Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Breezzi
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
McCaptainDaddy
Artio
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
425W - 491L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
iSkyhp
Sylvanus
Level 32
God Stats
74W - 6L
2,168 SR
Queue Stats
293W - 55L
1,887 Elo+
Party 1
Team Averages
Level 92
1,634 SR
1,547 Elo+

VS

Team Averages
Level 61
1,495 SR
1,483 Elo+
Awilix
Awilix
Mortal_Whisper66
Awilix
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 101L
1,553 Elo+
Party 3
Tyr
Tyr
N0V4_S4MU3l_C4T0
Tyr
Level 95
God Stats
4W - 10L
1,412 SR
Queue Stats
135W - 120L
1,421 Elo+
Party 3
Ares
Ares
Vampi174
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
faaawzi
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 115L
1,324 Elo+
Solo
Tiamat
Tiamat
pacoyeye
Tiamat
Level 29
God Stats
1W - 3L
1,565 SR
Queue Stats
38W - 28L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 2
5,348
764
3,419
3,400
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
 
Tiamat
8
1 / 1 / 1
4,576
654
946
3,629
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Breezzi
Apollo
8
4 / 2 / 1
5,098
728
2,880
3,639
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 3
4,581
654
1,796
4,232
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
iSkyhp
Sylvanus
8
3 / 1 / 1
4,993
713
4,885
4,065
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 1 / 1
4,837
691
3,734
4,052
1,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
3,932
562
1,964
5,878
3,536
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
4
0 / 2 / 1
3,367
481
783
3,931
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
faaawzi
Zhong Kui
6
1 / 3 / 2
3,823
546
1,291
3,622
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
pacoyeye
Tiamat
5
0 / 1 / 1
3,574
511
1,589
3,254
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
2
3
W
Tiamat
 
Tiamat
1
1
1
1.5
W
Apollo
Breezzi
Apollo
4
2
1
2.25
W
1
1
3
2.5
L
4
1
1
4.5
L
0
4
1
0.13
L
Ares
0
2
1
0.25
L
Zhong Kui
faaawzi
Zhong Kui
1
3
2
0.67
W
Sylvanus
iSkyhp
Sylvanus
3
1
1
3.5
L
Tiamat
pacoyeye
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
9,361
18,965
Taken
20,737
8,495
Mitigated
8,214
6,355
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,419
1,290
0
1,322
3,400
2,227
0
0
3,400
0
26,046
W
Tiamat
 
Tiamat
946
183
0
1,257
3,629
1,284
516
734
2,791
16,116
0
W
Apollo
Breezzi
Apollo
2,880
1,966
0
60
3,639
911
892
0
3,639
0
21,119
W
1,796
569
227
1,609
4,232
1,857
0
1,331
2,777
8,706
0
L
3,734
1,729
0
250
4,052
1,019
0
1,164
2,888
0
14,108
L
1,964
249
0
1,074
5,878
3,536
0
0
5,618
0
13,301
L
Ares
783
140
0
641
3,931
1,183
0
2,265
1,666
6,827
0
L
Zhong Kui
faaawzi
Zhong Kui
1,291
234
0
423
3,622
1,692
0
1,244
2,252
8,526
0
W
Sylvanus
iSkyhp
Sylvanus
4,885
2,487
320
1,560
4,065
2,216
264
1,170
2,695
20,748
6,412
L
Tiamat
pacoyeye
Tiamat
1,589
469
0
600
3,254
784
0
2,171
1,083
8,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
19,533
213
Minions Killed
96
0
Camps Cleared
0
679,549
Distance Traveled
631,840
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,348
764
67
10
0
137,537
3
W
Tiamat
4,576
654
34
5
0
133,606
0
W
Apollo
5,098
728
53
8
0
132,038
1
W
Artio
4,581
654
12
2
0
162,784
1
L
Awilix
4,837
691
26
4
0
149,588
0
L
Tyr
3,932
562
24
3
0
125,669
0
L
Ares
3,367
481
13
2
0
91,071
0
L
Zhong Kui
3,823
546
14
2
0
130,786
0
W
Sylvanus
4,993
713
47
7
0
113,584
3
L
Tiamat
3,574
511
19
3
0
134,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role