Player Matchup

Tsukuyomi
Tsukuyomi
GuintUwU
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Rorindir
Amaterasu
Level 26
God Stats
7W - 2L
1,652 SR
Queue Stats
71W - 58L
1,470 Elo+
Party 1
Thanatos
Thanatos
Viisk
Thanatos
Level 16
God Stats
15W - 17L
1,332 SR
Queue Stats
71W - 63L
1,435 Elo+
Party 1
Ymir
Ymir
Xahk
Ymir
Level 28
God Stats
9W - 2L
1,492 SR
Queue Stats
10W - 5L
1,641 Elo+
Solo
Chiron
Chiron
bigboywambam
Chiron
Level 29
God Stats
10W - 4L
1,786 SR
Queue Stats
78W - 64L
1,515 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,497 Elo+

VS

Team Averages
Level 24
1,464 SR
1,542 Elo+
Scylla
Scylla
BlackKanna
Scylla
Level 17
God Stats
23W - 25L
1,515 SR
Queue Stats
440W - 473L
1,383 Elo+
Solo
King Arthur
King Arthur
NoobieAtSmite
King Arthur
Level 22
God Stats
5W - 7L
1,541 SR
Queue Stats
124W - 147L
1,630 Elo+
Solo
Ullr
Ullr
VRCuttlefish
Ullr
Level 29
God Stats
66W - 87L
1,451 SR
Queue Stats
557W - 550L
1,482 Elo+
Solo
Cerberus
Cerberus
duruwa
Cerberus
Level 23
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 3L
1,719 Elo+
Solo
Ratatoskr
Ratatoskr
naksri
Ratatoskr
Level 29
God Stats
1W - 7L
1,093 SR
Queue Stats
449W - 479L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GuintUwU
Tsukuyomi
18
2 / 11 / 3
12,459
498
10,511
19,390
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Rorindir
Amaterasu
20
5 / 2 / 4
13,188
528
15,211
17,639
12,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Viisk
Thanatos
20
9 / 4 / 3
13,905
556
20,248
23,534
10,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Xahk
Ymir
17
2 / 1 / 3
11,674
467
5,603
12,772
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
18
1 / 0 / 4
11,581
463
9,549
14,260
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlackKanna
Scylla
19
6 / 4 / 5
12,655
506
12,088
9,331
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
NoobieAtSmite
King Arthur
19
3 / 1 / 1
11,900
476
13,765
20,182
16,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

19
1 / 3 / 1
11,545
462
10,139
13,547
5,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
duruwa
Cerberus
15
1 / 5 / 4
9,329
373
8,358
18,670
17,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
naksri
Ratatoskr
20
7 / 6 / 1
12,483
499
10,650
19,154
11,362
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
19
Kills
18
18
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
BlackKanna
Scylla
6
4
5
2.13
W
Tsukuyomi
GuintUwU
Tsukuyomi
2
11
3
0.32
L
King Arthur
NoobieAtSmite
King Arthur
3
1
1
3.5
W
Amaterasu
Rorindir
Amaterasu
5
2
4
3.5
L
1
3
1
0.5
W
Thanatos
Viisk
Thanatos
9
4
3
2.63
W
Ymir
Xahk
Ymir
2
1
3
3.5
W
Chiron
1
0
4
3
L
Cerberus
duruwa
Cerberus
1
5
4
0.6
L
Ratatoskr
naksri
Ratatoskr
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,122
Damage
55,000
87,595
Taken
80,884
48,682
Mitigated
53,365
41,984
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BlackKanna
Scylla
12,088
762
0
135
9,331
2,528
855
0
9,331
63,703
0
W
Tsukuyomi
GuintUwU
Tsukuyomi
10,511
1,875
0
338
19,390
7,344
213
8,975
10,390
0
62,417
L
King Arthur
NoobieAtSmite
King Arthur
13,765
1,264
0
4,436
20,182
16,846
581
0
20,182
0
70,007
W
Amaterasu
Rorindir
Amaterasu
15,211
7,937
0
8,858
17,639
12,470
1,956
1,639
15,661
0
69,850
L
10,139
5,257
0
3,416
13,547
5,220
1,178
1,775
11,772
0
100,714
W
Thanatos
Viisk
Thanatos
20,248
6,969
0
20,543
23,534
10,114
2,698
3,715
19,544
0
97,432
W
Ymir
Xahk
Ymir
5,603
558
124
1,690
12,772
13,656
122
2,686
10,086
51,973
0
W
Chiron
9,549
5,045
1,159
9,272
14,260
5,098
1,688
3,431
10,829
0
96,028
L
Cerberus
duruwa
Cerberus
8,358
600
0
2,950
18,670
17,409
0
3,498
15,172
31,874
0
L
Ratatoskr
naksri
Ratatoskr
10,650
2,638
0
5,486
19,154
11,362
0
330
18,824
0
91,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,807
Gold Earned
57,912
583
Minions Killed
642
0
Camps Cleared
0
2,279,489
Distance Traveled
2,202,901
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,655
506
140
6
0
453,931
0
W
Tsukuyomi
12,459
498
118
5
0
399,455
0
L
King Arthur
11,900
476
129
5
0
383,776
8
W
Amaterasu
13,188
528
124
5
0
483,923
1
L
Ullr
11,545
462
178
7
0
462,623
10
W
Thanatos
13,905
556
129
5
0
440,781
3
W
Ymir
11,674
467
69
3
0
450,232
12
W
Chiron
11,581
463
143
6
0
505,098
5
L
Cerberus
9,329
373
54
2
0
457,096
1
L
Ratatoskr
12,483
499
141
6
0
445,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role