Player Matchup

Baron Samedi
Baron Samedi
DaProfitGoat
Baron Samedi
Level 38
God Stats
3W - 0L
1,921 SR
Queue Stats
137W - 70L
1,733 Elo+
Party 1
Tiamat
Tiamat
Kashikoiyagi
Tiamat
Level 29
God Stats
7W - 2L
1,796 SR
Queue Stats
435W - 264L
1,737 Elo+
Party 1
Thoth
Thoth
MaoMeriodasu
Thoth
Level 28
God Stats
14W - 2L
1,694 SR
Queue Stats
341W - 231L
1,858 Elo+
Party 1
Team Averages
Level 32
1,803 SR
1,776 Elo+

VS

Team Averages
Level 22
1,572 SR
1,415 Elo+
Nu Wa
Nu Wa
Fireon4887
Nu Wa
Level 29
God Stats
8W - 10L
1,603 SR
Queue Stats
64W - 103L
1,308 Elo+
Solo
Ullr
Ullr
xQuavosh_-
Ullr
Level 16
God Stats
2W - 2L
1,612 SR
Queue Stats
13W - 3L
1,437 Elo+
Solo
Tiamat
Tiamat
zenz0ner
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaProfitGoat
Baron Samedi
14
3 / 2 / 8
10,537
659
8,769
12,206
7,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
15
11 / 2 / 5
11,955
747
18,021
14,983
14,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 2 / 9
10,511
657
11,251
8,205
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 7 / 3
9,640
603
8,637
15,423
5,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 3
10,185
637
7,172
13,000
7,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
zenz0ner
Tiamat
13
2 / 7 / 1
9,895
618
5,694
13,785
6,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaProfitGoat
Baron Samedi
3
2
8
3.5
L
Nu Wa
2
7
3
0.5
W
Tiamat
11
2
5
6.75
W
3
2
9
3.75
L
2
3
3
1.17
L
Tiamat
zenz0ner
Tiamat
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,041
Damage
21,503
35,394
Taken
42,208
24,487
Mitigated
19,131
16,694
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaProfitGoat
Baron Samedi
8,769
210
1,533
6,429
12,206
7,769
1,189
6,871
5,335
49,361
0
L
Nu Wa
8,637
3,561
643
3,673
15,423
5,114
0
13,492
1,593
46,712
0
W
Tiamat
18,021
1,063
1,202
4,882
14,983
14,328
834
4,620
10,363
52,952
0
W
11,251
0
1,220
1,428
8,205
2,390
626
2,940
5,265
35,970
0
L
7,172
2,871
0
1,688
13,000
7,317
0
11,154
1,628
0
41,989
L
Tiamat
zenz0ner
Tiamat
5,694
726
0
1,211
13,785
6,700
0
12,538
907
21,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
29,720
177
Minions Killed
150
0
Camps Cleared
0
874,850
Distance Traveled
783,700
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,537
659
50
3
0
256,650
5
L
Nu Wa
9,640
603
62
4
0
220,713
4
W
Tiamat
11,955
747
55
3
0
312,339
1
W
Thoth
10,511
657
72
5
0
305,861
2
L
Ullr
10,185
637
69
4
0
322,606
1
L
Tiamat
9,895
618
19
1
0
240,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role