Player Matchup

Apollo
Apollo
DoHim
Apollo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 77L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
KcusEtims
Sylvanus
Level 48
God Stats
58W - 22L
1,918 SR
Queue Stats
310W - 211L
1,594 Elo+
Party 1
Cupid
Cupid
alexlence
Cupid
Level 48
God Stats
17W - 18L
1,524 SR
Queue Stats
474W - 484L
1,499 Elo+
Party 3
Thor
Thor
despikable
Thor
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 257L
1,438 Elo+
Party 1
Ra
Ra
pablocasal
Ra
Level 116
God Stats
30W - 20L
1,601 SR
Queue Stats
956W - 902L
1,583 Elo+
Party 3
Team Averages
Level 56
1,609 SR
1,530 Elo+

VS

Team Averages
Level 60
1,348 SR
1,485 Elo+
Guan Yu
Guan Yu
CouxerSmurf
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,587 Elo+
Party 2
King Arthur
King Arthur
DoktorEnchev
King Arthur
Level 42
God Stats
34W - 29L
1,126 SR
Queue Stats
511W - 546L
1,449 Elo+
Solo
Hel
Hel
Kreuger1
Hel
Level 46
God Stats
7W - 7L
1,301 SR
Queue Stats
265W - 265L
1,476 Elo+
Solo
Ah Puch
Ah Puch
MorTalHack
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
sven111
Tiamat
Level 37
God Stats
7W - 15L
1,312 SR
Queue Stats
23W - 33L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DoHim
Apollo
16
2 / 3 / 2
9,511
528
6,758
17,433
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KcusEtims
Sylvanus
15
1 / 3 / 1
8,455
470
5,770
16,333
10,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
alexlence
Cupid
13
0 / 4 / 1
7,693
427
5,826
12,195
3,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 0
7,531
418
1,319
11,092
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
2 / 2 / 2
10,549
586
4,915
6,978
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CouxerSmurf
Guan Yu
20
3 / 2 / 5
11,464
637
10,643
17,482
9,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
DoktorEnchev
King Arthur
16
3 / 1 / 3
9,967
554
6,058
12,358
7,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 3
7,939
441
3,837
9,596
4,331
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
MorTalHack
Ah Puch
18
6 / 2 / 1
11,422
635
18,570
12,815
6,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
sven111
Tiamat
15
1 / 2 / 2
9,340
519
4,873
8,997
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
13
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CouxerSmurf
Guan Yu
3
2
5
2.75
L
Apollo
DoHim
Apollo
2
3
2
1
W
King Arthur
DoktorEnchev
King Arthur
3
1
3
4.5
L
Sylvanus
KcusEtims
Sylvanus
1
3
1
0.5
W
0
1
3
1.5
W
Ah Puch
MorTalHack
Ah Puch
6
2
1
3.25
L
Cupid
alexlence
Cupid
0
4
1
0.13
L
1
1
0
1
L
2
2
2
1.5
W
Tiamat
sven111
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
43,981
64,031
Taken
61,248
28,907
Mitigated
33,944
27,318
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CouxerSmurf
Guan Yu
10,643
1,888
1,221
8,931
17,482
9,738
0
4,420
13,010
0
108,581
L
Apollo
DoHim
Apollo
6,758
3,918
0
8,606
17,433
6,130
2,358
3,850
13,289
0
71,495
W
King Arthur
DoktorEnchev
King Arthur
6,058
408
0
1,795
12,358
7,414
290
4,160
8,190
0
59,894
L
Sylvanus
KcusEtims
Sylvanus
5,770
1,090
1,067
7,815
16,333
10,284
0
3,771
12,496
42,154
0
W
3,837
183
4,057
5,214
9,596
4,331
395
3,035
6,509
37,055
0
W
Ah Puch
MorTalHack
Ah Puch
18,570
983
0
5,812
12,815
6,594
223
568
12,211
95,644
0
L
Cupid
alexlence
Cupid
5,826
2,945
0
3,485
12,195
3,839
0
8,880
3,263
0
54,002
L
1,319
328
0
2,710
11,092
5,974
0
7,902
3,176
0
17,487
L
4,915
52
944
2,691
6,978
2,680
0
2,441
4,365
79,690
0
W
Tiamat
sven111
Tiamat
4,873
531
0
1,678
8,997
5,867
315
3,767
5,051
55,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
50,132
552
Minions Killed
627
0
Camps Cleared
0
1,637,435
Distance Traveled
1,757,802
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,464
637
176
10
0
402,108
2
L
Apollo
9,511
528
135
8
0
317,001
3
W
King Arthur
9,967
554
109
6
0
365,825
5
L
Sylvanus
8,455
470
96
5
0
286,345
4
W
Hel
7,939
441
75
4
0
342,109
7
W
Ah Puch
11,422
635
146
8
0
312,756
0
L
Cupid
7,693
427
110
6
0
327,051
0
L
Thor
7,531
418
38
2
0
336,876
2
L
Ra
10,549
586
173
10
0
370,162
3
W
Tiamat
9,340
519
121
7
0
335,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role