Player Matchup

Tiamat
Tiamat
ICameron0
Tiamat
Level 28
God Stats
25W - 19L
1,561 SR
Queue Stats
34W - 24L
1,562 Elo+
Solo
Chaac
Chaac
JR23mc
Chaac
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 87L
1,495 Elo+
Solo
Hou Yi
Hou Yi
MingeKingMo
Hou Yi
Level 29
God Stats
45W - 33L
1,789 SR
Queue Stats
90W - 75L
1,616 Elo+
Solo
Mulan
Mulan
d1Dr1788
Mulan
Level 12
God Stats
3W - 9L
1,416 SR
Queue Stats
17W - 16L
1,528 Elo+
Solo
Sobek
Sobek
tryptho
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,540 Elo+

VS

Team Averages
Level 21
1,564 SR
1,559 Elo+
Cthulhu
Cthulhu
Dragoxd123
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,329 Elo+
Solo
Tiamat
Tiamat
Necro Payne
Tiamat
Level 29
God Stats
13W - 9L
1,558 SR
Queue Stats
34W - 24L
1,568 Elo+
Solo
Poseidon
Poseidon
WillDermot
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,512 Elo+
Solo
Izanami
Izanami
krislankris
Izanami
Level 28
God Stats
8W - 10L
1,762 SR
Queue Stats
37W - 45L
1,630 Elo+
Solo
Mercury
Mercury
thegigachad
Mercury
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 46L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ICameron0
Tiamat
18
2 / 10 / 2
11,253
469
9,557
19,135
13,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JR23mc
Chaac
15
4 / 4 / 0
10,802
450
10,983
15,939
16,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
15
4 / 6 / 1
9,881
412
8,747
15,619
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
d1Dr1788
Mulan
15
2 / 7 / 1
9,941
414
6,828
22,665
10,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
tryptho
Sobek
11
1 / 5 / 5
8,667
361
4,837
18,965
11,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragoxd123
Cthulhu
16
0 / 5 / 6
9,991
416
3,556
13,177
8,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
19
4 / 1 / 5
12,348
515
6,674
10,951
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
WillDermot
Poseidon
20
3 / 2 / 8
13,288
554
7,839
13,817
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
krislankris
Izanami
18
4 / 5 / 6
11,556
482
6,051
16,624
5,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
thegigachad
Mercury
20
21 / 0 / 7
16,865
703
41,527
19,305
9,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
32
32
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dragoxd123
Cthulhu
0
5
6
0.6
L
Tiamat
ICameron0
Tiamat
2
10
2
0.3
L
Chaac
JR23mc
Chaac
4
4
0
1
L
Hou Yi
4
6
1
0.75
W
Tiamat
4
1
5
6.5
W
Poseidon
WillDermot
Poseidon
3
2
8
3.5
L
Mulan
d1Dr1788
Mulan
2
7
1
0.36
W
Izanami
krislankris
Izanami
4
5
6
1.4
W
Mercury
thegigachad
Mercury
21
0
7
24.5
L
Sobek
tryptho
Sobek
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
65,647
92,323
Taken
73,874
57,894
Mitigated
34,577
25,579
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dragoxd123
Cthulhu
3,556
1,605
0
1,524
13,177
8,809
950
1,069
12,076
34,563
0
L
Tiamat
ICameron0
Tiamat
9,557
1,469
0
3,502
19,135
13,925
0
2,913
15,991
69,821
0
L
Chaac
JR23mc
Chaac
10,983
1,264
0
3,992
15,939
16,263
0
3,498
12,075
0
65,037
L
Hou Yi
8,747
3,061
0
2,273
15,619
6,074
1,970
2,492
12,973
0
57,511
W
Tiamat
6,674
1,564
462
5,203
10,951
5,521
2,269
895
10,010
65,831
0
W
Poseidon
WillDermot
Poseidon
7,839
635
0
4,382
13,817
5,037
4,359
3,488
10,019
98,229
0
L
Mulan
d1Dr1788
Mulan
6,828
652
317
7,157
22,665
10,264
0
6,828
15,595
0
51,942
W
Izanami
krislankris
Izanami
6,051
3,398
291
6,790
16,624
5,973
6,821
4,344
12,180
0
61,474
W
Mercury
thegigachad
Mercury
41,527
33,032
0
669
19,305
9,237
0
3,998
14,131
0
194,638
L
Sobek
tryptho
Sobek
4,837
461
179
8,159
18,965
11,368
484
1,241
17,620
19,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
64,048
549
Minions Killed
741
0
Camps Cleared
0
1,839,529
Distance Traveled
2,371,714
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,991
416
63
3
0
400,089
5
L
Tiamat
11,253
469
158
7
0
367,292
2
L
Chaac
10,802
450
132
6
0
386,852
1
L
Hou Yi
9,881
412
109
5
0
408,564
3
W
Tiamat
12,348
515
135
6
0
470,658
2
W
Poseidon
13,288
554
206
9
0
472,066
0
L
Mulan
9,941
414
117
5
0
356,546
0
W
Izanami
11,556
482
104
4
0
411,860
4
W
Mercury
16,865
703
233
10
0
617,041
1
L
Sobek
8,667
361
33
1
0
320,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role