Player Matchup

Artio
Artio
BabyMenia
Artio
Level 14
God Stats
44W - 28L
1,689 SR
Queue Stats
44W - 28L
1,713 Elo+
Party 2
Serqet
Serqet
BloodAndPoison
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 42L
1,676 Elo+
Party 2
Artemis
Artemis
VIBΣ
Artemis
Level 5
God Stats
5W - 3L
1,653 SR
Queue Stats
11W - 9L
1,664 Elo+
Party 1
Sol
Sol
nikita56711
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,681 Elo+
Solo
Medusa
Medusa
shadow5gamer
Medusa
Level 34
God Stats
3W - 3L
1,809 SR
Queue Stats
87W - 92L
1,494 Elo+
Party 1
Team Averages
Level 16
1,630 SR
1,646 Elo+

VS

Team Averages
Level 27
1,440 SR
1,562 Elo+
Ares
Ares
Krolson
Ares
Level 27
God Stats
1W - 5L
1,128 SR
Queue Stats
477W - 384L
1,705 Elo+
Party 3
Danzaburou
Danzaburou
Prentii
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Zilurex
Ra
Level 29
God Stats
20W - 20L
1,549 SR
Queue Stats
479W - 374L
1,715 Elo+
Party 3
Discordia
Discordia
mountaindew99
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,634 Elo+
Solo
Arachne
Arachne
shrooma13624
Arachne
Level 23
God Stats
14W - 8L
1,520 SR
Queue Stats
41W - 33L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BabyMenia
Artio
16
3 / 5 / 9
10,682
1,068
9,773
25,164
29,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 7
10,081
1,008
10,482
21,859
25,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
VIBΣ
Artemis
16
0 / 11 / 12
9,466
947
10,550
20,490
9,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 9
9,348
935
8,219
13,220
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
16
8 / 4 / 4
11,218
1,122
18,912
16,767
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

135

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Krolson
Ares
17
2 / 1 / 21
10,004
1,000
9,550
14,631
17,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Prentii
Danzaburou
17
7 / 1 / 13
12,072
1,207
20,811
9,159
4,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 2 / 14
12,275
1,228
31,160
11,630
5,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
mountaindew99
Discordia
18
6 / 3 / 17
10,970
1,097
15,139
6,719
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
shrooma13624
Arachne
16
4 / 8 / 14
10,406
1,041
14,476
19,794
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
15
Kills
31
31
Deaths
15
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artio
BabyMenia
Artio
3
5
9
1.5
L
4
5
7
1.5
W
Ares
Krolson
Ares
2
1
21
12.5
W
Danzaburou
Prentii
Danzaburou
7
1
13
13.5
L
Artemis
VIBΣ
Artemis
0
11
12
0.55
W
12
2
14
9.5
W
Discordia
mountaindew99
Discordia
6
3
17
4.83
L
0
6
9
0.75
L
Medusa
8
4
4
2.5
W
Arachne
shrooma13624
Arachne
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,936
Damage
91,136
97,500
Taken
61,933
78,286
Mitigated
38,621
17,651
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BabyMenia
Artio
9,773
1,290
3,035
4,056
25,164
29,744
0
12,380
12,784
24,408
0
L
10,482
1,807
0
1,294
21,859
25,542
0
10,876
10,983
3,552
10,968
W
Ares
Krolson
Ares
9,550
1,058
0
0
14,631
17,873
0
5,524
8,796
11,220
0
W
Danzaburou
Prentii
Danzaburou
20,811
10,964
0
3,772
9,159
4,059
0
3,019
6,115
0
59,149
L
Artemis
VIBΣ
Artemis
10,550
5,812
0
2,743
20,490
9,933
0
13,577
6,913
0
23,582
W
31,160
3,951
5,836
5,077
11,630
5,837
0
4,305
6,272
57,964
0
W
Discordia
mountaindew99
Discordia
15,139
996
0
490
6,719
2,731
0
2,296
4,274
28,591
0
L
8,219
1,083
0
2,204
13,220
5,787
0
7,721
5,499
33,354
0
L
Medusa
18,912
10,201
0
4,319
16,767
7,280
0
11,628
5,139
0
48,564
W
Arachne
shrooma13624
Arachne
14,476
9,104
0
5,703
19,794
8,121
0
4,718
14,439
333
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
55,727
206
Minions Killed
190
4
Camps Cleared
11
905,526
Distance Traveled
873,991
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,682
1,068
23
2
0
201,273
0
L
Serqet
10,081
1,008
11
1
0
188,724
0
W
Ares
10,004
1,000
1
0
0
190,482
0
W
Danzaburou
12,072
1,207
79
8
6
188,684
1
L
Artemis
9,466
947
37
4
3
159,960
0
W
Ra
12,275
1,228
58
6
2
176,058
1
W
Discordia
10,970
1,097
40
4
0
171,241
1
L
Sol
9,348
935
58
6
0
177,469
1
L
Medusa
11,218
1,122
77
8
1
178,100
0
W
Arachne
10,406
1,041
12
1
3
147,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role