Player Matchup

Hel
Hel
Ahjin5499
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,387 Elo+
Solo
Izanami
Izanami
CL0wNEDD
Izanami
Level 22
God Stats
15W - 16L
1,510 SR
Queue Stats
86W - 87L
1,534 Elo+
Solo
Loki
Loki
OriginalDonDadda
Loki
Level 23
God Stats
4W - 11L
1,500 SR
Queue Stats
318W - 323L
1,583 Elo+
Solo
Neith
Neith
StanTheMan275
Neith
Level 18
God Stats
21W - 18L
1,560 SR
Queue Stats
125W - 126L
1,395 Elo+
Solo
Eset
Eset
mikeseme89
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,480 Elo+

VS

Team Averages
Level 24
1,556 SR
1,556 Elo+
Tiamat
Tiamat
Nurgle2020
Tiamat
Level 26
God Stats
4W - 3L
1,468 SR
Queue Stats
24W - 16L
1,608 Elo+
Party 1
Arachne
Arachne
PTM jahari
Arachne
Level 21
God Stats
15W - 7L
1,626 SR
Queue Stats
39W - 44L
1,456 Elo+
Solo
Chiron
Chiron
YnwBoudin
Chiron
Level 29
God Stats
5W - 3L
1,637 SR
Queue Stats
33W - 24L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
aLasCrucesHobo
Cthulhu
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 93L
1,500 Elo+
Solo
Heimdallr
Heimdallr
undeadninja364
Heimdallr
Level 28
God Stats
13W - 13L
1,551 SR
Queue Stats
36W - 32L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,978
907
2,230
12,066
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
CL0wNEDD
Izanami
17
1 / 9 / 4
11,188
1,017
13,892
20,798
8,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 1
10,459
951
7,849
12,128
4,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 3
11,148
1,013
13,827
20,084
8,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 9 / 3
9,257
842
1,215
10,523
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

9

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nurgle2020
Tiamat
19
6 / 0 / 15
12,174
1,107
14,197
6,988
6,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PTM jahari
Arachne
18
9 / 6 / 13
11,599
1,054
13,491
14,267
8,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
YnwBoudin
Chiron
19
8 / 1 / 16
12,119
1,102
20,217
8,999
4,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 0 / 23
11,566
1,051
11,791
10,991
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
undeadninja364
Heimdallr
18
10 / 0 / 6
12,185
1,108
11,556
5,307
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
7
Kills
35
35
Deaths
7
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Izanami
CL0wNEDD
Izanami
1
9
4
0.33
W
Tiamat
Nurgle2020
Tiamat
6
0
15
13.5
L
3
5
1
0.7
W
Arachne
PTM jahari
Arachne
9
6
13
2.58
L
3
6
3
0.75
W
Chiron
YnwBoudin
Chiron
8
1
16
16
W
2
0
23
13.5
L
0
9
3
0.17
W
Heimdallr
undeadninja364
Heimdallr
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,013
Damage
71,252
75,599
Taken
46,552
31,147
Mitigated
35,910
12,118
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,230
991
4,406
3,067
12,066
5,807
0
4,828
7,163
6,929
0
L
Izanami
CL0wNEDD
Izanami
13,892
10,485
0
1,188
20,798
8,012
0
7,093
13,410
0
54,101
W
Tiamat
Nurgle2020
Tiamat
14,197
1,227
0
3,204
6,988
6,668
0
280
6,708
40,536
0
L
7,849
2,468
0
0
12,128
4,876
0
3,118
8,985
0
20,781
W
Arachne
PTM jahari
Arachne
13,491
10,760
0
1,235
14,267
8,213
0
905
13,362
0
19,920
L
13,827
7,163
0
3,457
20,084
8,564
0
9,237
10,647
0
44,792
W
Chiron
YnwBoudin
Chiron
20,217
8,192
1,814
3,320
8,999
4,611
0
794
8,205
0
33,753
W
11,791
376
790
458
10,991
13,268
0
972
10,019
26,739
0
L
1,215
554
0
0
10,523
3,888
0
1,117
9,397
6,039
0
W
Heimdallr
undeadninja364
Heimdallr
11,556
5,595
0
1,478
5,307
3,150
0
494
4,813
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
59,643
207
Minions Killed
214
9
Camps Cleared
5
936,600
Distance Traveled
1,080,222
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,978
907
13
1
1
163,936
0
L
Izanami
11,188
1,017
98
9
6
167,914
0
W
Tiamat
12,174
1,107
64
6
1
200,308
0
L
Loki
10,459
951
16
1
1
234,474
0
W
Arachne
11,599
1,054
8
1
2
200,892
0
L
Neith
11,148
1,013
73
7
1
180,781
0
W
Chiron
12,119
1,102
43
4
0
235,441
0
W
Cthulhu
11,566
1,051
43
4
0
236,892
0
L
Eset
9,257
842
7
1
0
189,495
0
W
Heimdallr
12,185
1,108
56
5
2
206,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role