Player Matchup

Nemesis
Nemesis
CoffeeK8tyMac
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,358 Elo+
Solo
Loki
Loki
Sentinel2OO9
Loki
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Ra
Ra
ZoulDarkOne
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Medusa
Medusa
holly-hollywood
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
ワヤヤミメラム
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,472 Elo+

VS

Team Averages
Level 13
1,279 SR
1,212 Elo+
Neith
Neith
Aftab190
Neith
Level 14
God Stats
19W - 22L
1,334 SR
Queue Stats
224W - 295L
1,214 Elo+
Party 1
Arachne
Arachne
Medved_ursus
Arachne
Level 5
God Stats
1W - 1L
1,254 SR
Queue Stats
7W - 4L
1,211 Elo+
Solo
Ao Kuang
Ao Kuang
Mojo24_
Ao Kuang
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
261W - 297L
1,184 Elo+
Party 1
Ares
Ares
VVildCardVu
Ares
Level 16
God Stats
79W - 86L
1,258 SR
Queue Stats
251W - 329L
1,184 Elo+
Party 1
Ullr
Ullr
Zerowar1653
Ullr
Level 6
God Stats
1W - 5L
1,049 SR
Queue Stats
7W - 7L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 5 / 0
6,773
308
1,020
8,092
1,647
11
3 / 6 / 1
8,662
394
4,604
13,465
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 5 / 1
10,254
466
13,158
12,002
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 1
9,164
417
14,085
15,910
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 1
8,419
383
3,895
18,437
12,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aftab190
Neith
16
1 / 2 / 6
10,448
475
4,919
7,774
2,876
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Medved_ursus
Arachne
8
0 / 0 / 1
7,348
334
174
3,831
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Mojo24_
Ao Kuang
17
12 / 2 / 5
10,824
492
11,802
18,446
8,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 3 / 3
11,217
510
6,723
16,727
12,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 2 / 5
12,701
577
21,398
19,963
9,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
29
31
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Aftab190
Neith
1
2
6
2
L
Nemesis
0
5
0
0
W
Arachne
Medved_ursus
Arachne
0
0
1
0.5
W
Ao Kuang
Mojo24_
Ao Kuang
12
2
5
7.25
L
3
6
1
0.58
W
5
3
3
2.17
W
11
2
5
6.75
L
2
5
1
0.5
L
2
7
1
0.36
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
45,016
67,906
Taken
66,741
26,500
Mitigated
34,256
8,762
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aftab190
Neith
4,919
2,185
0
3,060
7,774
2,876
2,744
4,530
3,219
0
54,920
L
Nemesis
1,020
172
0
48
8,092
1,647
0
859
7,233
0
11,145
W
Arachne
Medved_ursus
Arachne
174
109
0
65
3,831
1,041
0
0
3,831
0
5,827
W
Ao Kuang
Mojo24_
Ao Kuang
11,802
2,809
0
8,720
18,446
8,382
2,028
159
18,187
31,986
0
L
4,604
955
0
627
13,465
3,207
466
1,860
11,605
0
18,728
W
6,723
1,312
0
4,642
16,727
12,660
1,274
8,469
8,158
34,490
0
W
21,398
12,665
0
6,992
19,963
9,297
5,504
0
19,788
0
97,771
L
13,158
3,404
82
1,509
12,002
4,277
236
4,856
7,146
76,230
0
L
14,085
8,602
0
4,316
15,910
5,349
1,003
6,230
9,680
0
45,793
L
3,895
867
0
2,180
18,437
12,020
66
4,720
13,717
0
31,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
52,538
295
Minions Killed
357
0
Camps Cleared
0
1,649,496
Distance Traveled
1,742,246
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,448
475
121
6
0
319,431
0
L
Nemesis
6,773
308
17
1
0
312,893
2
W
Arachne
7,348
334
14
1
0
245,422
1
W
Ao Kuang
10,824
492
43
2
0
438,106
0
L
Loki
8,662
394
34
2
0
342,149
1
W
Ares
11,217
510
46
2
0
390,351
0
W
Ullr
12,701
577
133
6
0
348,936
0
L
Ra
10,254
466
131
6
0
347,660
4
L
Medusa
9,164
417
70
3
0
281,815
0
L
King Arthur
8,419
383
43
2
0
364,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role