Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArcAngelUriel1
Ah Muzen Cab
Level 118
God Stats
24W - 7L
2,051 SR
Queue Stats
879W - 381L
1,666 Elo+
Party 1
He Bo
He Bo
Mickypoo2
He Bo
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
488W - 264L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
thananlee
Sylvanus
Level 123
God Stats
64W - 34L
1,777 SR
Queue Stats
372W - 182L
1,656 Elo+
Party 1
Team Averages
Level 122
1,776 SR
1,644 Elo+

VS

Team Averages
Level 79
1,609 SR
1,430 Elo+
Hel
Hel
Hebert2558
Hel
Level 68
God Stats
0W - 3L
1,828 SR
Queue Stats
113W - 178L
1,324 Elo+
Solo
Neith
Neith
IsJapanEvenReal
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Octrix
Amaterasu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 98L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArcAngelUriel1
Ah Muzen Cab
15
8 / 0 / 6
11,340
756
14,089
9,776
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Mickypoo2
He Bo
14
8 / 3 / 6
10,805
720
19,543
10,571
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
thananlee
Sylvanus
14
3 / 2 / 13
11,277
752
7,738
14,935
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,773
585
5,221
15,063
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 2
9,085
606
8,057
13,867
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Octrix
Amaterasu
12
3 / 4 / 2
9,878
659
7,447
15,790
9,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
5
5
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArcAngelUriel1
Ah Muzen Cab
8
0
6
11
L
0
8
4
0.25
L
2
7
2
0.43
W
He Bo
Mickypoo2
He Bo
8
3
6
3.67
L
Amaterasu
Octrix
Amaterasu
3
4
2
1
W
Sylvanus
thananlee
Sylvanus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,370
Damage
20,725
35,282
Taken
44,720
24,757
Mitigated
17,209
17,345
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArcAngelUriel1
Ah Muzen Cab
14,089
2,320
0
2,438
9,776
4,576
1,068
659
9,117
0
80,483
L
5,221
657
5,119
5,742
15,063
4,130
0
8,676
6,099
22,716
0
L
8,057
1,971
0
2,007
13,867
3,830
0
8,819
4,718
0
38,949
W
He Bo
Mickypoo2
He Bo
19,543
512
0
1,402
10,571
4,118
0
951
9,620
50,768
0
L
Amaterasu
Octrix
Amaterasu
7,447
3,880
0
3,278
15,790
9,249
0
8,909
6,605
0
27,499
W
Sylvanus
thananlee
Sylvanus
7,738
1,228
4,727
8,778
14,935
16,063
470
3,719
11,216
20,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
27,736
194
Minions Killed
148
0
Camps Cleared
0
821,142
Distance Traveled
809,421
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,340
756
113
8
0
297,537
3
L
Hel
8,773
585
41
3
0
245,107
0
L
Neith
9,085
606
65
4
0
268,076
1
W
He Bo
10,805
720
54
4
0
273,133
0
L
Amaterasu
9,878
659
42
3
0
296,238
3
W
Sylvanus
11,277
752
27
2
0
250,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role