Player Matchup

Tiamat
Tiamat
CrushWinter
Tiamat
Level 67
God Stats
27W - 23L
1,262 SR
Queue Stats
281W - 304L
1,361 Elo+
Party 2
Hachiman
Hachiman
Lemondale
Hachiman
Level 33
God Stats
23W - 48L
1,399 SR
Queue Stats
242W - 261L
1,427 Elo+
Solo
Thor
Thor
LiquidSmoke1425
Thor
Level 107
God Stats
1W - 2L
1,810 SR
Queue Stats
245W - 252L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Taz77
Sun Wukong
Level 33
God Stats
0W - 3L
1,298 SR
Queue Stats
27W - 29L
1,424 Elo+
Solo
Jormungandr
Jormungandr
fallindarc
Jormungandr
Level 38
God Stats
3W - 2L
1,761 SR
Queue Stats
45W - 77L
1,398 Elo+
Party 2
Team Averages
Level 56
1,506 SR
1,406 Elo+

VS

Team Averages
Level 96
1,618 SR
1,647 Elo+
Danzaburou
Danzaburou
HarambeAdam
Danzaburou
Level 82
God Stats
6W - 1L
1,920 SR
Queue Stats
34W - 21L
1,786 Elo+
Party 1
Fenrir
Fenrir
SAVAGEDETREX
Fenrir
Level 127
God Stats
9W - 6L
1,636 SR
Queue Stats
89W - 60L
1,838 Elo+
Party 1
Hades
Hades
SugerPlumb
Hades
Level 114
God Stats
2W - 1L
1,765 SR
Queue Stats
20W - 13L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
bikobiko
Nu Wa
Level 143
God Stats
13W - 10L
1,345 SR
Queue Stats
126W - 130L
1,419 Elo+
Solo
Hercules
Hercules
oDgNo
Hercules
Level 15
God Stats
3W - 2L
1,423 SR
Queue Stats
9W - 10L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 9 / 11
10,658
888
7,937
18,143
8,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Lemondale
Hachiman
15
1 / 4 / 6
10,092
841
5,717
9,830
2,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 13 / 10
11,396
950
13,845
26,306
8,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Taz77
Sun Wukong
18
5 / 7 / 8
11,922
994
21,991
33,383
20,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
fallindarc
Jormungandr
18
6 / 5 / 8
12,742
1,062
15,530
25,913
23,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

9

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarambeAdam
Danzaburou
19
2 / 0 / 19
12,451
1,038
14,238
11,817
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
18 / 5 / 11
15,046
1,254
25,099
18,046
7,034
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
20
13 / 1 / 18
14,411
1,201
34,235
20,335
12,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
bikobiko
Nu Wa
19
4 / 2 / 17
12,076
1,006
21,114
6,326
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
oDgNo
Hercules
17
1 / 8 / 13
10,698
892
11,506
17,680
9,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
16
Kills
38
38
Deaths
16
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
11
0.72
W
Danzaburou
HarambeAdam
Danzaburou
2
0
19
11.5
L
Hachiman
Lemondale
Hachiman
1
4
6
1
L
3
13
10
0.62
W
Fenrir
18
5
11
4.7
W
Hades
13
1
18
22
L
Sun Wukong
Taz77
Sun Wukong
5
7
8
1.29
W
Nu Wa
bikobiko
Nu Wa
4
2
17
6.25
L
Jormungandr
fallindarc
Jormungandr
6
5
8
2
W
Hercules
oDgNo
Hercules
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,020
Damage
106,192
113,575
Taken
74,204
63,349
Mitigated
35,696
12,570
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,937
1,184
0
1,547
18,143
8,398
0
8,072
10,071
22,456
0
W
Danzaburou
HarambeAdam
Danzaburou
14,238
7,666
909
3,842
11,817
4,177
0
3,327
8,194
0
39,093
L
Hachiman
Lemondale
Hachiman
5,717
1,664
0
189
9,830
2,893
0
5,347
4,483
0
18,306
L
13,845
4,936
0
280
26,306
8,619
0
14,690
11,616
103
28,249
W
Fenrir
25,099
12,081
0
4,214
18,046
7,034
0
5,052
11,125
0
32,466
W
Hades
34,235
1,954
1,063
10,783
20,335
12,618
0
6,752
12,776
63,429
0
L
Sun Wukong
Taz77
Sun Wukong
21,991
8,822
0
8,412
33,383
20,386
0
13,696
19,687
0
52,196
W
Nu Wa
bikobiko
Nu Wa
21,114
4,981
1,022
379
6,326
1,941
0
1,519
4,494
47,864
0
L
Jormungandr
fallindarc
Jormungandr
15,530
6,432
489
1,653
25,913
23,053
0
13,544
12,369
52,916
0
W
Hercules
oDgNo
Hercules
11,506
6,784
0
4,575
17,680
9,926
0
5,326
11,763
0
20,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,810
Gold Earned
64,682
206
Minions Killed
225
6
Camps Cleared
9
985,399
Distance Traveled
1,058,620
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,658
888
40
3
0
203,702
0
W
Danzaburou
12,451
1,038
49
4
5
246,501
0
L
Hachiman
10,092
841
21
2
1
154,794
1
L
Thor
11,396
950
18
2
4
190,109
3
W
Fenrir
15,046
1,254
19
2
1
207,940
3
W
Hades
14,411
1,201
79
7
0
235,752
1
L
Sun Wukong
11,922
994
60
5
1
231,734
1
W
Nu Wa
12,076
1,006
58
5
2
189,230
1
L
Jormungandr
12,742
1,062
67
6
0
205,060
0
W
Hercules
10,698
892
20
2
1
179,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role