Player Matchup

Erlang Shen
Erlang Shen
Akress7
Erlang Shen
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 11L
1,712 Elo+
Solo
Ra
Ra
Makaxx Iz Back
Ra
Level 25
God Stats
7W - 3L
1,690 SR
Queue Stats
46W - 45L
1,775 Elo+
Solo
Artemis
Artemis
OcelotSK
Artemis
Level 16
God Stats
4W - 3L
1,613 SR
Queue Stats
17W - 6L
1,726 Elo+
Solo
Anhur
Anhur
SateIla
Anhur
Level 24
God Stats
24W - 12L
1,406 SR
Queue Stats
233W - 132L
1,747 Elo+
Solo
Thor
Thor
ShawnFrost9
Thor
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
26W - 23L
1,633 Elo+
Solo
Team Averages
Level 17
1,592 SR
1,719 Elo+

VS

Team Averages
Level 19
1,463 SR
1,655 Elo+
Thor
Thor
DisARobbery
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 108L
1,651 Elo+
Solo
Discordia
Discordia
Peanuttzzz
Discordia
Level 13
God Stats
0W - 2L
1,317 SR
Queue Stats
48W - 32L
1,670 Elo+
Solo
Baron Samedi
Baron Samedi
PeeentaKiller
Baron Samedi
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 28L
1,407 Elo+
Solo
Danzaburou
Danzaburou
QQMyFriend
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 82L
1,846 Elo+
Solo
Artemis
Artemis
karciboi
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akress7
Erlang Shen
15
3 / 3 / 1
8,945
596
5,917
8,941
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 2 / 5
8,956
597
8,035
9,153
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
OcelotSK
Artemis
15
9 / 5 / 6
9,421
628
11,655
13,987
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
SateIla
Anhur
15
8 / 3 / 12
9,263
618
11,290
11,868
9,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 8
8,191
546
4,792
8,987
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,308
487
3,708
10,290
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Peanuttzzz
Discordia
14
4 / 4 / 1
8,605
574
8,477
9,504
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PeeentaKiller
Baron Samedi
11
0 / 10 / 8
7,154
477
5,418
14,001
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
QQMyFriend
Danzaburou
11
1 / 5 / 3
7,151
477
3,498
10,196
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
karciboi
Artemis
12
8 / 6 / 3
8,560
571
12,159
11,521
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
28
Kills
14
14
Deaths
28
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Akress7
Erlang Shen
3
3
1
1.17
L
1
3
3
0.83
W
6
2
5
4.25
W
Artemis
OcelotSK
Artemis
9
5
6
2.4
L
Discordia
Peanuttzzz
Discordia
4
4
1
1.13
L
Baron Samedi
PeeentaKiller
Baron Samedi
0
10
8
0.4
L
Danzaburou
QQMyFriend
Danzaburou
1
5
3
0.5
W
Anhur
SateIla
Anhur
8
3
12
4.67
W
2
1
8
6
L
Artemis
karciboi
Artemis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,689
Damage
33,260
52,936
Taken
55,512
28,251
Mitigated
16,648
18,475
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Akress7
Erlang Shen
5,917
2,279
0
3,327
8,941
5,695
558
5,204
3,398
0
50,736
L
3,708
751
0
2,569
10,290
2,976
94
1,986
8,142
0
32,417
W
8,035
1,062
1,326
3,567
9,153
4,009
309
1,417
7,718
59,251
0
W
Artemis
OcelotSK
Artemis
11,655
6,862
0
5,245
13,987
5,341
1,142
1,938
12,027
0
59,009
L
Discordia
Peanuttzzz
Discordia
8,477
1,327
0
2,495
9,504
2,841
655
166
9,330
51,454
0
L
Baron Samedi
PeeentaKiller
Baron Samedi
5,418
632
70
3,908
14,001
4,421
26
2,377
11,515
37,554
0
L
Danzaburou
QQMyFriend
Danzaburou
3,498
1,562
0
2,048
10,196
3,095
0
1,059
8,853
0
25,257
W
Anhur
SateIla
Anhur
11,290
5,721
0
1,290
11,868
9,690
88
3,001
8,837
0
41,954
W
4,792
960
0
3,720
8,987
3,516
0
1,794
7,061
0
43,965
L
Artemis
karciboi
Artemis
12,159
6,284
0
2,495
11,521
3,315
702
1,953
9,428
0
34,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
38,778
420
Minions Killed
347
0
Camps Cleared
0
1,393,509
Distance Traveled
1,244,621
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,945
596
89
6
0
292,722
1
L
Thor
7,308
487
66
4
0
264,592
1
W
Ra
8,956
597
118
8
0
290,934
0
W
Artemis
9,421
628
81
5
0
233,965
1
L
Discordia
8,605
574
110
7
0
245,735
2
L
Baron Samedi
7,154
477
65
4
0
233,823
0
L
Danzaburou
7,151
477
53
4
0
252,843
0
W
Anhur
9,263
618
54
4
0
257,626
2
W
Thor
8,191
546
78
5
0
318,262
2
L
Artemis
8,560
571
53
4
0
247,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role