Player Matchup

Merlin
Merlin
Kayo_King9113
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,617 Elo+
Party 1
Ares
Ares
SirTankMain
Ares
Level 10
God Stats
6W - 5L
1,640 SR
Queue Stats
18W - 21L
1,404 Elo+
Solo
Danzaburou
Danzaburou
elite_polar
Danzaburou
Level 62
God Stats
2W - 0L
1,262 SR
Queue Stats
27W - 24L
1,628 Elo+
Party 1
Team Averages
Level 34
1,467 SR
1,550 Elo+

VS

Team Averages
Level 51
1,364 SR
1,304 Elo+
Janus
Janus
DE4DLYHOLLOW15
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Neith
Neith
I 5L1CK I
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Solo
Amaterasu
Amaterasu
KG0nYOBAG
Amaterasu
Level 127
God Stats
1W - 1L
1,092 SR
Queue Stats
38W - 51L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
12,720
707
16,502
10,226
4,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 13
12,078
671
10,339
18,697
16,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
elite_polar
Danzaburou
16
9 / 10 / 10
13,252
736
13,782
16,116
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
12,397
689
10,255
12,429
4,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
I 5L1CK I
Neith
15
2 / 8 / 9
11,227
624
10,265
14,607
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
KG0nYOBAG
Amaterasu
16
11 / 8 / 3
13,897
772
14,278
24,591
14,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
21
Kills
17
17
Deaths
21
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
Neith
I 5L1CK I
Neith
2
8
9
0.81
L
Amaterasu
KG0nYOBAG
Amaterasu
11
8
3
1.56
W
7
3
12
4.33
W
5
4
13
2.88
W
Danzaburou
elite_polar
Danzaburou
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
34,798
45,039
Taken
51,627
27,495
Mitigated
23,561
8,932
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,255
229
555
1,275
12,429
4,081
50
6,803
5,312
48,343
0
L
Neith
I 5L1CK I
Neith
10,265
6,442
0
2,349
14,607
5,074
188
7,495
6,828
0
49,651
L
Amaterasu
KG0nYOBAG
Amaterasu
14,278
6,287
0
7,828
24,591
14,406
21
11,565
12,594
0
35,239
W
16,502
0
0
2,151
10,226
4,182
563
2,027
8,069
65,991
0
W
10,339
207
0
4,027
18,697
16,513
312
4,399
13,940
30,652
0
W
Danzaburou
elite_polar
Danzaburou
13,782
5,365
0
2,754
16,116
6,800
2,923
3,255
12,673
0
36,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
37,521
142
Minions Killed
174
0
Camps Cleared
0
854,863
Distance Traveled
800,718
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,397
689
56
3
0
254,361
1
L
Neith
11,227
624
79
4
0
217,830
1
L
Amaterasu
13,897
772
39
2
0
328,527
0
W
Merlin
12,720
707
75
4
0
263,653
0
W
Ares
12,078
671
25
1
0
318,994
2
W
Danzaburou
13,252
736
42
2
0
272,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role