Player Matchup

Ne Zha
Ne Zha
Diamond V
AyeeItsH4Z3
Ne Zha
Diamond V
Level 126
God Stats
1W - 4L
1,719 SR
Queue Stats
237W - 237L
2,090 MMR
Party 2
Scylla
Scylla
Platinum IV
Chiro_MM
Scylla
Platinum IV
Level 108
God Stats
9W - 10L
1,732 SR
Queue Stats
489W - 490L
1,961 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Noonan Syndrome
Cabrakan
Platinum I
Level 134
God Stats
9W - 6L
1,729 SR
Queue Stats
371W - 339L
1,946 MMR
Party 1
King Arthur
King Arthur
Diamond IV
Rowdy LC
King Arthur
Diamond IV
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
458W - 407L
2,106 MMR
Party 1
Medusa
Medusa
Platinum II
SEC Pixelkiller
Medusa
Platinum II
Level 131
God Stats
0W - 1L
1,754 SR
Queue Stats
94W - 94L
1,892 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,687 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,651 SR
2,002 MMR
Sylvanus
Sylvanus
Platinum I
Alaistar_CZ
Sylvanus
Platinum I
Level 129
God Stats
4W - 4L
1,834 SR
Queue Stats
1,117W - 1,098L
1,995 MMR
Solo
Janus
Janus
Platinum I
DarklordLKE
Janus
Platinum I
Level 156
God Stats
5W - 17L
1,502 SR
Queue Stats
492W - 484L
2,020 MMR
Solo
Izanami
Izanami
Platinum I
FrazzzzOnADC
Izanami
Platinum I
Level 129
God Stats
5W - 3L
1,627 SR
Queue Stats
167W - 161L
2,017 MMR
Solo
Guan Yu
Guan Yu
Platinum I
PacoAguas-
Guan Yu
Platinum I
Level 72
God Stats
2W - 5L
1,501 SR
Queue Stats
216W - 204L
1,961 MMR
Solo
Fenrir
Fenrir
Diamond IV
Paells
Fenrir
Diamond IV
Level 159
God Stats
11W - 11L
1,790 SR
Queue Stats
196W - 185L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
2 / 10 / 5
12,548
448
9,682
24,578
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Chiro_MM
Scylla
20
7 / 5 / 7
14,303
511
27,893
18,180
7,574
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
17
3 / 8 / 8
11,812
422
13,671
33,517
44,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Rowdy LC
King Arthur
20
4 / 6 / 2
13,179
471
23,005
28,535
36,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 3 / 2
12,916
461
19,072
27,595
11,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Nu WaSetPersephoneDanzaburouNemesis

VS

Bans
TsukuyomiGebHeimdallrSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alaistar_CZ
Sylvanus
18
3 / 2 / 19
13,872
495
11,763
28,248
41,801
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 7 / 9
15,162
542
17,126
19,000
9,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FrazzzzOnADC
Izanami
20
10 / 2 / 5
16,859
602
27,920
26,721
13,975
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
PacoAguas-
Guan Yu
20
8 / 0 / 14
15,741
562
24,666
36,934
59,984
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Paells
Fenrir
20
7 / 6 / 14
15,205
543
21,062
28,250
24,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
17
Kills
32
32
Deaths
17
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alaistar_CZ
Sylvanus
3
2
19
6.25
L
Ne Zha
2
10
5
0.45
L
Scylla
Chiro_MM
Scylla
7
5
7
2.1
W
4
7
9
1.21
W
Izanami
FrazzzzOnADC
Izanami
10
2
5
6.25
L
Cabrakan
3
8
8
0.88
W
Guan Yu
PacoAguas-
Guan Yu
8
0
14
15
W
Fenrir
Paells
Fenrir
7
6
14
2.33
L
King Arthur
Rowdy LC
King Arthur
4
6
2
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,323
Damage
102,537
132,405
Taken
139,153
109,074
Mitigated
149,405
24,020
Healing
69,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alaistar_CZ
Sylvanus
11,763
3,173
7,147
10,754
28,248
41,801
994
10,770
17,154
30,454
0
L
Ne Zha
9,682
2,342
0
2,267
24,578
9,479
0
2,543
21,624
0
99,302
L
Scylla
Chiro_MM
Scylla
27,893
1,924
0
2,838
18,180
7,574
0
5,924
11,730
106,259
0
W
17,126
1,373
0
3,906
19,000
9,357
1,374
6,683
12,147
128,329
0
W
Izanami
FrazzzzOnADC
Izanami
27,920
19,996
0
15,860
26,721
13,975
4,261
4,793
21,896
0
182,065
L
Cabrakan
13,671
1,488
0
2,681
33,517
44,404
19
10,896
21,629
42,142
0
W
Guan Yu
PacoAguas-
Guan Yu
24,666
2,721
5,885
22,081
36,934
59,984
549
9,691
26,765
11,046
86,260
W
Fenrir
Paells
Fenrir
21,062
10,783
0
3,752
28,250
24,288
3,688
9,078
18,876
0
132,506
L
King Arthur
Rowdy LC
King Arthur
23,005
3,549
0
5,297
28,535
36,025
0
6,208
20,878
0
97,406
L
19,072
8,558
0
10,937
27,595
11,592
958
6,372
20,888
0
123,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,758
Gold Earned
76,839
723
Minions Killed
791
0
Camps Cleared
0
2,425,955
Distance Traveled
2,607,117
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,872
495
28
1
0
480,967
6
L
Ne Zha
12,548
448
137
5
0
495,636
4
L
Scylla
14,303
511
182
7
0
488,328
5
W
Janus
15,162
542
215
8
0
532,173
8
W
Izanami
16,859
602
253
9
0
452,298
6
L
Cabrakan
11,812
422
35
1
0
468,212
6
W
Guan Yu
15,741
562
155
6
0
615,132
2
W
Fenrir
15,205
543
140
5
0
526,547
6
L
King Arthur
13,179
471
171
6
0
502,298
6
L
Medusa
12,916
461
198
7
0
471,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role