Player Matchup

Cerberus
Cerberus
Flearidraljr
Cerberus
Level 5
God Stats
19W - 8L
1,882 SR
Queue Stats
99W - 100L
1,231 Elo+
Party 2
Medusa
Medusa
ItsMalfoy
Medusa
Level 25
God Stats
34W - 37L
1,336 SR
Queue Stats
187W - 193L
1,344 Elo+
Party 2
Heimdallr
Heimdallr
MOKAA07A
Heimdallr
Level 22
God Stats
14W - 20L
1,279 SR
Queue Stats
133W - 125L
1,302 Elo+
Solo
Merlin
Merlin
Tommygun09
Merlin
Level 7
God Stats
1W - 3L
1,210 SR
Queue Stats
11W - 16L
1,244 Elo+
Solo
Cthulhu
Cthulhu
soylu_stok
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,278 Elo+

VS

Team Averages
Level 7
1,303 SR
1,156 Elo+
Cupid
Cupid
Aleb_Anabejan
Cupid
Level 9
God Stats
7W - 5L
1,417 SR
Queue Stats
8W - 10L
1,267 Elo+
Solo
Baron Samedi
Baron Samedi
Monarchsolis
Baron Samedi
Level 3
God Stats
2W - 4L
1,193 SR
Queue Stats
2W - 5L
1,118 Elo+
Party 1
Fenrir
Fenrir
SonOfWarfare99
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,118 Elo+
Party 1
Hel
Hel
nekuwuma
Hel
Level 14
God Stats
30W - 16L
1,231 SR
Queue Stats
58W - 43L
1,155 Elo+
Solo
Zeus
Zeus
nnike
Zeus
Level 6
God Stats
1W - 1L
1,175 SR
Queue Stats
1W - 4L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flearidraljr
Cerberus
20
12 / 7 / 19
16,973
1,132
26,821
30,775
19,275
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
ItsMalfoy
Medusa
20
11 / 7 / 16
16,654
1,110
26,760
26,019
10,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
MOKAA07A
Heimdallr
20
8 / 7 / 18
15,859
1,057
33,421
21,150
9,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Tommygun09
Merlin
19
3 / 8 / 12
13,352
890
12,062
23,367
9,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
soylu_stok
Cthulhu
20
4 / 8 / 25
15,544
1,036
12,654
39,696
29,914
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 13 / 15
18,035
1,202
51,425
27,380
10,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Monarchsolis
Baron Samedi
20
3 / 11 / 21
15,619
1,041
24,757
26,492
15,678
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 12 / 19
17,877
1,192
31,703
37,998
31,912
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 3 / 17
16,166
1,078
23,424
26,340
12,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
nnike
Zeus
15
0 / 0 / 0
9,330
622
0
0
0

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
109
38
Kills
37
37
Deaths
39
90
Assists
72
Player
Kills
Deaths
Assists
KDA
W
13
13
15
1.58
L
Cerberus
Flearidraljr
Cerberus
12
7
19
3.07
L
Medusa
ItsMalfoy
Medusa
11
7
16
2.71
L
Heimdallr
MOKAA07A
Heimdallr
8
7
18
2.43
W
Baron Samedi
Monarchsolis
Baron Samedi
3
11
21
1.23
W
13
12
19
1.88
L
Merlin
Tommygun09
Merlin
3
8
12
1.13
W
8
3
17
5.5
W
Zeus
nnike
Zeus
0
0
0
0
L
Cthulhu
soylu_stok
Cthulhu
4
8
25
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,718
Damage
131,309
141,007
Taken
118,210
79,085
Mitigated
70,875
25,542
Healing
30,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
51,425
41,183
1,167
1,224
27,380
10,294
0
16,145
11,235
0
88,141
L
Cerberus
Flearidraljr
Cerberus
26,821
1,117
816
7,160
30,775
19,275
0
10,273
20,502
49,829
0
L
Medusa
ItsMalfoy
Medusa
26,760
14,656
0
7,491
26,019
10,633
0
10,980
15,039
0
53,524
L
Heimdallr
MOKAA07A
Heimdallr
33,421
19,453
559
250
21,150
9,576
0
7,679
13,426
0
75,695
W
Baron Samedi
Monarchsolis
Baron Samedi
24,757
3,836
2,098
4,309
26,492
15,678
0
8,622
17,870
65,604
0
W
31,703
11,489
0
3,751
37,998
31,912
0
14,048
23,950
0
50,174
L
Merlin
Tommygun09
Merlin
12,062
1,777
0
1,679
23,367
9,687
0
7,218
16,149
20,898
0
W
23,424
6,421
9,756
7,891
26,340
12,991
0
12,722
13,618
46,920
0
W
Zeus
nnike
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
soylu_stok
Cthulhu
12,654
2,142
181
7,406
39,696
29,914
0
12,031
27,665
33,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,382
Gold Earned
77,027
300
Minions Killed
275
7
Camps Cleared
4
1,223,693
Distance Traveled
1,087,335
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
18,035
1,202
91
6
1
210,666
0
L
Cerberus
16,973
1,132
66
4
0
265,542
2
L
Medusa
16,654
1,110
54
4
2
262,923
0
L
Heimdallr
15,859
1,057
112
7
5
242,909
0
W
Baron Samedi
15,619
1,041
93
6
0
255,164
0
W
Fenrir
17,877
1,192
25
2
2
355,421
0
L
Merlin
13,352
890
16
1
0
198,277
0
W
Hel
16,166
1,078
66
4
1
266,084
0
W
Zeus
9,330
622
0
0
0
0
0
L
Cthulhu
15,544
1,036
52
3
0
254,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role