Player Matchup

Kukulkan
Kukulkan
Arkelisk
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Solo
Cthulhu
Cthulhu
ItsYaBoiDiogenes
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,428 Elo+
Solo
Ymir
Ymir
boliao2021
Ymir
Level 17
God Stats
4W - 1L
1,707 SR
Queue Stats
27W - 21L
1,619 Elo+
Solo
Ra
Ra
savagesnow
Ra
Level 23
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
thatabigcactuses
Hou Yi
Level 7
God Stats
2W - 1L
1,418 SR
Queue Stats
4W - 5L
1,295 Elo+
Solo
Team Averages
Level 12
1,571 SR
1,404 Elo+

VS

Team Averages
Level 16
1,426 SR
1,330 Elo+
Hercules
Hercules
Infernity13
Hercules
Level 29
God Stats
0W - 2L
1,607 SR
Queue Stats
8W - 9L
1,380 Elo+
Solo
Scylla
Scylla
Ka1isThighs
Scylla
Level 24
God Stats
84W - 85L
1,567 SR
Queue Stats
519W - 536L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
Marvifeba123
Ratatoskr
Level 6
God Stats
0W - 3L
1,136 SR
Queue Stats
3W - 11L
1,233 Elo+
Solo
Nemesis
Nemesis
richiessexslave
Nemesis
Level 18
God Stats
0W - 4L
1,320 SR
Queue Stats
286W - 332L
1,429 Elo+
Party 1
Artemis
Artemis
忧如星河灿烂
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkelisk
Kukulkan
9
6 / 1 / 0
6,032
603
6,050
3,996
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 4
5,127
513
4,325
5,639
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 0
5,862
586
3,256
5,761
2,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
4 / 1 / 1
5,704
570
1,853
2,523
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 2
5,076
508
2,294
2,948
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Infernity13
Hercules
9
1 / 1 / 0
4,843
484
2,763
7,675
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
8
1 / 1 / 0
4,921
492
1,969
3,737
1,014
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Marvifeba123
Ratatoskr
6
0 / 6 / 0
4,236
424
473
5,848
1,592
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
4,439
444
1,994
5,504
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 0
4,567
457
2,909
5,325
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
3
3
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arkelisk
Kukulkan
6
1
0
6
L
Hercules
Infernity13
Hercules
1
1
0
1
W
1
0
4
3
L
Scylla
1
1
0
1
L
Ratatoskr
Marvifeba123
Ratatoskr
0
6
0
0
W
2
0
0
2
L
0
2
1
0.25
W
4
1
1
4.5
W
0
1
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
10,108
20,867
Taken
28,089
9,012
Mitigated
9,879
6,701
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arkelisk
Kukulkan
6,050
1,039
0
0
3,996
1,237
482
1,455
2,262
23,321
0
L
Hercules
Infernity13
Hercules
2,763
856
0
2,991
7,675
4,007
0
3,621
4,029
0
15,496
W
4,325
452
0
1,946
5,639
4,081
462
0
5,614
14,571
0
L
Scylla
1,969
120
0
1,247
3,737
1,014
0
1,454
2,283
15,902
0
L
Ratatoskr
Marvifeba123
Ratatoskr
473
135
0
449
5,848
1,592
0
3,069
2,729
0
12,662
W
3,256
540
186
2,735
5,761
2,240
0
0
5,590
26,824
0
L
1,994
585
0
740
5,504
1,617
0
2,849
2,630
0
14,223
W
1,853
638
85
612
2,523
740
647
0
2,523
22,233
0
W
2,294
1,053
0
1,137
2,948
714
362
220
2,588
0
15,948
L
2,909
1,867
0
1,150
5,325
1,649
0
4,183
934
0
14,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
23,006
195
Minions Killed
136
0
Camps Cleared
0
934,015
Distance Traveled
907,439
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,032
603
41
4
0
196,197
1
L
Hercules
4,843
484
34
3
0
162,837
1
W
Cthulhu
5,127
513
15
2
0
179,760
1
L
Scylla
4,921
492
30
3
0
187,949
2
L
Ratatoskr
4,236
424
21
2
0
147,448
1
W
Ymir
5,862
586
55
6
0
191,938
1
L
Nemesis
4,439
444
29
3
0
240,361
0
W
Ra
5,704
570
49
5
0
185,313
3
W
Hou Yi
5,076
508
35
4
0
180,807
0
L
Artemis
4,567
457
22
2
0
168,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role