Player Matchup

Anhur
Anhur
BigSchlittu
Anhur
Level 139
God Stats
9W - 14L
1,202 SR
Queue Stats
263W - 259L
1,586 Elo+
Party 1
Thanatos
Thanatos
HeYNowBrowNCoW
Thanatos
Level 122
God Stats
6W - 2L
1,269 SR
Queue Stats
120W - 112L
1,543 Elo+
Party 1
Khepri
Khepri
Valtracks35
Khepri
Level 143
God Stats
6W - 3L
1,666 SR
Queue Stats
158W - 130L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
fruitloop456
Kukulkan
Level 94
God Stats
15W - 17L
1,394 SR
Queue Stats
180W - 161L
1,540 Elo+
Party 1
Tiamat
Tiamat
primewatcher
Tiamat
Level 103
God Stats
2W - 2L
1,561 SR
Queue Stats
134W - 121L
1,556 Elo+
Party 1
Team Averages
Level 120
1,418 SR
1,560 Elo+

VS

Team Averages
Level 58
1,745 SR
1,354 Elo+
Anhur
Anhur
Archemetes17
Anhur
Level 135
God Stats
10W - 6L
1,900 SR
Queue Stats
107W - 122L
1,582 Elo+
Solo
Freya
Freya
BunningsSnagz
Freya
Level 7
God Stats
2W - 3L
1,853 SR
Queue Stats
4W - 15L
1,223 Elo+
Party 2
Fenrir
Fenrir
CzHEAD_sh0tCz
Fenrir
Level 16
God Stats
8W - 14L
1,553 SR
Queue Stats
204W - 296L
1,461 Elo+
Solo
Zeus
Zeus
SpaaceJaam
Zeus
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 142L
1,280 Elo+
Solo
Cupid
Cupid
vjeds
Cupid
Level 5
God Stats
2W - 3L
1,918 SR
Queue Stats
4W - 15L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
9,800
544
11,141
18,285
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
18
10 / 1 / 3
11,222
623
12,581
13,152
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
2 / 3 / 10
8,793
489
6,283
10,359
5,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
fruitloop456
Kukulkan
17
0 / 5 / 4
10,201
567
5,578
9,325
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
6 / 4 / 5
10,177
565
13,952
11,585
15,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,053
559
12,247
15,713
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 1
8,106
450
5,471
12,200
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 2
9,408
523
9,128
16,375
5,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 7
8,749
486
9,045
12,245
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
vjeds
Cupid
12
1 / 7 / 6
7,320
407
4,925
13,811
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
24
Kills
21
21
Deaths
24
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
6
8
2
0.88
L
4
4
1
1.13
L
9
3
2
3.33
W
Thanatos
10
1
3
11.5
L
2
5
7
1.1
W
Khepri
2
3
10
2.33
W
Kukulkan
fruitloop456
Kukulkan
0
5
4
0.4
W
Tiamat
6
4
5
2.13
L
Cupid
vjeds
Cupid
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,535
Damage
40,816
62,706
Taken
70,344
34,339
Mitigated
20,226
25,395
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,247
6,977
0
4,062
15,713
3,966
0
2,559
13,096
0
74,311
W
11,141
4,679
0
5,446
18,285
4,504
122
2,182
16,013
0
56,881
L
5,471
1,870
0
3,360
12,200
3,062
490
5,877
6,075
24,941
0
L
9,128
2,915
0
5,773
16,375
5,670
196
5,294
10,925
0
46,686
W
Thanatos
12,581
3,768
0
14,554
13,152
5,170
843
1,006
12,044
0
66,355
L
9,045
673
0
3,205
12,245
3,566
63
4,003
8,112
51,047
0
W
Khepri
6,283
447
203
480
10,359
5,848
1,000
3,812
6,491
32,443
0
W
Kukulkan
fruitloop456
Kukulkan
5,578
902
0
1,150
9,325
3,619
1,860
4,141
4,835
68,420
0
W
Tiamat
13,952
1,869
0
3,562
11,585
15,198
3,942
2,679
8,807
56,489
0
L
Cupid
vjeds
Cupid
4,925
2,125
262
3,112
13,811
3,962
240
7,154
6,323
0
28,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
43,636
517
Minions Killed
423
0
Camps Cleared
0
1,668,676
Distance Traveled
1,577,590
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,053
559
114
6
0
294,368
6
W
Anhur
9,800
544
97
5
0
298,046
5
L
Freya
8,106
450
59
3
0
343,749
0
L
Fenrir
9,408
523
100
6
0
358,409
0
W
Thanatos
11,222
623
106
6
0
398,074
3
L
Zeus
8,749
486
107
6
0
291,502
2
W
Khepri
8,793
489
48
3
0
346,980
1
W
Kukulkan
10,201
567
138
8
0
325,906
4
W
Tiamat
10,177
565
128
7
0
299,670
0
L
Cupid
7,320
407
43
2
0
289,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role