Player Matchup

Ymir
Ymir
Eskimoz
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,369 Elo+
Solo
Osiris
Osiris
Lordmolong
Osiris
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 35L
1,670 Elo+
Solo
Da Ji
Da Ji
TrueTinja
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,716 Elo+
Solo
Zeus
Zeus
givri
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,904 Elo+
Solo
Skadi
Skadi
xImOrienT
Skadi
Level 28
God Stats
12W - 12L
1,414 SR
Queue Stats
309W - 284L
1,613 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,654 Elo+

VS

Team Averages
Level 20
1,592 SR
1,501 Elo+
Cthulhu
Cthulhu
DarkShadow0505
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Neith
Neith
MrsVIX
Neith
Level 26
God Stats
23W - 18L
1,537 SR
Queue Stats
498W - 363L
1,636 Elo+
Solo
Raijin
Raijin
QwijobYeong
Raijin
Level 16
God Stats
26W - 28L
1,621 SR
Queue Stats
215W - 215L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
erixiouz
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Merlin
Merlin
øompaløompa00
Merlin
Level 25
God Stats
5W - 4L
1,802 SR
Queue Stats
12W - 9L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eskimoz
Ymir
9
2 / 0 / 3
5,155
573
2,658
5,854
3,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Lordmolong
Osiris
10
3 / 1 / 0
5,749
639
5,623
7,375
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
TrueTinja
Da Ji
9
1 / 2 / 1
5,462
607
1,236
7,366
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Zeus
givri
Zeus
7
0 / 2 / 1
4,583
509
2,810
3,600
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
xImOrienT
Skadi
10
7 / 0 / 2
6,074
675
6,780
5,333
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,972
441
2,542
5,582
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MrsVIX
Neith
5
0 / 2 / 0
3,966
441
3,276
4,588
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
10
2 / 4 / 0
5,745
638
3,634
7,575
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
erixiouz
Ao Kuang
7
2 / 3 / 0
4,755
528
1,227
4,878
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 2
5,271
586
2,995
3,780
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
5
5
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ymir
Eskimoz
Ymir
2
0
3
3.5
W
Osiris
Lordmolong
Osiris
3
1
0
3
L
Neith
MrsVIX
Neith
0
2
0
0
L
Raijin
2
4
0
0.5
W
Da Ji
TrueTinja
Da Ji
1
2
1
0.75
L
Ao Kuang
erixiouz
Ao Kuang
2
3
0
0.67
W
Zeus
givri
Zeus
0
2
1
0.25
W
Skadi
xImOrienT
Skadi
7
0
2
8
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
13,674
29,528
Taken
26,403
12,514
Mitigated
8,457
10,973
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,542
248
0
1,185
5,582
3,056
0
3,106
2,476
6,460
0
W
Ymir
Eskimoz
Ymir
2,658
746
0
500
5,854
3,773
99
1,480
4,190
12,591
0
W
Osiris
Lordmolong
Osiris
5,623
1,378
0
3,963
7,375
3,778
0
2,899
4,194
0
27,100
L
Neith
MrsVIX
Neith
3,276
1,575
0
2,337
4,588
896
0
221
4,367
0
17,242
L
Raijin
3,634
672
0
2,266
7,575
2,043
0
191
7,384
25,944
0
W
Da Ji
TrueTinja
Da Ji
1,236
222
0
3,997
7,366
2,402
0
1,769
5,551
0
28,237
L
Ao Kuang
erixiouz
Ao Kuang
1,227
584
0
1,782
4,878
1,176
0
691
4,187
15,659
0
W
Zeus
givri
Zeus
2,810
123
0
964
3,600
995
228
2,382
1,218
16,444
0
W
Skadi
xImOrienT
Skadi
6,780
2,939
0
1,549
5,333
1,566
84
1,260
3,977
0
27,481
L
2,995
382
0
409
3,780
1,286
0
1,259
2,521
20,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
23,709
229
Minions Killed
201
0
Camps Cleared
0
861,576
Distance Traveled
745,699
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,972
441
13
1
0
161,134
2
W
Ymir
5,155
573
22
2
0
176,004
0
W
Osiris
5,749
639
57
6
0
172,825
0
L
Neith
3,966
441
37
4
0
96,682
2
L
Raijin
5,745
638
66
7
0
144,243
1
W
Da Ji
5,462
607
67
7
0
169,426
0
L
Ao Kuang
4,755
528
34
4
0
179,203
1
W
Zeus
4,583
509
38
4
0
170,251
2
W
Skadi
6,074
675
45
5
0
173,070
1
L
Merlin
5,271
586
51
6
0
164,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role