Player Matchup

Fenrir
Fenrir
Alexavulpe
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MiSiLkO1
Nu Wa
Level 22
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
gitler420
Artemis
Level 23
God Stats
10W - 25L
1,321 SR
Queue Stats
10W - 25L
1,375 Elo+
Solo
Xing Tian
Xing Tian
mkkikomk
Xing Tian
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,408 SR
1,469 Elo+

VS

Team Averages
Level 134
1,773 SR
1,712 Elo+
Horus
Horus
Luukeee
Horus
Level 109
God Stats
3W - 1L
1,715 SR
Queue Stats
87W - 45L
1,614 Elo+
Party 1
Merlin
Merlin
Sandetta
Merlin
Level 147
God Stats
3W - 0L
1,886 SR
Queue Stats
107W - 53L
1,755 Elo+
Party 1
Anhur
Anhur
TutelarOx
Anhur
Level 152
God Stats
12W - 2L
1,792 SR
Queue Stats
173W - 97L
1,748 Elo+
Party 1
Kuzenbo
Kuzenbo
mable
Kuzenbo
Level 129
God Stats
47W - 34L
1,697 SR
Queue Stats
213W - 116L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexavulpe
Fenrir
12
2 / 5 / 1
6,932
770
4,195
8,937
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MiSiLkO1
Nu Wa
11
0 / 3 / 0
6,100
678
2,795
6,706
2,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
gitler420
Artemis
12
0 / 4 / 1
6,420
713
2,019
7,008
2,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
mkkikomk
Xing Tian
12
1 / 4 / 1
6,801
756
1,481
6,930
5,347
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Luukeee
Horus
13
2 / 0 / 8
8,795
977
2,892
7,092
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Sandetta
Merlin
14
4 / 0 / 1
8,700
967
7,486
4,663
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
TutelarOx
Anhur
14
8 / 3 / 2
8,913
990
9,383
8,254
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
mable
Kuzenbo
13
2 / 0 / 8
8,276
920
4,333
5,739
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexavulpe
Fenrir
2
5
1
0.5
W
Horus
Luukeee
Horus
2
0
8
6
L
Nu Wa
MiSiLkO1
Nu Wa
0
3
0
0
W
Merlin
Sandetta
Merlin
4
0
1
4.5
W
Anhur
TutelarOx
Anhur
8
3
2
3
L
Artemis
gitler420
Artemis
0
4
1
0.13
W
Kuzenbo
mable
Kuzenbo
2
0
8
6
L
Xing Tian
mkkikomk
Xing Tian
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,490
Damage
24,094
29,581
Taken
25,748
12,932
Mitigated
17,071
2,926
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexavulpe
Fenrir
4,195
1,500
0
691
8,937
2,676
0
2,141
6,621
0
12,958
W
Horus
Luukeee
Horus
2,892
1,490
1,011
3,634
7,092
6,718
1,411
1,927
5,165
0
9,761
L
Nu Wa
MiSiLkO1
Nu Wa
2,795
575
0
1,600
6,706
2,202
150
5,675
1,006
14,713
0
W
Merlin
Sandetta
Merlin
7,486
129
0
1,898
4,663
1,766
2,948
1,342
3,321
41,447
0
W
Anhur
TutelarOx
Anhur
9,383
4,519
0
2,176
8,254
3,134
2,030
1,011
7,243
0
30,397
L
Artemis
gitler420
Artemis
2,019
475
0
635
7,008
2,707
250
3,063
3,870
0
20,228
W
Kuzenbo
mable
Kuzenbo
4,333
1,562
354
1,284
5,739
5,453
142
432
5,307
18,933
0
L
Xing Tian
mkkikomk
Xing Tian
1,481
223
0
0
6,930
5,347
30
1,695
5,160
10,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
34,684
91
Minions Killed
164
6
Camps Cleared
9
561,480
Distance Traveled
719,419
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,932
770
19
2
0
145,115
0
W
Horus
8,795
977
19
2
3
189,695
0
L
Nu Wa
6,100
678
27
3
0
155,665
0
W
Merlin
8,700
967
72
8
1
195,524
1
W
Anhur
8,913
990
52
6
4
149,725
1
L
Artemis
6,420
713
26
3
4
149,269
0
W
Kuzenbo
8,276
920
21
2
1
184,475
1
L
Xing Tian
6,801
756
19
2
2
111,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role