Player Matchup

King Arthur
King Arthur
Henriquerns
King Arthur
Level 62
God Stats
6W - 9L
1,517 SR
Queue Stats
56W - 64L
1,493 Elo+
Solo
Cernunnos
Cernunnos
King Tiens
Cernunnos
Level 47
God Stats
0W - 1L
1,141 SR
Queue Stats
70W - 48L
1,656 Elo+
Solo
Sobek
Sobek
Lyruil
Sobek
Level 102
God Stats
3W - 3L
1,834 SR
Queue Stats
297W - 298L
1,515 Elo+
Solo
Fenrir
Fenrir
PhantomTenshi
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,519 Elo+
Solo
Tiamat
Tiamat
dooms_day47
Tiamat
Level 127
God Stats
4W - 5L
1,530 SR
Queue Stats
73W - 88L
1,410 Elo+
Solo
Team Averages
Level 76
1,504 SR
1,518 Elo+

VS

Team Averages
Level 81
1,458 SR
1,554 Elo+
Odin
Odin
BackCampSimp
Odin
Level 41
God Stats
1W - 0L
1,221 SR
Queue Stats
15W - 12L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
LesGetWEIRDBraj
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 292L
1,415 Elo+
Party 1
Anhur
Anhur
Neegger
Anhur
Level 17
God Stats
26W - 10L
1,500 SR
Queue Stats
75W - 31L
1,689 Elo+
Party 1
Geb
Geb
RichTuber
Geb
Level 97
God Stats
19W - 14L
1,447 SR
Queue Stats
543W - 515L
1,517 Elo+
Solo
Cupid
Cupid
StayFrostyBraj
Cupid
Level 125
God Stats
12W - 8L
1,622 SR
Queue Stats
275W - 307L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Henriquerns
King Arthur
16
4 / 4 / 3
10,152
483
16,289
27,881
21,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
King Tiens
Cernunnos
15
0 / 6 / 1
9,134
435
8,168
16,246
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Lyruil
Sobek
17
2 / 4 / 0
9,616
458
8,499
22,067
14,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 7 / 3
10,190
485
12,416
19,790
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
1 / 5 / 2
10,030
478
10,831
16,822
11,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 17
10,449
498
9,471
15,337
12,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LesGetWEIRDBraj
Baron Samedi
16
2 / 4 / 8
10,436
497
14,853
19,213
17,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Neegger
Anhur
19
5 / 0 / 6
12,062
574
16,113
18,657
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 10
10,217
487
10,472
15,415
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 5 / 6
12,671
603
19,786
20,139
8,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
12
Kills
26
26
Deaths
12
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
0
17
13.5
L
King Arthur
Henriquerns
King Arthur
4
4
3
1.38
L
Cernunnos
King Tiens
Cernunnos
0
6
1
0.08
W
Baron Samedi
LesGetWEIRDBraj
Baron Samedi
2
4
8
1.5
L
Sobek
Lyruil
Sobek
2
4
0
0.5
W
Anhur
Neegger
Anhur
5
0
6
8
L
5
7
3
0.93
W
2
3
10
2.33
W
12
5
6
3
L
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,203
Damage
70,695
102,806
Taken
88,761
61,236
Mitigated
52,263
34,687
Healing
38,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,471
2,413
853
2,481
15,337
12,978
0
5,324
9,909
0
28,463
L
King Arthur
Henriquerns
King Arthur
16,289
1,318
0
8,587
27,881
21,162
224
9,869
18,012
1,544
58,616
L
Cernunnos
King Tiens
Cernunnos
8,168
3,893
0
5,719
16,246
5,042
1,043
1,671
14,575
0
58,984
W
Baron Samedi
LesGetWEIRDBraj
Baron Samedi
14,853
1,997
2,320
10,864
19,213
17,480
626
1,925
17,210
67,980
0
L
Sobek
Lyruil
Sobek
8,499
296
384
10,507
22,067
14,396
231
3,446
18,621
41,345
0
W
Anhur
Neegger
Anhur
16,113
9,220
0
10,922
18,657
7,062
865
2,494
16,163
0
123,737
L
12,416
3,490
0
5,134
19,790
8,755
616
5,002
14,788
0
67,402
W
10,472
1,720
0
2,785
15,415
6,401
50
7,158
7,825
53,440
0
W
19,786
12,099
211
8,509
20,139
8,342
0
2,833
17,060
0
94,624
L
Tiamat
10,831
874
0
4,356
16,822
11,881
470
5,337
11,485
74,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
55,835
485
Minions Killed
530
0
Camps Cleared
0
1,805,395
Distance Traveled
1,957,195
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,449
498
37
2
0
415,799
5
L
King Arthur
10,152
483
101
5
0
364,383
0
L
Cernunnos
9,134
435
117
6
0
362,710
3
W
Baron Samedi
10,436
497
117
6
0
361,021
5
L
Sobek
9,616
458
43
2
0
368,361
2
W
Anhur
12,062
574
148
7
0
377,923
1
L
Fenrir
10,190
485
99
5
0
379,265
0
W
Geb
10,217
487
88
4
0
393,461
1
W
Cupid
12,671
603
140
7
0
408,991
2
L
Tiamat
10,030
478
125
6
0
330,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role