Player Matchup

Mercury
Mercury
 
Mercury
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
McGhoul Storm
Ah Puch
Level 112
God Stats
0W - 1L
1,402 SR
Queue Stats
138W - 115L
1,457 Elo+
Solo
Cerberus
Cerberus
Rokimace
Cerberus
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 248L
1,541 Elo+
Solo
Chernobog
Chernobog
persepheone
Chernobog
Level 105
God Stats
4W - 3L
1,868 SR
Queue Stats
234W - 246L
1,517 Elo+
Solo
Team Averages
Level 83
1,554 SR
1,503 Elo+

VS

Team Averages
Level 42
1,494 SR
1,518 Elo+
Odin
Odin
EvilGrEeKs45
Odin
Level 27
God Stats
2W - 3L
1,505 SR
Queue Stats
174W - 186L
1,418 Elo+
Solo
Skadi
Skadi
Negraiver-FOX-
Skadi
Level 45
God Stats
3W - 5L
1,162 SR
Queue Stats
345W - 354L
1,470 Elo+
Solo
Khepri
Khepri
SurfyKaris
Khepri
Level 104
God Stats
3W - 2L
1,804 SR
Queue Stats
253W - 289L
1,612 Elo+
Solo
Ra
Ra
backd00rb0bby
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 125L
1,565 Elo+
Solo
Chronos
Chronos
rakfloka
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 8 / 8
9,219
615
5,284
12,294
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
 
Aphrodite
8
0 / 3 / 1
7,414
494
0
3,145
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
20
9 / 5 / 5
11,968
798
30,248
12,753
5,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Rokimace
Cerberus
18
7 / 2 / 6
11,193
746
9,592
12,908
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
persepheone
Chernobog
20
2 / 3 / 12
10,766
718
8,275
13,481
6,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
10,551
703
6,937
12,960
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
4 / 3 / 10
11,408
761
14,671
10,479
3,711
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
SurfyKaris
Khepri
18
1 / 5 / 15
11,290
753
6,645
18,829
25,372
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 6
12,217
814
8,642
11,139
7,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
rakfloka
Chronos
18
6 / 3 / 10
11,186
746
10,881
12,305
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
19
Kills
21
21
Deaths
19
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
8
8
0.63
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
4
5
8
1.6
L
Ah Puch
9
5
5
2.3
W
4
3
10
3
L
Cerberus
Rokimace
Cerberus
7
2
6
5
W
Khepri
SurfyKaris
Khepri
1
5
15
1.7
W
6
3
6
3
L
Chernobog
persepheone
Chernobog
2
3
12
2.67
W
Chronos
rakfloka
Chronos
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
47,776
54,581
Taken
65,712
29,691
Mitigated
46,760
19,551
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,284
2,080
791
982
12,294
4,863
0
5,492
6,802
0
14,864
L
Aphrodite
 
Aphrodite
0
0
1,633
618
3,145
1,591
0
2,231
914
946
0
W
6,937
1,713
1,023
1,530
12,960
5,127
884
7,894
5,066
0
11,237
L
Ah Puch
30,248
1,229
1,131
1,894
12,753
5,958
0
6,520
6,208
59,937
0
W
14,671
6,155
1,574
1,462
10,479
3,711
1,906
6,982
3,497
0
29,902
L
Cerberus
Rokimace
Cerberus
9,592
292
1,299
4,000
12,908
10,555
108
4,749
8,159
14,855
0
W
Khepri
SurfyKaris
Khepri
6,645
178
2,349
2,675
18,829
25,372
0
9,398
9,431
23,032
0
W
8,642
608
6,329
3,795
11,139
7,214
748
7,948
3,191
35,544
0
L
Chernobog
persepheone
Chernobog
8,275
3,526
3,412
3,791
13,481
6,724
584
7,176
6,305
0
30,771
W
Chronos
rakfloka
Chronos
10,881
3,409
1,264
3,273
12,305
5,336
2,574
7,618
4,687
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
56,652
150
Minions Killed
187
0
Camps Cleared
0
1,054,149
Distance Traveled
1,382,884
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,219
615
13
1
0
238,000
0
L
Aphrodite
7,414
494
0
0
0
59,909
0
W
Odin
10,551
703
6
0
0
251,211
3
L
Ah Puch
11,968
798
68
5
0
234,689
1
W
Skadi
11,408
761
47
3
0
261,423
1
L
Cerberus
11,193
746
19
1
0
266,400
8
W
Khepri
11,290
753
27
2
0
288,798
1
W
Ra
12,217
814
64
4
0
323,133
3
L
Chernobog
10,766
718
50
3
0
255,151
0
W
Chronos
11,186
746
43
3
0
258,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role