Player Matchup

Baron Samedi
Baron Samedi
MelloBello36
Baron Samedi
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 139L
1,688 Elo+
Solo
Fafnir
Fafnir
mayoortiz
Fafnir
Level 17
God Stats
9W - 9L
1,730 SR
Queue Stats
21W - 18L
1,663 Elo+
Party 2
Neith
Neith
myshateshoes
Neith
Level 29
God Stats
9W - 6L
1,680 SR
Queue Stats
22W - 29L
1,639 Elo+
Solo
Apollo
Apollo
xorti99x
Apollo
Level 28
God Stats
11W - 8L
1,456 SR
Queue Stats
46W - 35L
1,580 Elo+
Party 2
Arachne
Arachne
Герцор
Arachne
Level 22
God Stats
34W - 23L
1,738 SR
Queue Stats
52W - 56L
1,587 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,631 Elo+

VS

Team Averages
Level 26
1,488 SR
1,626 Elo+
Janus
Janus
Asesin32
Janus
Level 20
God Stats
4W - 5L
1,408 SR
Queue Stats
165W - 151L
1,484 Elo+
Solo
Chiron
Chiron
DinkerCow
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,918 Elo+
Party 1
Odin
Odin
DivisionGizmo
Odin
Level 26
God Stats
1W - 0L
1,186 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Kali
Kali
Rando02389
Kali
Level 24
God Stats
4W - 0L
1,843 SR
Queue Stats
63W - 26L
1,810 Elo+
Solo
Xing Tian
Xing Tian
ikozader
Xing Tian
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MelloBello36
Baron Samedi
15
4 / 4 / 0
9,131
571
10,013
12,766
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
mayoortiz
Fafnir
11
1 / 2 / 4
8,025
502
3,029
6,900
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 1
7,977
499
8,727
12,511
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
xorti99x
Apollo
14
3 / 3 / 2
8,490
531
7,868
8,705
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Герцор
Arachne
13
4 / 2 / 3
8,239
515
5,876
11,030
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asesin32
Janus
12
0 / 5 / 1
7,727
483
5,375
9,981
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
DinkerCow
Chiron
12
1 / 3 / 6
7,380
461
6,966
8,190
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 1
7,857
491
6,588
11,062
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
12 / 1 / 2
11,867
742
12,875
15,881
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ikozader
Xing Tian
12
1 / 2 / 2
7,908
494
2,463
8,016
4,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
14
Kills
16
16
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Asesin32
Janus
0
5
1
0.1
W
Chiron
DinkerCow
Chiron
1
3
6
1.33
W
2
4
1
0.63
L
Baron Samedi
MelloBello36
Baron Samedi
4
4
0
1
W
12
1
2
13
W
Xing Tian
ikozader
Xing Tian
1
2
2
1
L
Fafnir
mayoortiz
Fafnir
1
2
4
1.5
L
2
5
1
0.5
L
Apollo
xorti99x
Apollo
3
3
2
1.33
L
Arachne
Герцор
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,513
Damage
34,267
51,912
Taken
53,130
21,204
Mitigated
27,099
20,969
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Asesin32
Janus
5,375
886
0
1,827
9,981
2,791
619
5,180
4,575
52,412
0
W
Chiron
DinkerCow
Chiron
6,966
3,220
511
3,197
8,190
2,391
1,173
1,928
6,244
0
26,702
W
6,588
3,146
0
3,525
11,062
8,645
650
250
10,812
0
32,769
L
Baron Samedi
MelloBello36
Baron Samedi
10,013
1,328
277
4,505
12,766
5,560
0
2,352
10,246
69,768
0
W
12,875
8,023
0
5,727
15,881
8,528
1,860
3,738
12,015
0
93,651
W
Xing Tian
ikozader
Xing Tian
2,463
127
443
728
8,016
4,744
733
1,574
6,442
21,780
0
L
Fafnir
mayoortiz
Fafnir
3,029
884
0
2,480
6,900
5,368
32
2,118
4,648
8,042
0
L
8,727
5,566
0
5,107
12,511
4,061
0
0
12,154
0
40,294
L
Apollo
xorti99x
Apollo
7,868
5,253
0
3,135
8,705
2,892
962
1,318
7,363
0
68,443
L
Arachne
Герцор
Arachne
5,876
4,136
0
5,465
11,030
3,323
0
1,596
9,281
0
42,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
42,739
435
Minions Killed
412
0
Camps Cleared
0
1,506,908
Distance Traveled
1,520,283
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,727
483
110
7
0
281,245
4
W
Chiron
7,380
461
54
3
0
264,719
3
W
Odin
7,857
491
61
4
0
293,516
3
L
Baron Samedi
9,131
571
127
8
0
274,434
6
W
Kali
11,867
742
160
10
0
379,949
2
W
Xing Tian
7,908
494
27
2
0
300,854
0
L
Fafnir
8,025
502
8
1
0
324,329
4
L
Neith
7,977
499
83
5
0
254,180
5
L
Apollo
8,490
531
139
9
0
299,174
1
L
Arachne
8,239
515
78
5
0
354,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role