Player Matchup

Thoth
Thoth
PolBazo
Thoth
Level 155
God Stats
1W - 0L
1,815 SR
Queue Stats
9W - 5L
1,656 Elo+
Party 2
Guan Yu
Guan Yu
Solrac11
Guan Yu
Level 6
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 2L
1,656 Elo+
Party 2
Neith
Neith
rok0t
Neith
Level 60
God Stats
3W - 2L
1,659 SR
Queue Stats
28W - 30L
1,423 Elo+
Solo
Team Averages
Level 74
1,737 SR
1,578 Elo+

VS

Team Averages
Level 36
1,470 SR
1,395 Elo+
Neith
Neith
Quastra
Neith
Level 25
God Stats
2W - 7L
1,389 SR
Queue Stats
3W - 8L
1,135 Elo+
Solo
He Bo
He Bo
Ydryss
He Bo
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 45L
1,515 Elo+
Party 1
Ares
Ares
Zerdarox
Ares
Level 15
God Stats
4W - 3L
1,521 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PolBazo
Thoth
20
22 / 5 / 9
22,473
749
52,068
24,483
9,679
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Solrac11
Guan Yu
20
8 / 7 / 16
19,307
644
19,241
38,320
43,070
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
rok0t
Neith
20
2 / 9 / 19
18,454
615
14,772
27,233
18,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Quastra
Neith
20
6 / 7 / 8
17,707
590
23,662
25,691
9,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Ydryss
He Bo
20
5 / 13 / 12
18,042
601
19,772
27,224
10,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
20
10 / 12 / 9
19,879
663
26,641
44,669
59,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
32
Kills
21
21
Deaths
32
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
PolBazo
Thoth
22
5
9
5.3
L
Neith
Quastra
Neith
6
7
8
1.43
W
Guan Yu
Solrac11
Guan Yu
8
7
16
2.29
L
He Bo
Ydryss
He Bo
5
13
12
0.85
L
Ares
10
12
9
1.21
W
Neith
rok0t
Neith
2
9
19
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,081
Damage
70,075
90,036
Taken
97,584
70,974
Mitigated
79,786
29,803
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
PolBazo
Thoth
52,068
1,408
841
6,916
24,483
9,679
574
15,424
8,784
174,698
0
L
Neith
Quastra
Neith
23,662
11,975
0
5,380
25,691
9,854
2,509
14,829
10,162
0
104,683
W
Guan Yu
Solrac11
Guan Yu
19,241
2,599
3,172
11,201
38,320
43,070
820
19,999
18,321
0
47,668
L
He Bo
Ydryss
He Bo
19,772
1,969
0
3,674
27,224
10,863
624
19,074
7,330
90,847
0
L
Ares
26,641
993
0
5,950
44,669
59,069
345
16,250
26,386
42,584
0
W
Neith
rok0t
Neith
14,772
7,729
0
7,673
27,233
18,225
1,887
11,266
15,799
0
123,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
55,628
359
Minions Killed
232
0
Camps Cleared
0
1,484,839
Distance Traveled
1,393,274
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
22,473
749
178
6
0
521,474
1
L
Neith
17,707
590
140
5
0
463,396
1
W
Guan Yu
19,307
644
53
2
0
470,009
3
L
He Bo
18,042
601
76
3
0
452,875
1
L
Ares
19,879
663
16
1
0
477,003
1
W
Neith
18,454
615
128
4
0
493,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role