Player Matchup

Tsukuyomi
Tsukuyomi
Ivaneitor888
Tsukuyomi
Level 5
God Stats
0W - 3L
1,271 SR
Queue Stats
1W - 6L
1,251 Elo+
Solo
Jing Wei
Jing Wei
JayRedGold
Jing Wei
Level 29
God Stats
10W - 15L
1,598 SR
Queue Stats
77W - 86L
1,587 Elo+
Solo
Danzaburou
Danzaburou
LoadingxGoat
Danzaburou
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Yemoja
Yemoja
aetherlonely
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,454 Elo+
Solo
Hades
Hades
naksri
Hades
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
449W - 479L
1,497 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,494 Elo+

VS

Team Averages
Level 25
1,477 SR
1,534 Elo+
Ymir
Ymir
FerricOxide
Ymir
Level 25
God Stats
5W - 3L
1,418 SR
Queue Stats
76W - 65L
1,470 Elo+
Solo
Izanami
Izanami
Gangstanate
Izanami
Level 26
God Stats
6W - 4L
1,695 SR
Queue Stats
77W - 89L
1,542 Elo+
Solo
Vulcan
Vulcan
ITheReaperI
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,791 Elo+
Solo
Pele
Pele
TZ4GuiPlay09
Pele
Level 24
God Stats
6W - 10L
1,351 SR
Queue Stats
79W - 88L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
ykkaor
Ao Kuang
Level 29
God Stats
16W - 13L
1,422 SR
Queue Stats
184W - 198L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ivaneitor888
Tsukuyomi
12
2 / 6 / 1
6,603
440
3,988
9,562
3,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
JayRedGold
Jing Wei
12
2 / 3 / 2
7,223
482
7,051
12,085
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LoadingxGoat
Danzaburou
10
2 / 5 / 1
6,196
413
2,297
9,965
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
1 / 4 / 3
6,773
452
3,321
11,483
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
naksri
Hades
13
2 / 3 / 0
6,919
461
3,312
11,274
4,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
8,137
542
5,621
9,054
7,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Gangstanate
Izanami
12
2 / 2 / 3
7,228
482
6,778
8,398
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
16
8 / 2 / 1
9,932
662
12,514
8,359
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 4
7,331
489
5,742
9,620
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
ykkaor
Ao Kuang
17
5 / 0 / 0
9,609
641
7,971
9,187
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
21
21
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Izanami
Gangstanate
Izanami
2
2
3
1.75
W
Vulcan
8
2
1
4.25
L
Tsukuyomi
Ivaneitor888
Tsukuyomi
2
6
1
0.42
L
Jing Wei
JayRedGold
Jing Wei
2
3
2
1
L
Danzaburou
LoadingxGoat
Danzaburou
2
5
1
0.5
W
2
5
4
0.8
L
Yemoja
1
4
3
0.63
L
Hades
naksri
Hades
2
3
0
0.67
W
Ao Kuang
ykkaor
Ao Kuang
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
38,626
54,369
Taken
44,618
22,036
Mitigated
20,521
16,750
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,621
805
0
1,726
9,054
7,304
510
1,319
7,735
19,676
0
W
Izanami
Gangstanate
Izanami
6,778
3,873
0
4,256
8,398
2,920
972
1,534
6,864
0
54,390
W
Vulcan
12,514
4,821
0
2,092
8,359
3,626
739
514
7,845
71,480
0
L
Tsukuyomi
Ivaneitor888
Tsukuyomi
3,988
987
0
1,722
9,562
3,612
156
6,396
3,166
0
26,235
L
Jing Wei
JayRedGold
Jing Wei
7,051
5,384
0
6,191
12,085
3,811
228
3,610
8,475
0
52,234
L
Danzaburou
LoadingxGoat
Danzaburou
2,297
1,025
0
1,431
9,965
2,943
0
3,476
6,489
0
19,429
W
5,742
1,017
0
2,840
9,620
2,916
0
795
8,825
0
32,273
L
Yemoja
3,321
499
1,195
1,495
11,483
6,830
0
4,807
6,676
17,516
0
L
Hades
naksri
Hades
3,312
616
37
4,679
11,274
4,840
0
7,817
3,457
33,823
0
W
Ao Kuang
ykkaor
Ao Kuang
7,971
1,162
0
7,285
9,187
3,755
223
2,471
6,716
64,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
42,237
266
Minions Killed
426
0
Camps Cleared
0
1,264,425
Distance Traveled
1,437,050
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,137
542
27
2
0
259,626
2
W
Izanami
7,228
482
92
6
0
250,781
0
W
Vulcan
9,932
662
138
9
0
297,574
2
L
Tsukuyomi
6,603
440
36
2
0
277,707
0
L
Jing Wei
7,223
482
99
7
0
260,531
6
L
Danzaburou
6,196
413
31
2
0
233,331
0
W
Pele
7,331
489
57
4
0
319,563
1
L
Yemoja
6,773
452
27
2
0
256,969
1
L
Hades
6,919
461
73
5
0
235,887
1
W
Ao Kuang
9,609
641
112
7
0
309,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role