Player Matchup

Fenrir
Fenrir
Doudé
Fenrir
Level 28
God Stats
39W - 39L
1,680 SR
Queue Stats
437W - 480L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
Kogema
Cthulhu
Level 27
God Stats
149W - 132L
1,594 SR
Queue Stats
362W - 402L
1,517 Elo+
Party 3
Neith
Neith
Native Aimster
Neith
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
39W - 36L
1,257 Elo+
Solo
Ullr
Ullr
mr_howdy43123
Ullr
Level 29
God Stats
3W - 4L
1,765 SR
Queue Stats
209W - 262L
1,361 Elo+
Party 1
Merlin
Merlin
s710hsahgo_614
Merlin
Level 24
God Stats
5W - 6L
1,399 SR
Queue Stats
51W - 40L
1,435 Elo+
Party 1
Team Averages
Level 27
1,544 SR
1,417 Elo+

VS

Team Averages
Level 35
1,450 SR
1,412 Elo+
The Morrigan
The Morrigan
ArcticMonkey69-d
The Morrigan
Level 85
God Stats
2W - 3L
1,621 SR
Queue Stats
21W - 26L
1,440 Elo+
Party 2
Chang'e
Chang'e
BriAttano
Chang'e
Level 7
God Stats
0W - 3L
1,107 SR
Queue Stats
7W - 12L
1,272 Elo+
Party 2
Ares
Ares
Diego RPD117
Ares
Level 27
God Stats
15W - 21L
1,506 SR
Queue Stats
1,059W - 1,075L
1,560 Elo+
Solo
Arachne
Arachne
TheDoomarang
Arachne
Level 29
God Stats
33W - 37L
1,643 SR
Queue Stats
258W - 276L
1,427 Elo+
Solo
Danzaburou
Danzaburou
bakedlush
Danzaburou
Level 27
God Stats
38W - 65L
1,374 SR
Queue Stats
136W - 163L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doudé
Fenrir
18
8 / 0 / 15
11,584
1,053
14,342
12,179
12,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Kogema
Cthulhu
17
3 / 0 / 16
10,704
973
12,911
12,077
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
12 / 1 / 9
12,517
1,138
14,690
7,023
2,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 12
9,602
873
5,926
9,569
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 15
10,884
989
14,460
8,365
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

265

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArcticMonkey69-d
The Morrigan
16
3 / 4 / 5
10,077
916
10,388
8,871
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
BriAttano
Chang'e
16
0 / 6 / 5
9,422
857
6,984
15,428
6,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 5
10,918
993
11,497
11,344
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
TheDoomarang
Arachne
14
2 / 9 / 3
9,334
849
7,566
19,806
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
bakedlush
Danzaburou
15
3 / 6 / 3
10,297
936
8,591
13,696
5,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
27
Kills
9
9
Deaths
27
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArcticMonkey69-d
The Morrigan
3
4
5
1.38
L
Chang'e
BriAttano
Chang'e
0
6
5
0.42
L
1
2
5
1.75
W
Fenrir
Doudé
Fenrir
8
0
15
15.5
W
Cthulhu
Kogema
Cthulhu
3
0
16
11
W
12
1
9
16.5
L
Arachne
TheDoomarang
Arachne
2
9
3
0.39
L
Danzaburou
bakedlush
Danzaburou
3
6
3
0.75
W
0
4
12
1.5
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
45,026
49,213
Taken
69,145
38,794
Mitigated
34,879
5,882
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArcticMonkey69-d
The Morrigan
10,388
2,055
263
569
8,871
3,494
0
2,503
6,268
23,805
2,925
L
Chang'e
BriAttano
Chang'e
6,984
1,346
2,368
2,686
15,428
6,045
0
8,102
7,201
28,418
0
L
11,497
28
0
2,579
11,344
12,124
0
4,838
6,456
31,631
0
W
Fenrir
Doudé
Fenrir
14,342
3,238
0
798
12,179
12,818
0
6,704
5,475
0
21,353
W
Cthulhu
Kogema
Cthulhu
12,911
432
823
430
12,077
16,466
0
6,239
5,838
33,913
0
W
14,690
7,610
0
1,457
7,023
2,692
0
4,131
2,892
0
38,472
L
Arachne
TheDoomarang
Arachne
7,566
4,266
0
3,764
19,806
7,672
0
7,788
11,893
0
14,879
L
Danzaburou
bakedlush
Danzaburou
8,591
2,645
0
1,000
13,696
5,544
0
3,640
9,956
0
21,529
W
5,926
4,532
0
1,508
9,569
3,595
0
6,421
3,148
0
20,849
W
14,460
963
0
866
8,365
3,223
0
3,973
4,392
35,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,291
Gold Earned
50,048
209
Minions Killed
150
5
Camps Cleared
7
933,129
Distance Traveled
886,119
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,077
916
56
5
4
186,196
2
L
Chang'e
9,422
857
41
4
0
181,855
0
L
Ares
10,918
993
22
2
0
216,783
0
W
Fenrir
11,584
1,053
24
2
0
231,176
0
W
Cthulhu
10,704
973
36
3
1
219,273
0
W
Neith
12,517
1,138
49
4
2
170,218
1
L
Arachne
9,334
849
3
0
2
155,550
0
L
Danzaburou
10,297
936
28
3
1
145,735
0
W
Ullr
9,602
873
52
5
1
152,547
0
W
Merlin
10,884
989
48
4
1
159,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role