Player Matchup

Bellona
Bellona
Brikid
Bellona
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 21L
1,829 Elo+
Solo
Thor
Thor
Festiel
Thor
Level 156
God Stats
2W - 3L
1,331 SR
Queue Stats
127W - 126L
1,414 Elo+
Solo
Anhur
Anhur
GrizzSlay
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
MOON88
Zeus
Level 160
God Stats
3W - 6L
1,489 SR
Queue Stats
190W - 204L
1,671 Elo+
Solo
Tiamat
Tiamat
rodrigo-lucas0
Tiamat
Level 103
God Stats
30W - 29L
1,893 SR
Queue Stats
621W - 568L
1,625 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,608 Elo+

VS

Team Averages
Level 127
1,665 SR
1,565 Elo+
Zhong Kui
Zhong Kui
Cascade Apollo
Zhong Kui
Level 105
God Stats
1W - 1L
1,756 SR
Queue Stats
45W - 41L
1,574 Elo+
Solo
Chaac
Chaac
Deodet
Chaac
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
209W - 177L
1,622 Elo+
Solo
Hachiman
Hachiman
PlaysAnarchy
Hachiman
Level 142
God Stats
2W - 6L
1,412 SR
Queue Stats
56W - 56L
1,626 Elo+
Solo
Tiamat
Tiamat
Varsickle
Tiamat
Level 129
God Stats
4W - 4L
1,778 SR
Queue Stats
67W - 64L
1,669 Elo+
Solo
Cernunnos
Cernunnos
Zexouz
Cernunnos
Level 155
God Stats
2W - 5L
1,878 SR
Queue Stats
27W - 29L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brikid
Bellona
18
2 / 5 / 7
10,892
681
16,251
19,788
15,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Festiel
Thor
16
2 / 1 / 5
10,354
647
9,414
11,460
4,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
GrizzSlay
Anhur
20
8 / 1 / 5
12,964
810
20,175
11,989
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
MOON88
Zeus
17
1 / 2 / 5
10,415
651
15,842
9,494
3,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 1 / 10
11,713
732
19,378
12,134
24,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cascade Apollo
Zhong Kui
16
2 / 4 / 0
10,107
632
6,487
17,851
12,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Deodet
Chaac
16
1 / 3 / 4
9,915
620
8,746
23,086
25,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
PlaysAnarchy
Hachiman
20
4 / 0 / 2
12,400
775
18,120
16,814
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Varsickle
Tiamat
17
0 / 4 / 4
9,611
601
11,392
15,411
16,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Zexouz
Cernunnos
17
3 / 5 / 4
10,758
672
9,118
19,501
8,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
16
Kills
10
10
Deaths
16
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Brikid
Bellona
2
5
7
1.1
L
Zhong Kui
Cascade Apollo
Zhong Kui
2
4
0
0.5
L
Chaac
Deodet
Chaac
1
3
4
1
W
Thor
Festiel
Thor
2
1
5
4.5
W
Anhur
GrizzSlay
Anhur
8
1
5
10.5
W
Zeus
MOON88
Zeus
1
2
5
1.75
L
Hachiman
PlaysAnarchy
Hachiman
4
0
2
5
L
Tiamat
Varsickle
Tiamat
0
4
4
0.5
L
Cernunnos
Zexouz
Cernunnos
3
5
4
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,060
Damage
53,863
64,865
Taken
92,663
53,527
Mitigated
68,593
14,190
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Brikid
Bellona
16,251
6,785
0
5,500
19,788
15,040
231
4,459
15,329
223
42,927
L
Zhong Kui
Cascade Apollo
Zhong Kui
6,487
50
207
4,874
17,851
12,111
527
8,396
9,455
36,799
0
L
Chaac
Deodet
Chaac
8,746
936
571
7,041
23,086
25,659
0
8,339
14,747
0
30,267
W
Thor
Festiel
Thor
9,414
1,425
679
879
11,460
4,821
653
2,905
8,555
0
23,922
W
Anhur
GrizzSlay
Anhur
20,175
11,904
0
3,603
11,989
6,112
3,908
4,916
7,073
0
63,580
W
Zeus
MOON88
Zeus
15,842
737
0
843
9,494
3,491
1,950
1,677
7,817
50,456
0
L
Hachiman
PlaysAnarchy
Hachiman
18,120
9,444
0
3,880
16,814
6,535
761
8,794
8,020
0
73,989
L
Tiamat
Varsickle
Tiamat
11,392
942
0
4,203
15,411
16,249
217
5,688
9,723
37,084
0
L
Cernunnos
Zexouz
Cernunnos
9,118
4,557
0
3,168
19,501
8,039
956
4,939
14,562
0
30,995
W
19,378
1,319
0
2,686
12,134
24,063
357
4,602
7,532
57,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
52,791
428
Minions Killed
402
10
Camps Cleared
7
1,499,266
Distance Traveled
1,454,013
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,892
681
72
5
3
323,756
3
L
Zhong Kui
10,107
632
85
5
2
271,148
0
L
Chaac
9,915
620
54
3
0
308,466
3
W
Thor
10,354
647
34
2
2
305,215
4
W
Anhur
12,964
810
133
8
2
278,627
1
W
Zeus
10,415
651
97
6
0
269,943
0
L
Hachiman
12,400
775
149
9
1
323,010
4
L
Tiamat
9,611
601
53
3
3
280,785
3
L
Cernunnos
10,758
672
61
4
1
270,604
2
W
Tiamat
11,713
732
92
6
3
321,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role