Player Matchup

Raijin
Raijin
Mobiler009
Raijin
Level 28
God Stats
5W - 7L
1,365 SR
Queue Stats
12W - 16L
1,292 Elo+
Solo
Hachiman
Hachiman
john1802
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,811 Elo+
Solo
Medusa
Medusa
sata089
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Nox
Nox
tENRON2016
Nox
Level 27
God Stats
1W - 2L
1,928 SR
Queue Stats
16W - 13L
1,465 Elo+
Solo
Cthulhu
Cthulhu
thecult55
Cthulhu
Level 15
God Stats
14W - 18L
1,179 SR
Queue Stats
44W - 60L
1,333 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,472 Elo+

VS

Team Averages
Level 22
1,618 SR
1,529 Elo+
Merlin
Merlin
D4V1C1Y0
Merlin
Level 28
God Stats
12W - 9L
1,651 SR
Queue Stats
69W - 55L
1,640 Elo+
Solo
Neith
Neith
HardkillCZ
Neith
Level 27
God Stats
3W - 0L
1,742 SR
Queue Stats
24W - 23L
1,468 Elo+
Solo
Kali
Kali
RatPirat
Kali
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,719 Elo+
Solo
King Arthur
King Arthur
c2Sic
King Arthur
Level 8
God Stats
5W - 9L
1,508 SR
Queue Stats
8W - 14L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eremka62
Ah Muzen Cab
Level 24
God Stats
32W - 17L
1,690 SR
Queue Stats
100W - 100L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mobiler009
Raijin
18
2 / 6 / 11
11,649
971
15,954
27,395
11,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
john1802
Hachiman
16
3 / 4 / 4
10,928
911
5,831
9,220
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
sata089
Medusa
17
2 / 11 / 7
11,125
927
13,489
25,349
11,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 5 / 8
11,741
978
8,984
20,484
17,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
thecult55
Cthulhu
18
3 / 6 / 10
11,777
981
16,823
25,768
29,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D4V1C1Y0
Merlin
20
14 / 0 / 14
15,015
1,251
44,868
10,628
4,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
3 / 3 / 12
11,611
968
10,395
6,307
2,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
20
5 / 5 / 20
13,429
1,119
21,502
18,466
8,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
c2Sic
King Arthur
19
7 / 3 / 14
12,476
1,040
13,643
22,376
24,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
eremka62
Ah Muzen Cab
19
3 / 3 / 19
12,329
1,027
14,938
11,340
4,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
111
14
Kills
32
32
Deaths
14
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
D4V1C1Y0
Merlin
14
0
14
21
W
Neith
3
3
12
3
L
Raijin
Mobiler009
Raijin
2
6
11
1.25
W
Kali
5
5
20
3
W
King Arthur
c2Sic
King Arthur
7
3
14
4.67
W
Ah Muzen Cab
eremka62
Ah Muzen Cab
3
3
19
4.17
L
Hachiman
john1802
Hachiman
3
4
4
1.25
L
Medusa
sata089
Medusa
2
11
7
0.5
L
4
5
8
1.6
L
Cthulhu
thecult55
Cthulhu
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,081
Damage
105,346
108,216
Taken
69,117
73,556
Mitigated
44,577
10,342
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
D4V1C1Y0
Merlin
44,868
3,942
434
2,373
10,628
4,347
0
6,205
4,273
79,233
0
W
Neith
10,395
5,618
705
1,502
6,307
2,622
0
4,212
1,945
0
28,544
L
Raijin
Mobiler009
Raijin
15,954
2,335
610
1,896
27,395
11,038
0
13,326
13,638
54,158
0
W
Kali
21,502
10,038
135
6,605
18,466
8,282
0
11,625
6,627
0
37,964
W
King Arthur
c2Sic
King Arthur
13,643
1,182
0
4,747
22,376
24,493
0
11,698
10,508
235
25,506
W
Ah Muzen Cab
eremka62
Ah Muzen Cab
14,938
8,986
857
3,344
11,340
4,833
0
7,273
3,914
0
39,416
L
Hachiman
john1802
Hachiman
5,831
3,847
0
1,486
9,220
3,648
0
3,241
5,725
0
10,597
L
Medusa
sata089
Medusa
13,489
7,761
0
2,576
25,349
11,778
0
7,916
16,980
0
29,364
L
8,984
959
1,169
525
20,484
17,165
0
8,441
11,304
21,562
0
L
Cthulhu
thecult55
Cthulhu
16,823
855
770
1,310
25,768
29,927
0
10,463
14,705
30,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,220
Gold Earned
64,860
232
Minions Killed
267
3
Camps Cleared
7
995,318
Distance Traveled
1,071,768
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,015
1,251
83
7
1
243,451
2
W
Neith
11,611
968
49
4
2
165,076
0
L
Raijin
11,649
971
109
9
2
202,842
0
W
Kali
13,429
1,119
51
4
2
245,505
3
W
King Arthur
12,476
1,040
33
3
2
226,724
0
W
Ah Muzen Cab
12,329
1,027
51
4
0
191,012
0
L
Hachiman
10,928
911
19
2
0
131,192
0
L
Medusa
11,125
927
35
3
0
207,795
0
L
Nox
11,741
978
34
3
0
229,395
2
L
Cthulhu
11,777
981
35
3
1
224,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role