550
595
6,139
7,732
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amaxiris
Arachne
1
0 / 1 / 1
3,724
339
398
648
159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ItzJoshyy
Bellona
8
2 / 3 / 1
5,439
494
3,963
8,257
6,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
TrueTinja
Nu Wa
10
1 / 5 / 1
5,779
525
3,083
9,093
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
xImOrienT
Skadi
9
1 / 2 / 1
5,467
497
5,902
7,467
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
5,402
491
3,325
7,053
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amaxiris
Arachne
0
1
1
0.5
W
Medusa
Eskimoz
Medusa
1
1
2
2
L
Bellona
ItzJoshyy
Bellona
2
3
1
0.83
W
Vulcan
Motr0
Vulcan
3
1
2
4
W
Tiamat
0
0
3
1.5
L
Nu Wa
TrueTinja
Nu Wa
1
5
1
0.3
W
Ao Kuang
YaTvoyBoh
Ao Kuang
6
1
3
7.5
L
Skadi
xImOrienT
Skadi
1
2
1
0.75
L
1
2
1
0.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
16,671
30,961
Taken
32,518
15,656
Mitigated
14,439
11,662
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amaxiris
Arachne
398
291
0
53
648
159
0
380
268
0
398
W
Medusa
Eskimoz
Medusa
4,008
1,656
0
1,904
5,292
1,464
744
1,201
4,091
0
27,924
L
Bellona
ItzJoshyy
Bellona
3,963
1,161
0
2,227
8,257
6,143
275
294
7,963
752
15,301
W
Vulcan
Motr0
Vulcan
4,188
2,066
0
1,389
3,757
1,356
1,114
1,749
1,983
40,342
0
W
Tiamat
4,543
522
0
3,783
8,065
5,696
0
2,899
5,166
23,798
0
L
Nu Wa
TrueTinja
Nu Wa
3,083
862
89
2,525
9,093
2,916
0
6,621
2,472
35,153
0
W
Ao Kuang
YaTvoyBoh
Ao Kuang
5,629
1,615
0
1,656
6,115
1,859
0
497
5,593
41,645
0
L
Skadi
xImOrienT
Skadi
5,902
2,207
0
2,153
7,467
2,097
0
3,250
4,217
0
27,147
L
3,325
1,351
1,541
1,648
7,053
3,124
0
3,815
3,238
11,378
0
W
6,139
2,857
0
2,930
7,732
5,281
1,312
566
6,816
0
33,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
25,811
297
Minions Killed
156
0
Camps Cleared
0
1,031,007
Distance Traveled
858,355
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,724
339
0
0
0
21,431
0
W
Medusa
5,642
513
45
4
0
191,902
0
L
Bellona
5,439
494
23
2
0
235,445
0
W
Vulcan
6,893
627
75
7
0
207,680
3
W
Tiamat
5,772
525
30
3
0
201,586
2
L
Nu Wa
5,779
525
69
6
0
169,114
1
W
Ao Kuang
7,253
659
82
7
0
222,966
1
L
Skadi
5,467
497
49
4
0
215,395
0
L
Yemoja
5,402
491
15
1
0
216,970
3
W
Bellona
6,550
595
65
6
0
206,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role