Player Matchup

Izanami
Izanami
Asiapornstar
Izanami
Level 27
God Stats
6W - 3L
1,548 SR
Queue Stats
7W - 8L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Bennet2402
Jormungandr
Level 14
God Stats
5W - 6L
1,506 SR
Queue Stats
101W - 123L
1,339 Elo+
Solo
Ra
Ra
Copanarsio
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Slimar78
Da Ji
Level 15
God Stats
10W - 14L
1,347 SR
Queue Stats
52W - 65L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Дшершень
Heimdallr
Level 26
God Stats
24W - 10L
1,216 SR
Queue Stats
152W - 173L
1,402 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,402 Elo+

VS

Team Averages
Level 13
1,510 SR
1,257 Elo+
Cerberus
Cerberus
AhruaMainyu
Cerberus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Merlin
Merlin
EdekBAKA
Merlin
Level 7
God Stats
1W - 4L
1,262 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
Karolsky
Sun Wukong
Level 36
God Stats
0W - 2L
1,746 SR
Queue Stats
41W - 52L
1,414 Elo+
Party 1
Artemis
Artemis
outofeyeshot
Artemis
Level 15
God Stats
0W - 1L
1,542 SR
Queue Stats
3W - 5L
1,089 Elo+
Solo
Da Ji
Da Ji
土豆切成萝卜丁
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asiapornstar
Izanami
8
0 / 0 / 2
4,945
495
1,458
2,931
620
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Bennet2402
Jormungandr
9
2 / 0 / 2
5,506
551
1,929
3,024
1,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 5
5,785
579
2,375
2,754
936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Slimar78
Da Ji
11
8 / 0 / 4
7,034
703
5,493
6,637
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
11
5 / 1 / 4
6,474
647
7,346
6,784
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhruaMainyu
Cerberus
6
0 / 3 / 1
4,162
416
2,020
6,460
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
EdekBAKA
Merlin
10
1 / 2 / 0
5,309
531
1,716
3,596
1,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Karolsky
Sun Wukong
8
2 / 3 / 0
5,115
512
3,663
5,801
4,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
outofeyeshot
Artemis
8
0 / 3 / 0
4,823
482
2,510
6,713
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 1
4,609
461
2,673
7,440
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhruaMainyu
Cerberus
0
3
1
0.17
W
Izanami
Asiapornstar
Izanami
0
0
2
1
W
Jormungandr
Bennet2402
Jormungandr
2
0
2
3
W
1
2
5
1.75
L
Merlin
EdekBAKA
Merlin
1
2
0
0.5
L
Sun Wukong
Karolsky
Sun Wukong
2
3
0
0.67
W
Da Ji
Slimar78
Da Ji
8
0
4
10
L
Artemis
outofeyeshot
Artemis
0
3
0
0
W
Heimdallr
5
1
4
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
12,582
22,130
Taken
30,010
7,475
Mitigated
11,622
7,864
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhruaMainyu
Cerberus
2,020
290
0
1,058
6,460
2,641
0
396
6,064
12,253
0
W
Izanami
Asiapornstar
Izanami
1,458
731
0
750
2,931
620
490
170
2,761
0
20,561
W
Jormungandr
Bennet2402
Jormungandr
1,929
251
0
0
3,024
1,267
190
0
3,024
19,669
0
W
2,375
420
35
456
2,754
936
0
1,691
1,063
18,048
0
L
Merlin
EdekBAKA
Merlin
1,716
262
0
750
3,596
1,005
564
1,659
1,937
20,685
0
L
Sun Wukong
Karolsky
Sun Wukong
3,663
735
0
1,347
5,801
4,077
0
829
4,972
0
16,753
W
Da Ji
Slimar78
Da Ji
5,493
2,462
0
2,710
6,637
2,236
726
274
6,363
0
30,421
L
Artemis
outofeyeshot
Artemis
2,510
1,048
0
2,872
6,713
1,724
0
1,420
5,293
0
23,144
W
Heimdallr
7,346
3,700
339
3,574
6,784
2,416
1,340
1,601
5,183
0
32,662
L
2,673
470
0
1,100
7,440
2,175
0
0
7,440
0
15,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
24,018
238
Minions Killed
187
0
Camps Cleared
0
886,167
Distance Traveled
953,379
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,162
416
24
2
0
232,642
1
W
Izanami
4,945
495
50
5
0
165,165
0
W
Jormungandr
5,506
551
39
4
0
173,279
5
W
Ra
5,785
579
42
4
0
194,998
1
L
Merlin
5,309
531
45
5
0
154,157
3
L
Sun Wukong
5,115
512
33
3
0
164,904
3
W
Da Ji
7,034
703
63
6
0
176,705
1
L
Artemis
4,823
482
45
5
0
158,384
0
W
Heimdallr
6,474
647
44
4
0
176,020
0
L
Da Ji
4,609
461
40
4
0
243,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role