Player Matchup

Bellona
Bellona
KnightShift
Bellona
Level 8
God Stats
3W - 3L
1,856 SR
Queue Stats
10W - 17L
1,508 Elo+
Party 1
Nemesis
Nemesis
PLAYER13301
Nemesis
Level 16
God Stats
3W - 1L
1,806 SR
Queue Stats
23W - 16L
1,602 Elo+
Solo
Chang'e
Chang'e
Polemarhos
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,533 Elo+
Party 1
Olorun
Olorun
cube丶
Olorun
Level 18
God Stats
2W - 6L
1,290 SR
Queue Stats
46W - 48L
1,559 Elo+
Solo
Anubis
Anubis
ilyamad
Anubis
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
7W - 8L
1,784 Elo+
Solo
Team Averages
Level 39
1,646 SR
1,597 Elo+

VS

Team Averages
Level 15
1,561 SR
1,492 Elo+
Ymir
Ymir
Geraliyd
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,366 Elo+
Solo
Chang'e
Chang'e
Hoemie
Chang'e
Level 15
God Stats
47W - 29L
1,623 SR
Queue Stats
69W - 63L
1,467 Elo+
Solo
Mulan
Mulan
LonelyWoofer
Mulan
Level 24
God Stats
2W - 2L
1,367 SR
Queue Stats
76W - 41L
1,673 Elo+
Solo
Danzaburou
Danzaburou
NikolaBorisev
Danzaburou
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
Cupid
Cupid
goldballsdk
Cupid
Level 17
God Stats
4W - 0L
1,816 SR
Queue Stats
51W - 54L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KnightShift
Bellona
19
2 / 7 / 16
11,457
1,042
11,732
23,879
20,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
PLAYER13301
Nemesis
19
10 / 9 / 10
13,667
1,242
22,688
25,188
11,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Polemarhos
Chang'e
18
6 / 7 / 12
12,592
1,145
19,365
19,170
7,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
cube丶
Olorun
19
7 / 10 / 14
13,173
1,198
24,985
20,651
8,676
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
ilyamad
Anubis
17
1 / 9 / 13
10,883
989
20,526
17,616
9,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 6 / 26
12,549
1,141
6,915
24,884
27,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Hoemie
Chang'e
19
4 / 6 / 30
12,835
1,167
18,042
19,500
7,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 4 / 16
15,766
1,433
34,329
24,599
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
NikolaBorisev
Danzaburou
19
8 / 5 / 23
12,768
1,161
16,481
17,237
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 5 / 18
12,840
1,167
23,995
19,823
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
155
26
Kills
42
42
Deaths
26
65
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
26
2.5
W
Chang'e
Hoemie
Chang'e
4
6
30
3.17
L
Bellona
KnightShift
Bellona
2
7
16
1.43
W
19
4
16
6.75
W
Danzaburou
NikolaBorisev
Danzaburou
8
5
23
3.9
L
Nemesis
PLAYER13301
Nemesis
10
9
10
1.67
L
Chang'e
Polemarhos
Chang'e
6
7
12
1.71
L
Olorun
cube丶
Olorun
7
10
14
1.4
W
9
5
18
3.6
L
Anubis
ilyamad
Anubis
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,296
Damage
99,762
106,504
Taken
106,043
57,539
Mitigated
70,747
27,501
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,915
1,956
0
988
24,884
27,805
0
16,987
7,622
20,957
0
W
Chang'e
Hoemie
Chang'e
18,042
1,574
5,373
5,132
19,500
7,311
0
12,037
7,463
38,219
0
L
Bellona
KnightShift
Bellona
11,732
3,699
0
689
23,879
20,691
0
6,528
17,201
569
18,333
W
34,329
7,723
0
2,717
24,599
20,889
0
16,333
8,045
0
61,212
W
Danzaburou
NikolaBorisev
Danzaburou
16,481
7,466
0
3,113
17,237
6,694
0
10,480
6,682
0
32,621
L
Nemesis
PLAYER13301
Nemesis
22,688
11,337
0
4,830
25,188
11,775
0
6,257
18,731
0
35,907
L
Chang'e
Polemarhos
Chang'e
19,365
1,379
6,681
6,525
19,170
7,165
0
4,042
14,978
46,299
0
L
Olorun
cube丶
Olorun
24,985
11,917
961
2,872
20,651
8,676
0
4,845
15,631
53,093
0
W
23,995
10,528
21
4,735
19,823
8,048
0
9,540
10,162
0
41,964
L
Anubis
ilyamad
Anubis
20,526
731
804
4,139
17,616
9,232
0
3,285
14,256
33,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
66,758
209
Minions Killed
211
6
Camps Cleared
4
1,006,782
Distance Traveled
978,457
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,549
1,141
33
3
0
192,007
2
W
Chang'e
12,835
1,167
45
4
2
200,959
0
L
Bellona
11,457
1,042
15
1
0
216,549
0
W
Mulan
15,766
1,433
62
6
1
210,949
3
W
Danzaburou
12,768
1,161
31
3
0
179,292
1
L
Nemesis
13,667
1,242
14
1
3
225,601
1
L
Chang'e
12,592
1,145
80
7
2
226,602
0
L
Olorun
13,173
1,198
61
6
0
169,902
0
W
Cupid
12,840
1,167
40
4
1
195,250
0
L
Anubis
10,883
989
39
4
1
168,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role