Player Matchup

Nox
Nox
Danknips
Nox
Level 136
God Stats
3W - 0L
1,284 SR
Queue Stats
202W - 155L
1,743 Elo+
Solo
Nike
Nike
KidnovaFOI
Nike
Level 103
God Stats
1W - 3L
1,509 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Ravana
Ravana
ModeDeux
Ravana
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 39L
1,896 Elo+
Solo
Team Averages
Level 124
1,431 SR
1,713 Elo+

VS

Team Averages
Level 35
1,500 SR
1,597 Elo+
Tiamat
Tiamat
Glutemos
Tiamat
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 32L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Sinaclo
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 11L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
XxGèxX
Cthulhu
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 10
9,538
867
10,638
5,981
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 14
9,259
842
5,242
8,986
3,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
ModeDeux
Ravana
11
4 / 2 / 12
8,577
780
7,160
7,311
2,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Glutemos
Tiamat
9
2 / 7 / 1
7,040
640
3,505
7,413
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sinaclo
Danzaburou
10
0 / 6 / 1
6,680
607
4,334
8,123
3,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
XxGèxX
Cthulhu
8
0 / 7 / 1
6,338
576
4,600
10,854
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
3
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
10
15
L
Tiamat
Glutemos
Tiamat
2
7
1
0.36
W
6
1
14
13
W
Ravana
ModeDeux
Ravana
4
2
12
5
L
Danzaburou
Sinaclo
Danzaburou
0
6
1
0.08
L
Cthulhu
XxGèxX
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
12,439
22,278
Taken
26,390
8,984
Mitigated
13,103
1,322
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,638
1,092
0
500
5,981
2,291
1,129
2,776
2,933
45,696
0
L
Tiamat
Glutemos
Tiamat
3,505
198
0
970
7,413
2,941
0
2,492
4,739
8,076
0
W
5,242
1,813
0
0
8,986
3,793
456
2,940
5,676
0
24,533
W
Ravana
ModeDeux
Ravana
7,160
1,784
0
822
7,311
2,900
519
1,550
5,516
0
33,457
L
Danzaburou
Sinaclo
Danzaburou
4,334
998
258
1,463
8,123
3,117
0
3,187
4,786
0
25,690
L
Cthulhu
XxGèxX
Cthulhu
4,600
166
0
1,048
10,854
7,045
0
4,488
6,145
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
20,058
152
Minions Killed
88
0
Camps Cleared
0
633,952
Distance Traveled
481,106
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,538
867
78
7
0
208,329
2
L
Tiamat
7,040
640
13
1
0
156,552
4
W
Nike
9,259
842
35
3
0
214,230
3
W
Ravana
8,577
780
39
4
0
211,393
1
L
Danzaburou
6,680
607
59
5
0
148,322
1
L
Cthulhu
6,338
576
16
1
0
176,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role