Player Matchup

Sun Wukong
Sun Wukong
Bakunano
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,482 Elo+
Party 1
Scylla
Scylla
Haурma
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,344 Elo+
Solo
Guan Yu
Guan Yu
Hermanastra
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,709 Elo+
Solo
Cupid
Cupid
Razztard
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,843 Elo+
Solo
Cerberus
Cerberus
Ret4ardhunder
Cerberus
Level 10
God Stats
2W - 0L
1,646 SR
Queue Stats
12W - 17L
1,431 Elo+
Party 1
Team Averages
Level 20
1,529 SR
1,562 Elo+

VS

Team Averages
Level 16
1,489 SR
1,518 Elo+
Neith
Neith
Emurtency
Neith
Level 21
God Stats
1W - 2L
1,332 SR
Queue Stats
22W - 24L
1,501 Elo+
Solo
Ra
Ra
Pepilats
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZlyzeOfficial
Cu Chulainn
Level 8
God Stats
19W - 15L
1,613 SR
Queue Stats
222W - 141L
1,569 Elo+
Solo
Mercury
Mercury
arretedetegratte
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,585 Elo+
Solo
Ares
Ares
koan007
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakunano
Sun Wukong
17
4 / 2 / 6
10,800
568
9,720
16,906
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Haурma
Scylla
17
14 / 0 / 10
11,484
604
24,289
8,051
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Hermanastra
Guan Yu
20
15 / 1 / 9
12,465
656
14,395
16,179
13,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Razztard
Cupid
16
12 / 3 / 15
11,214
590
20,394
17,333
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Ret4ardhunder
Cerberus
15
6 / 3 / 14
10,740
565
9,414
17,103
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emurtency
Neith
11
1 / 12 / 1
7,424
391
9,031
13,291
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 12 / 1
7,163
377
3,334
16,267
3,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ZlyzeOfficial
Cu Chulainn
14
3 / 8 / 1
9,138
481
11,275
23,215
12,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 9 / 1
9,548
503
9,134
19,297
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
koan007
Ares
10
0 / 10 / 1
6,811
358
5,081
18,855
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
51
Kills
9
9
Deaths
51
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bakunano
Sun Wukong
4
2
6
3.5
L
Neith
Emurtency
Neith
1
12
1
0.13
W
Scylla
Haурma
Scylla
14
0
10
19
W
Guan Yu
Hermanastra
Guan Yu
15
1
9
19.5
L
1
12
1
0.13
W
Cupid
Razztard
Cupid
12
3
15
6.5
W
Cerberus
Ret4ardhunder
Cerberus
6
3
14
4.33
L
Cu Chulainn
ZlyzeOfficial
Cu Chulainn
3
8
1
0.44
L
4
9
1
0.5
L
Ares
koan007
Ares
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,212
Damage
37,855
75,572
Taken
90,925
53,510
Mitigated
36,673
30,178
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bakunano
Sun Wukong
9,720
3,182
0
6,448
16,906
12,208
1,770
901
16,005
0
71,251
L
Neith
Emurtency
Neith
9,031
4,380
0
1,405
13,291
3,559
0
3,968
9,298
0
44,516
W
Scylla
Haурma
Scylla
24,289
2,618
0
1,991
8,051
3,234
385
871
7,180
72,931
0
W
Guan Yu
Hermanastra
Guan Yu
14,395
3,392
610
5,112
16,179
13,940
2,712
2,217
13,962
0
105,331
L
3,334
895
483
1,741
16,267
3,992
0
7,936
8,192
28,103
0
W
Cupid
Razztard
Cupid
20,394
11,767
1,720
10,388
17,333
7,592
4,841
1,413
15,920
0
62,024
W
Cerberus
Ret4ardhunder
Cerberus
9,414
1,369
0
3,909
17,103
16,536
750
3,013
14,090
41,188
0
L
Cu Chulainn
ZlyzeOfficial
Cu Chulainn
11,275
2,798
0
4,996
23,215
12,571
0
7,688
15,177
0
54,202
L
9,134
5,408
0
3,306
19,297
6,823
0
5,697
13,524
0
56,097
L
Ares
koan007
Ares
5,081
504
0
2,423
18,855
9,728
0
8,414
10,391
11,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,703
Gold Earned
40,084
560
Minions Killed
340
0
Camps Cleared
0
1,851,236
Distance Traveled
1,602,107
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,800
568
141
7
0
358,852
0
L
Neith
7,424
391
79
4
0
316,414
4
W
Scylla
11,484
604
105
6
0
376,720
8
W
Guan Yu
12,465
656
151
8
0
410,066
7
L
Ra
7,163
377
48
3
0
296,320
0
W
Cupid
11,214
590
87
5
0
337,493
1
W
Cerberus
10,740
565
76
4
0
368,105
1
L
Cu Chulainn
9,138
481
100
5
0
309,537
1
L
Mercury
9,548
503
102
5
0
375,138
1
L
Ares
6,811
358
11
1
0
304,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role