Player Matchup

Tiamat
Tiamat
Kenichy-04SVG
Tiamat
Level 44
God Stats
2W - 2L
1,510 SR
Queue Stats
13W - 12L
1,629 Elo+
Solo
Artio
Artio
L_messi67
Artio
Level 28
God Stats
24W - 25L
1,313 SR
Queue Stats
136W - 186L
1,409 Elo+
Party 2
Tyr
Tyr
alvaroampu
Tyr
Level 42
God Stats
20W - 13L
1,606 SR
Queue Stats
304W - 312L
1,500 Elo+
Solo
Heimdallr
Heimdallr
izuku-8
Heimdallr
Level 35
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 8L
1,497 Elo+
Solo
Anhur
Anhur
tarif_direct8
Anhur
Level 41
God Stats
1W - 3L
1,372 SR
Queue Stats
688W - 722L
1,388 Elo+
Party 2
Team Averages
Level 38
1,419 SR
1,485 Elo+

VS

Team Averages
Level 53
1,560 SR
1,455 Elo+
Sylvanus
Sylvanus
D4rkPhen1x2003
Sylvanus
Level 104
God Stats
9W - 2L
1,685 SR
Queue Stats
256W - 260L
1,415 Elo+
Party 1
Ratatoskr
Ratatoskr
N3mes15
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,455 Elo+
Party 1
Bellona
Bellona
Twitch_asierva1
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,509 Elo+
Solo
Sol
Sol
XAktiver3BeinerX
Sol
Level 62
God Stats
23W - 18L
1,628 SR
Queue Stats
582W - 595L
1,421 Elo+
Party 1
Janus
Janus
pablopv_98
Janus
Level 42
God Stats
32W - 26L
1,489 SR
Queue Stats
325W - 278L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
9,140
435
8,281
14,075
6,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
L_messi67
Artio
9
0 / 7 / 2
6,709
319
2,772
14,780
10,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 2 / 0
10,309
491
8,716
16,334
14,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
izuku-8
Heimdallr
14
1 / 6 / 0
9,343
445
12,280
14,276
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
8,048
383
10,425
14,867
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
6 / 2 / 11
10,647
507
11,697
20,135
19,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
N3mes15
Ratatoskr
14
1 / 2 / 7
9,341
445
4,818
13,836
5,322
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 3
11,652
555
9,121
12,056
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 3 / 5
11,367
541
16,932
18,382
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
17
9 / 1 / 8
10,758
512
14,276
8,282
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
26
26
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
6
2
11
5.75
L
3
7
1
0.5
L
Artio
L_messi67
Artio
0
7
2
0.14
W
Ratatoskr
N3mes15
Ratatoskr
1
2
7
2.25
W
3
1
3
4.5
W
7
3
5
3.17
L
2
2
0
1
L
Heimdallr
izuku-8
Heimdallr
1
6
0
0.17
W
Janus
9
1
8
13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,474
Damage
56,844
74,332
Taken
72,691
41,430
Mitigated
47,937
13,149
Healing
28,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,697
3,062
2,104
4,903
20,135
19,658
650
4,710
15,425
45,223
13,700
L
8,281
943
0
2,850
14,075
6,445
424
7,532
6,376
54,616
0
L
Artio
L_messi67
Artio
2,772
0
289
960
14,780
10,952
459
10,189
4,234
12,018
1,747
W
Ratatoskr
N3mes15
Ratatoskr
4,818
901
0
4,544
13,836
5,322
49
2,067
11,769
0
57,021
W
9,121
1,672
0
2,386
12,056
13,424
0
898
11,158
0
91,423
W
16,932
7,407
0
12,013
18,382
6,864
1,694
1,253
17,129
84,990
0
L
8,716
525
0
5,754
16,334
14,821
0
5,376
10,466
0
79,141
L
Heimdallr
izuku-8
Heimdallr
12,280
4,988
0
250
14,276
4,648
920
10,101
4,175
0
62,069
W
Janus
14,276
822
296
2,374
8,282
2,669
370
2,125
6,157
63,277
0
L
10,425
5,943
244
2,802
14,867
4,564
0
8,663
5,975
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
53,765
424
Minions Killed
635
0
Camps Cleared
0
1,791,860
Distance Traveled
1,967,932
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,647
507
87
4
0
395,084
0
L
Tiamat
9,140
435
105
5
0
334,940
0
L
Artio
6,709
319
20
1
0
340,363
0
W
Ratatoskr
9,341
445
105
5
0
372,047
0
W
Bellona
11,652
555
190
9
0
400,273
6
W
Sol
11,367
541
135
6
0
404,680
0
L
Tyr
10,309
491
157
7
0
414,102
0
L
Heimdallr
9,343
445
102
5
0
332,157
0
W
Janus
10,758
512
118
6
0
395,848
2
L
Anhur
8,048
383
40
2
0
370,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role