Player Matchup

Tsukuyomi
Tsukuyomi
FoTatoe
Tsukuyomi
Level 157
God Stats
1W - 0L
1,861 SR
Queue Stats
3W - 1L
1,699 Elo+
Party 1
Scylla
Scylla
Gniracseth
Scylla
Level 7
God Stats
1W - 0L
2,013 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Ares
Ares
Ripazha1900
Ares
Level 26
God Stats
12W - 10L
1,430 SR
Queue Stats
224W - 349L
1,279 Elo+
Solo
Team Averages
Level 63
1,768 SR
1,559 Elo+

VS

Team Averages
Level 56
1,615 SR
1,658 Elo+
Erlang Shen
Erlang Shen
Dargenium
Erlang Shen
Level 33
God Stats
18W - 12L
1,845 SR
Queue Stats
129W - 73L
1,737 Elo+
Party 2
Janus
Janus
DobbysOddSocks
Janus
Level 26
God Stats
13W - 16L
1,500 SR
Queue Stats
916W - 856L
1,741 Elo+
Party 2
Tiamat
Tiamat
ThugSloth
Tiamat
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FoTatoe
Tsukuyomi
18
19 / 7 / 3
15,912
758
32,182
21,095
10,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Gniracseth
Scylla
20
11 / 3 / 14
16,489
785
23,815
14,295
6,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 6 / 17
12,900
614
5,120
16,384
14,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dargenium
Erlang Shen
19
10 / 7 / 4
15,563
741
18,690
31,894
27,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 9 / 9
13,228
630
10,041
16,869
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
ThugSloth
Tiamat
17
2 / 14 / 11
13,340
635
9,624
20,571
9,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
30
Kills
16
16
Deaths
30
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dargenium
Erlang Shen
10
7
4
1.71
L
4
9
9
0.94
W
Tsukuyomi
FoTatoe
Tsukuyomi
19
7
3
2.93
W
Scylla
Gniracseth
Scylla
11
3
14
6
W
0
6
17
1.42
L
Tiamat
ThugSloth
Tiamat
2
14
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,117
Damage
38,355
51,774
Taken
69,334
31,566
Mitigated
41,239
3,810
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dargenium
Erlang Shen
18,690
10,964
0
5,693
31,894
27,973
707
13,880
18,014
0
55,481
L
10,041
914
0
1,468
16,869
3,949
516
7,055
9,814
51,410
0
W
Tsukuyomi
FoTatoe
Tsukuyomi
32,182
10,851
0
1,136
21,095
10,977
954
6,449
13,733
0
92,628
W
Scylla
Gniracseth
Scylla
23,815
2,812
0
2,324
14,295
6,166
1,817
7,260
6,561
109,185
0
W
5,120
691
0
350
16,384
14,423
148
5,352
10,665
18,898
0
L
Tiamat
ThugSloth
Tiamat
9,624
1,170
0
3,616
20,571
9,317
84
8,138
12,433
60,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
42,131
284
Minions Killed
194
0
Camps Cleared
0
1,050,014
Distance Traveled
1,012,598
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,563
741
56
3
0
391,400
1
L
Janus
13,228
630
71
3
0
330,354
2
W
Tsukuyomi
15,912
758
100
5
0
335,500
3
W
Scylla
16,489
785
147
7
0
373,677
4
W
Ares
12,900
614
37
2
0
340,837
7
L
Tiamat
13,340
635
67
3
0
290,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role