Player Matchup

Ymir
Ymir
LORATHIBA
Ymir
Level 26
God Stats
17W - 20L
1,484 SR
Queue Stats
90W - 87L
1,564 Elo+
Solo
Bellona
Bellona
Marvel_BGR
Bellona
Level 28
God Stats
14W - 20L
1,418 SR
Queue Stats
135W - 185L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Mindbreaku
Jormungandr
Level 16
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Tipsy_Jokerr
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 197L
1,706 Elo+
Solo
Persephone
Persephone
peachiexe
Persephone
Level 17
God Stats
1W - 5L
1,444 SR
Queue Stats
77W - 102L
1,442 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,529 Elo+

VS

Team Averages
Level 18
1,630 SR
1,517 Elo+
Tyr
Tyr
ConnorP5
Tyr
Level 3
God Stats
2W - 0L
1,775 SR
Queue Stats
2W - 2L
1,508 Elo+
Solo
Ymir
Ymir
DKJ40
Ymir
Level 18
God Stats
27W - 19L
1,525 SR
Queue Stats
135W - 129L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
DivertingPeak05
Kukulkan
Level 28
God Stats
21W - 13L
1,587 SR
Queue Stats
35W - 28L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
MazeWayz
Danzaburou
Level 24
God Stats
8W - 2L
1,762 SR
Queue Stats
77W - 55L
1,477 Elo+
Party 2
Nemesis
Nemesis
PlasmaAce1
Nemesis
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 78L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 6 / 2
8,907
405
9,425
12,098
5,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Marvel_BGR
Bellona
15
5 / 7 / 3
10,186
463
12,291
16,171
14,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Mindbreaku
Jormungandr
10
0 / 4 / 3
7,870
358
6,714
10,821
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
13
3 / 9 / 2
8,826
401
10,981
20,033
6,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
peachiexe
Persephone
15
4 / 5 / 3
9,689
440
8,210
14,005
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 4
8,507
387
2,167
18,118
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
DKJ40
Ymir
15
3 / 3 / 10
11,007
500
4,064
15,426
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
18
5 / 0 / 10
11,594
527
16,034
16,855
7,976
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MazeWayz
Danzaburou
18
9 / 1 / 12
12,467
567
15,524
15,753
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PlasmaAce1
Nemesis
20
15 / 2 / 5
13,485
613
16,308
16,633
9,821
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
18
Kills
32
31
Deaths
19
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
13
4
0.15
W
Ymir
DKJ40
Ymir
3
3
10
2.67
W
Kukulkan
5
0
10
10
L
Ymir
6
6
2
1.17
L
Bellona
Marvel_BGR
Bellona
5
7
3
0.93
W
Danzaburou
MazeWayz
Danzaburou
9
1
12
15
L
Jormungandr
Mindbreaku
Jormungandr
0
4
3
0.38
W
Nemesis
PlasmaAce1
Nemesis
15
2
5
8.75
L
Apollo
3
9
2
0.44
L
Persephone
peachiexe
Persephone
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
54,097
73,128
Taken
82,785
38,348
Mitigated
50,382
12,851
Healing
30,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,167
731
0
4,268
18,118
11,254
0
5,536
12,582
0
23,096
W
Ymir
DKJ40
Ymir
4,064
821
0
3,881
15,426
15,445
1,214
4,679
10,747
29,524
0
W
Kukulkan
16,034
863
0
7,737
16,855
7,976
1,224
6,108
10,747
76,357
0
L
Ymir
9,425
2,325
0
1,764
12,098
5,229
210
2,330
9,643
34,184
0
L
Bellona
Marvel_BGR
Bellona
12,291
4,023
0
717
16,171
14,189
1,076
1,160
14,802
0
64,558
W
Danzaburou
MazeWayz
Danzaburou
15,524
6,893
123
8,046
15,753
5,886
2,642
4,844
10,909
0
78,613
L
Jormungandr
Mindbreaku
Jormungandr
6,714
1,327
172
1,170
10,821
6,822
256
874
9,774
28,098
0
W
Nemesis
PlasmaAce1
Nemesis
16,308
9,038
0
5,958
16,633
9,821
552
3,182
13,451
0
96,035
L
Apollo
10,981
6,449
0
6,345
20,033
6,503
786
4,582
15,402
0
60,211
L
Persephone
peachiexe
Persephone
8,210
1,301
0
2,683
14,005
5,605
75
10,928
3,025
47,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
57,060
394
Minions Killed
459
0
Camps Cleared
0
1,715,308
Distance Traveled
2,133,534
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,507
387
32
1
0
365,479
0
W
Ymir
11,007
500
56
3
0
407,584
0
W
Kukulkan
11,594
527
114
5
0
426,170
0
L
Ymir
8,907
405
72
3
0
336,624
0
L
Bellona
10,186
463
119
5
0
394,703
7
W
Danzaburou
12,467
567
112
5
0
446,204
2
L
Jormungandr
7,870
358
39
2
0
268,927
1
W
Nemesis
13,485
613
145
7
0
488,097
2
L
Apollo
8,826
401
93
4
0
333,301
2
L
Persephone
9,689
440
71
3
0
381,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role