Player Matchup

Tiamat
Tiamat
Majin_Simo_88
Tiamat
Level 145
God Stats
4W - 8L
1,335 SR
Queue Stats
52W - 60L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowsLoki
Tsukuyomi
Level 66
God Stats
2W - 6L
1,520 SR
Queue Stats
192W - 259L
1,397 Elo+
Solo
Neith
Neith
marcin111093
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,394 Elo+
Solo
Team Averages
Level 91
1,452 SR
1,387 Elo+

VS

Team Averages
Level 80
1,500 SR
1,419 Elo+
Cthulhu
Cthulhu
Aiiramm11_
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,587 Elo+
Party 1
Tiamat
Tiamat
aleAlmgo
Tiamat
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 129L
1,436 Elo+
Party 1
Cupid
Cupid
xXHanzogamerXx
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,630
664
8,404
11,454
7,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ShadowsLoki
Tsukuyomi
12
4 / 5 / 5
9,173
706
8,173
10,672
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 6
8,697
669
10,602
9,387
3,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aiiramm11_
Cthulhu
14
6 / 3 / 7
10,671
821
11,266
14,603
13,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
aleAlmgo
Tiamat
11
3 / 6 / 5
8,783
676
3,890
8,672
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 6
9,610
739
8,892
9,043
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
14
14
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aiiramm11_
Cthulhu
6
3
7
3.17
L
4
4
3
1.38
L
Tsukuyomi
ShadowsLoki
Tsukuyomi
4
5
5
1.3
W
Tiamat
aleAlmgo
Tiamat
3
6
5
0.92
L
3
5
6
1.2
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
24,048
31,513
Taken
32,318
14,845
Mitigated
21,322
6,249
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aiiramm11_
Cthulhu
11,266
721
981
3,327
14,603
13,827
276
3,652
10,951
43,808
0
L
8,404
421
553
3,339
11,454
7,107
25
5,140
6,250
32,927
0
L
Tsukuyomi
ShadowsLoki
Tsukuyomi
8,173
2,274
0
1,209
10,672
4,074
0
4,388
6,092
0
36,208
W
Tiamat
aleAlmgo
Tiamat
3,890
673
0
826
8,672
3,951
0
2,399
6,273
11,660
0
L
10,602
4,916
0
1,148
9,387
3,664
80
5,296
3,915
0
22,991
W
8,892
5,703
1,931
3,837
9,043
3,544
995
2,428
6,615
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
29,064
132
Minions Killed
140
0
Camps Cleared
0
664,138
Distance Traveled
632,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,671
821
55
4
0
237,054
1
L
Tiamat
8,630
664
49
4
0
234,269
1
L
Tsukuyomi
9,173
706
45
3
0
225,319
0
W
Tiamat
8,783
676
26
2
0
183,821
1
L
Neith
8,697
669
38
3
0
204,550
0
W
Cupid
9,610
739
59
5
0
211,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role