Player Matchup

Artemis
Artemis
Dactylionnn
Artemis
Level 19
God Stats
9W - 9L
1,698 SR
Queue Stats
22W - 35L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Kymimaro91
Erlang Shen
Level 28
God Stats
21W - 31L
1,402 SR
Queue Stats
61W - 106L
1,331 Elo+
Solo
Olorun
Olorun
SRShredderSR
Olorun
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo
Thanatos
Thanatos
Tantatozin
Thanatos
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
355W - 333L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
玛卡巴卡鸭
Sun Wukong
Level 27
God Stats
8W - 4L
1,660 SR
Queue Stats
88W - 96L
1,393 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,437 Elo+

VS

Team Averages
Level 11
1,489 SR
1,463 Elo+
Ullr
Ullr
Hyeene
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,456 Elo+
Solo
Yemoja
Yemoja
Mahrbel
Yemoja
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Solo
Fenrir
Fenrir
Megawetblanket
Fenrir
Level 28
God Stats
15W - 9L
1,443 SR
Queue Stats
60W - 67L
1,356 Elo+
Solo
Ra
Ra
TheLightingThief
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
alezya
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dactylionnn
Artemis
12
1 / 6 / 3
7,260
427
7,297
10,970
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Kymimaro91
Erlang Shen
11
3 / 0 / 0
7,766
457
3,623
6,075
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
11
0 / 6 / 2
6,686
393
6,275
11,066
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Tantatozin
Thanatos
15
4 / 2 / 0
9,120
536
6,317
12,945
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
玛卡巴卡鸭
Sun Wukong
13
1 / 6 / 2
7,999
471
7,659
15,746
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Hyeene
Ullr
13
2 / 4 / 6
7,611
448
7,641
10,548
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Mahrbel
Yemoja
13
2 / 1 / 12
8,722
513
4,283
7,811
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 1 / 2
9,422
554
9,008
11,283
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 9
9,026
531
9,336
7,598
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
alezya
Guan Yu
14
5 / 1 / 11
8,603
506
9,804
11,175
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
9
Kills
20
20
Deaths
10
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dactylionnn
Artemis
1
6
3
0.42
W
Ullr
Hyeene
Ullr
2
4
6
1.25
L
Erlang Shen
Kymimaro91
Erlang Shen
3
0
0
3
W
Yemoja
Mahrbel
Yemoja
2
1
12
8
W
7
1
2
8
L
Olorun
0
6
2
0.17
L
Thanatos
Tantatozin
Thanatos
4
2
0
2
W
4
3
9
2.83
W
Guan Yu
alezya
Guan Yu
5
1
11
10.5
L
Sun Wukong
玛卡巴卡鸭
Sun Wukong
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,171
Damage
40,072
56,802
Taken
48,415
24,397
Mitigated
31,797
21,568
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dactylionnn
Artemis
7,297
3,175
0
1,902
10,970
4,079
1,302
2,729
8,216
0
40,358
W
Ullr
Hyeene
Ullr
7,641
2,057
0
1,559
10,548
4,059
1,493
634
9,889
0
31,405
L
Erlang Shen
Kymimaro91
Erlang Shen
3,623
1,491
0
593
6,075
2,311
0
1,613
4,437
0
14,668
W
Yemoja
Mahrbel
Yemoja
4,283
1,320
2,591
1,612
7,811
9,757
1,023
736
7,050
20,133
0
W
9,008
1,474
0
4,064
11,283
5,169
74
1,021
10,187
0
58,942
L
Olorun
6,275
2,082
0
2,482
11,066
3,154
0
3,835
7,106
24,812
0
L
Thanatos
Tantatozin
Thanatos
6,317
1,085
0
11,446
12,945
4,885
0
2,131
10,764
0
66,987
W
9,336
1,161
2,134
1,409
7,598
3,088
1,105
1,656
5,917
47,079
0
W
Guan Yu
alezya
Guan Yu
9,804
2,790
1,132
1,858
11,175
9,724
2,232
2,228
8,572
0
28,874
L
Sun Wukong
玛卡巴卡鸭
Sun Wukong
7,659
832
0
5,145
15,746
9,968
224
3,311
11,985
0
32,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
43,384
332
Minions Killed
317
0
Camps Cleared
0
1,404,320
Distance Traveled
1,592,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,260
427
78
5
0
240,017
0
W
Ullr
7,611
448
49
3
0
283,252
0
L
Erlang Shen
7,766
457
29
2
0
347,219
1
W
Yemoja
8,722
513
25
1
0
270,059
1
W
Fenrir
9,422
554
104
6
0
360,802
0
L
Olorun
6,686
393
45
3
0
237,133
1
L
Thanatos
9,120
536
115
7
0
345,603
0
W
Ra
9,026
531
89
5
0
347,660
2
W
Guan Yu
8,603
506
50
3
0
330,265
1
L
Sun Wukong
7,999
471
65
4
0
234,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role