Player Matchup

Skadi
Skadi
JEP420
Skadi
Level 39
God Stats
13W - 17L
1,765 SR
Queue Stats
276W - 263L
1,777 Elo+
Party 1
Achilles
Achilles
MrRyuu
Achilles
Level 71
God Stats
3W - 8L
1,783 SR
Queue Stats
387W - 338L
1,638 Elo+
Party 1
Bellona
Bellona
TheRagingSkwrl
Bellona
Level 113
God Stats
8W - 9L
1,496 SR
Queue Stats
83W - 104L
1,422 Elo+
Party 2
Erlang Shen
Erlang Shen
deadloche
Erlang Shen
Level 54
God Stats
23W - 19L
1,530 SR
Queue Stats
326W - 348L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
peybach01
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,657 Elo+
Party 1
Team Averages
Level 77
1,615 SR
1,577 Elo+

VS

Team Averages
Level 116
1,515 SR
1,461 Elo+
He Bo
He Bo
DarkLarva
He Bo
Level 145
God Stats
5W - 2L
1,830 SR
Queue Stats
330W - 351L
1,425 Elo+
Solo
King Arthur
King Arthur
GRALLIBOAR
King Arthur
Level 43
God Stats
10W - 17L
1,430 SR
Queue Stats
259W - 292L
1,543 Elo+
Solo
Hel
Hel
JinxieLove
Hel
Level 145
God Stats
2W - 2L
1,467 SR
Queue Stats
214W - 221L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
KingRank
Erlang Shen
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 27L
1,388 Elo+
Solo
Chiron
Chiron
dechotzar
Chiron
Level 127
God Stats
9W - 9L
1,350 SR
Queue Stats
186W - 176L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JEP420
Skadi
17
4 / 10 / 5
10,793
540
13,508
16,225
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MrRyuu
Achilles
14
5 / 5 / 8
10,127
506
10,526
16,123
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 8 / 5
8,342
417
7,262
14,039
10,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
deadloche
Erlang Shen
13
2 / 10 / 3
8,249
412
11,284
17,114
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
peybach01
Zhong Kui
16
6 / 7 / 3
10,759
538
13,092
15,751
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DarkLarva
He Bo
19
16 / 3 / 10
12,620
631
19,111
15,085
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
GRALLIBOAR
King Arthur
18
7 / 2 / 11
11,735
587
13,508
22,849
19,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 13
9,830
492
5,313
13,148
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
KingRank
Erlang Shen
17
10 / 3 / 11
11,988
599
12,268
17,714
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
dechotzar
Chiron
18
5 / 3 / 6
11,413
571
11,108
12,185
4,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
17
Kills
40
40
Deaths
17
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
He Bo
DarkLarva
He Bo
16
3
10
7
W
King Arthur
GRALLIBOAR
King Arthur
7
2
11
6.25
L
Skadi
JEP420
Skadi
4
10
5
0.65
W
2
6
13
1.42
W
Erlang Shen
KingRank
Erlang Shen
10
3
11
5.17
L
Achilles
MrRyuu
Achilles
5
5
8
1.8
L
0
8
5
0.31
L
Erlang Shen
deadloche
Erlang Shen
2
10
3
0.35
W
Chiron
dechotzar
Chiron
5
3
6
2.67
L
Zhong Kui
peybach01
Zhong Kui
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
61,308
79,252
Taken
80,981
54,172
Mitigated
47,374
11,665
Healing
36,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DarkLarva
He Bo
19,111
925
0
2,702
15,085
5,016
1,221
3,509
11,370
69,910
0
W
King Arthur
GRALLIBOAR
King Arthur
13,508
478
0
6,657
22,849
19,337
90
2,250
20,487
40
77,087
L
Skadi
JEP420
Skadi
13,508
6,227
0
2,254
16,225
6,051
409
4,724
11,501
0
63,987
W
5,313
417
7,265
5,773
13,148
5,097
450
2,143
10,801
45,365
0
W
Erlang Shen
KingRank
Erlang Shen
12,268
6,360
1,330
6,386
17,714
13,534
706
3,428
14,191
0
47,529
L
Achilles
MrRyuu
Achilles
10,526
2,511
0
2,049
16,123
15,050
0
4,579
11,544
0
27,127
L
7,262
2,363
0
1,306
14,039
10,915
0
3,070
10,969
0
44,616
L
Erlang Shen
deadloche
Erlang Shen
11,284
5,609
0
2,383
17,114
12,027
0
5,757
11,225
0
58,184
W
Chiron
dechotzar
Chiron
11,108
3,065
343
5,898
12,185
4,390
4,339
1,073
11,040
0
79,226
L
Zhong Kui
peybach01
Zhong Kui
13,092
1,576
0
3,673
15,751
10,129
630
6,330
9,421
65,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
57,586
440
Minions Killed
530
0
Camps Cleared
0
1,721,288
Distance Traveled
1,880,886
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,620
631
106
5
0
382,622
5
W
King Arthur
11,735
587
144
7
0
373,241
3
L
Skadi
10,793
540
104
5
0
322,298
0
W
Hel
9,830
492
82
4
0
389,822
5
W
Erlang Shen
11,988
599
57
3
0
380,898
6
L
Achilles
10,127
506
43
2
0
370,541
1
L
Bellona
8,342
417
93
5
0
326,912
1
L
Erlang Shen
8,249
412
76
4
0
369,992
0
W
Chiron
11,413
571
141
7
0
354,303
6
L
Zhong Kui
10,759
538
124
6
0
331,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role