Player Matchup

Scylla
Scylla
Pablongo25
Scylla
Level 24
God Stats
5W - 1L
1,730 SR
Queue Stats
78W - 61L
1,638 Elo+
Solo
Skadi
Skadi
Recalibratesx
Skadi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 221L
1,628 Elo+
Solo
Artio
Artio
SMITEISOK
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,550 Elo+
Solo
Geb
Geb
Xecutioner23
Geb
Level 16
God Stats
2W - 1L
1,741 SR
Queue Stats
24W - 19L
1,562 Elo+
Solo
Raijin
Raijin
soltar2
Raijin
Level 6
God Stats
1W - 0L
1,119 SR
Queue Stats
1W - 1L
1,188 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,513 Elo+

VS

Team Averages
Level 18
1,512 SR
1,473 Elo+
Cthulhu
Cthulhu
DWT_KwenttT
Cthulhu
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 26L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
Remedy2738
Baron Samedi
Level 14
God Stats
3W - 4L
1,515 SR
Queue Stats
51W - 49L
1,663 Elo+
Solo
Olorun
Olorun
WakeBurns
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,471 Elo+
Solo
Neith
Neith
our_rider2
Neith
Level 16
God Stats
1W - 6L
1,191 SR
Queue Stats
3W - 15L
1,227 Elo+
Solo
Mercury
Mercury
vini-vidi-venci
Mercury
Level 26
God Stats
3W - 1L
1,852 SR
Queue Stats
21W - 12L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pablongo25
Scylla
18
11 / 2 / 3
11,467
546
18,023
11,979
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 0 / 4
12,646
602
16,010
12,927
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
SMITEISOK
Artio
18
8 / 3 / 3
12,088
576
15,220
17,119
17,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 8
10,071
480
6,055
8,691
6,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
soltar2
Raijin
10
0 / 4 / 2
7,586
361
2,423
6,976
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DWT_KwenttT
Cthulhu
14
2 / 6 / 0
8,819
420
5,738
22,656
16,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Remedy2738
Baron Samedi
14
3 / 8 / 2
9,701
462
11,508
18,524
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
WakeBurns
Olorun
13
1 / 7 / 2
8,227
392
5,597
15,489
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 7 / 0
7,382
352
2,752
11,176
3,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 0
10,735
511
6,773
17,215
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
31
Kills
10
10
Deaths
32
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DWT_KwenttT
Cthulhu
2
6
0
0.33
W
Scylla
Pablongo25
Scylla
11
2
3
6.25
W
9
0
4
11
L
Baron Samedi
Remedy2738
Baron Samedi
3
8
2
0.5
W
Artio
SMITEISOK
Artio
8
3
3
3.17
L
Olorun
WakeBurns
Olorun
1
7
2
0.29
W
3
1
8
7
L
Neith
0
7
0
0
W
Raijin
soltar2
Raijin
0
4
2
0.25
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,731
Damage
32,368
57,692
Taken
85,060
37,241
Mitigated
40,509
19,467
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DWT_KwenttT
Cthulhu
5,738
422
0
3,492
22,656
16,360
395
8,157
14,407
35,112
0
W
Scylla
Pablongo25
Scylla
18,023
1,244
0
1,775
11,979
4,649
25
4,760
7,219
72,152
0
W
16,010
9,628
0
8,941
12,927
5,607
4,287
3,046
9,881
0
106,681
L
Baron Samedi
Remedy2738
Baron Samedi
11,508
1,612
201
4,766
18,524
8,070
663
12,558
5,940
49,198
3,380
W
Artio
SMITEISOK
Artio
15,220
1,441
233
7,000
17,119
17,538
369
7,942
9,177
79,461
0
L
Olorun
WakeBurns
Olorun
5,597
1,831
190
3,810
15,489
5,347
0
10,041
5,178
40,745
0
W
6,055
909
0
1,244
8,691
6,189
0
3,705
4,986
19,869
0
L
Neith
2,752
1,149
0
937
11,176
3,793
386
7,261
3,689
0
29,114
W
Raijin
soltar2
Raijin
2,423
640
0
274
6,976
3,258
197
3,055
3,921
18,161
0
L
6,773
2,234
0
7,326
17,215
6,939
0
3,026
14,125
0
89,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,858
Gold Earned
44,864
510
Minions Killed
436
0
Camps Cleared
0
1,792,185
Distance Traveled
1,779,380
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,819
420
60
3
0
393,407
2
W
Scylla
11,467
546
113
5
0
357,994
2
W
Skadi
12,646
602
193
9
0
374,562
0
L
Baron Samedi
9,701
462
86
4
0
325,682
4
W
Artio
12,088
576
155
7
0
369,911
1
L
Olorun
8,227
392
73
3
0
341,833
0
W
Geb
10,071
480
14
1
0
390,900
5
L
Neith
7,382
352
58
3
0
271,603
0
W
Raijin
7,586
361
35
2
0
298,818
1
L
Mercury
10,735
511
159
8
0
446,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role