Player Matchup

Hades
Hades
Dragonjj543203
Hades
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Scylla
Scylla
ErebusTheBlack
Scylla
Level 18
God Stats
6W - 8L
1,401 SR
Queue Stats
210W - 223L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Jediehunter
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Thanatos
Thanatos
aveledachaves
Thanatos
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Heimdallr
Heimdallr
foxychicken26
Heimdallr
Level 17
God Stats
0W - 1L
1,259 SR
Queue Stats
14W - 19L
1,388 Elo+
Solo
Team Averages
Level 10
1,386 SR
1,339 Elo+

VS

Team Averages
Level 24
1,504 SR
1,324 Elo+
Mulan
Mulan
DarkneonSvp
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,191 Elo+
Party 1
Horus
Horus
Paf Thief
Horus
Level 25
God Stats
15W - 10L
1,589 SR
Queue Stats
184W - 180L
1,426 Elo+
Solo
Da Ji
Da Ji
b-lasedo69
Da Ji
Level 22
God Stats
33W - 31L
1,476 SR
Queue Stats
65W - 68L
1,444 Elo+
Solo
Chronos
Chronos
jL_Ox1du1M
Chronos
Level 17
God Stats
3W - 3L
1,455 SR
Queue Stats
25W - 23L
1,367 Elo+
Solo
Olorun
Olorun
sargentovizanS
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,363
760
194
990
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
3 / 5 / 2
10,597
963
17,742
13,259
4,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jediehunter
Cthulhu
13
0 / 2 / 0
8,291
754
87
2,391
997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
aveledachaves
Thanatos
16
2 / 13 / 5
10,789
981
13,796
23,233
10,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
foxychicken26
Heimdallr
16
2 / 13 / 3
10,191
926
14,968
21,472
8,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 17
12,042
1,095
12,015
9,954
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Paf Thief
Horus
18
2 / 3 / 23
11,530
1,048
7,109
14,042
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
18
16 / 0 / 10
12,230
1,112
16,994
6,559
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
jL_Ox1du1M
Chronos
17
5 / 2 / 17
11,285
1,026
10,032
12,945
5,128
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 1 / 21
11,147
1,013
10,676
9,827
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
122
7
Kills
34
34
Deaths
7
10
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
L
0
1
0
0
L
3
5
2
0.8
L
Cthulhu
Jediehunter
Cthulhu
0
2
0
0
W
Horus
Paf Thief
Horus
2
3
23
4.5
L
Thanatos
aveledachaves
Thanatos
2
13
5
0.35
W
Da Ji
16
0
10
21
L
Heimdallr
foxychicken26
Heimdallr
2
13
3
0.27
W
Chronos
jL_Ox1du1M
Chronos
5
2
17
6.75
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,787
Damage
56,826
61,345
Taken
53,327
25,020
Mitigated
34,998
7,814
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,015
2,977
0
804
9,954
10,110
0
2,325
7,629
0
33,838
L
194
84
20
73
990
290
0
293
697
2,712
0
L
17,742
1,044
154
998
13,259
4,664
0
7,291
5,843
33,371
0
L
Cthulhu
Jediehunter
Cthulhu
87
62
0
25
2,391
997
0
786
1,555
1,024
0
W
Horus
Paf Thief
Horus
7,109
3,312
2,811
5,308
14,042
12,880
0
2,356
11,661
0
14,440
L
Thanatos
aveledachaves
Thanatos
13,796
4,376
0
3,521
23,233
10,127
0
6,960
16,025
0
22,343
W
Da Ji
16,994
7,680
525
709
6,559
2,720
0
844
5,715
0
26,548
L
Heimdallr
foxychicken26
Heimdallr
14,968
8,265
0
3,023
21,472
8,942
0
5,378
15,994
0
35,973
W
Chronos
jL_Ox1du1M
Chronos
10,032
2,917
0
2,305
12,945
5,128
0
7,851
5,094
23,913
0
W
10,676
6,209
2,092
6,331
9,827
4,160
0
4,622
5,205
30,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
58,234
109
Minions Killed
182
3
Camps Cleared
4
514,200
Distance Traveled
999,378
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,042
1,095
54
5
2
190,168
1
L
Hades
8,363
760
3
0
1
22,478
0
L
Scylla
10,597
963
55
5
1
163,984
0
L
Cthulhu
8,291
754
2
0
1
24,540
0
W
Horus
11,530
1,048
19
2
2
244,043
0
L
Thanatos
10,789
981
9
1
0
162,572
1
W
Da Ji
12,230
1,112
22
2
0
223,092
1
L
Heimdallr
10,191
926
40
4
0
140,626
0
W
Chronos
11,285
1,026
31
3
0
185,763
0
W
Olorun
11,147
1,013
56
5
0
156,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role